enum ENUMY_BRONI
{
CSW_KNIFE=1,
//
CSW_GLOCK, // 2
CSW_USP,
CSW_HKP2000,
CSW_P250,
CSW_TEC9,
CSW_FIVESEVEN,
CSW_CZ75A,
CSW_DEAGLE,
CSW_REVOLVER,
CSW_ELITE, // 11
CSW_M4A1S, // 12
CSW_AK47,
CSW_AWP,
CSW_M4A1,
CSW_NEGEV,
CSW_FAMAS,
CSW_AUG,
CSW_P90,
CSW_NOVA,
CSW_XM1014,
CSW_MAG7,
CSW_MAC10,
CSW_MP7,
CSW_MP9,
CSW_BIZON,
CSW_UMP45,
CSW_GALILAR,
CSW_SSG08,
CSW_SG556,
CSW_M249,
CSW_SCAR20,
CSW_G3SG1,
CSW_SAWEDOFF, // 34
CSW_HEGRENADE,
CSW_INCGRENADE,
CSW_DECOY,
CSW_MOLOTOV,
CSW_SMOKEGRENADE,
CSW_FLASHBANG,
CSW_TASER, // 41
CSW_C4
}
new String:BronieNazwy[][] =
{
"",
"Knife",
"Glock-18",
"USP-S",
"P2000",
"P250",
"Tec-9",
"Five-SeveN",
"CZ75-Auto",
"Desert Eagle",
"R8 Revolver",
"Dual Berettas",
//guns
"M4A1-S",
"AK47",
"AWP",
"M4A4",
"Negev",
"Famas",
"AUG",
"P90",
"Nova",
"XM1014",
"MAG7",
"MAC10",
"MP7",
"MP9",
"Bizon",
"UMP45",
"Galil",
"SSG 08",
"SG 556",
"M249",
"SCAR 20",
"G3SG1",
"Sawedoff",
//granaty
"HE Grenade",
"INC Grenade",
"Wabik",
"Molotov",
"Smoke Grenade",
"Flashbang",
"Zeus x27",
"C4"
}
new String:Bronie[][] =
{
"",//0
"weapon_knife",//1
// PISTOLS
"weapon_glock",//2
"weapon_usp_silencer", // 3
"weapon_hkp2000",//4
"weapon_p250",//5
"weapon_tec9",//6
"weapon_fiveseven",//7
"weapon_cz75a", // 8
"weapon_deagle", /// 9
"weapon_revolver",//10
"weapon_elite", // 11
// GUNS
"weapon_m4a1_silencer", //12
"weapon_ak47",// 13
"weapon_awp",// 14
"weapon_m4a1", // 15
"weapon_negev",// 16
"weapon_famas",//17
"weapon_aug",//18
"weapon_p90",//19
"weapon_nova",//20
"weapon_xm1014",//21
"weapon_mag7",//22
"weapon_mac10",//23
"weapon_mp7",//24
"weapon_mp9",//25
"weapon_bizon",//26
"weapon_ump45",//27
"weapon_galilar",//28
"weapon_ssg08",//29
"weapon_sg556",//30
"weapon_m249",//31
"weapon_scar20",//32
"weapon_g3sg1",//33
"weapon_sawedoff",//34
//GRENADES
"weapon_hegrenade",//35
"weapon_incgrenade",//36
"weapon_decoy",//37
"weapon_molotov",//38
"weapon_smokegrenade",//39
"weapon_flashbang",//40
"weapon_taser",//41
//bomba
"weapon_c4" // 42
};
// AmountOfAmmo[CSW_P90][0] - wielkosc glownego magazynku (P90)
// AmountOfAmmo[CSW_P90][1] - wielkosc zapasowego magazynku (P90)
new AmountOfAmmo[][2] =
{
{0,0},
{0,0},
{20,120}, // start pistolety
{12,24},
{13,52},
{13,26},
{32,120},
{20,100},
{12,12},
{7,35},
{8,8},
{30,120}, // koniec pistoletow
{20,40}, // start guns
{30,90},
{10,30},
{30,90},
{150,200},
{25,90},
{30,90},
{50,100}, // pro 90
{8, 32},
{7, 32},
{5, 32},
{30, 100},
{30, 120},
{30, 120},
{64, 120},
{25, 100}, // ump
{35, 90},
{10, 90},
{30, 90},
{100, 200},
{20,90},
{20,90},
{7,32}, // koniec guns
{-1, 1},
{-1, 1},
{-1, 1},
{-1, 1},
{-1, 1},
{-1, 2},
{-1, 1},
{-1, 1} // bomba
}
Wszystkie dostępne bronie ładnie wygodnie gotowe do używania w pluginie ![]()
Uwaga jest to moja numeracja, więc index broni * nie jest równy CSW_*
Użytkownik Droso edytował ten post 12.12.2015 16:31


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