Skocz do zawartości

  • Zaloguj korzystając z Facebooka Zaloguj korzystając z Twittera Zaloguj przez Steam Zaloguj poprzez Google      Logowanie »   
  • Rejestracja

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

[CS:GO] Knife Upgrade 2.5.8 **Added Dagger | 09-19-2015** Made By Klexen


  • Nie możesz napisać tematu
  • Zaloguj się, aby dodać odpowiedź
1 odpowiedź w tym temacie

#1 Adminek AMXX.PL

    Admin :)

  • Bot

Reputacja: 156
Profesjonalista

  • Postów:7174
  • Lokalizacja:AMXX.PL
Offline

Napisano 19.09.2015 09:06

<div><div align="center"><font size="7">This plugin wasn't made by me I just added the Dagger.</font></div><br /><br /><b>Description:</b><br />- Player can type !knife for the &quot;Knife Menu&quot; or !knifename to choose a custom knife skin. <br />- Player's knife choice is remembered for future connections.<br /><br /><b>Thanks:</b><br /><b>Made By: <a href="https://forums.allie...r.php?u=238475"target="_blank">Klexen</a></b><br />This plugin was inspired by <a href="https://forums.alliedmods.net/showthread.php?t=234536" target="_blank">Dkmuniz</a> and <a href="https://forums.alliedmods.net/showpost.php?p=2132467&amp;postcount=83" target="_blank">Franc1sco</a> <br /><br /><b>Supported Custom Knife Skins / Chat Triggers:</b><br />Bayonet (!bayonet)<br />Gut Knife (!gut)<br />Flip Knife (!flip)<br />M9 Bayonet (!m9)<br />Karambit (!karambit)<br />Huntsman (!huntsman)<br />Butterfly (!butterfly)<br />Golden (!golden)<br />Falchion (!falchion)<br /><br /><b>Notes:</b><br />- The custom knife skins only work for players who have the default knives equipped in their inventory.<br />- You can restrict access to certain flags only using &quot;sm_knifeupgrade&quot; in overrides.<br />- Supports Automatic Update using <a href="https://forums.alliedmods.net/showthread.php?t=169095" target="_blank">Updater</a>.<br />- Requires <a href="https://forums.alliedmods.net/showthread.php?t=169095" target="_blank">Updater</a> to Compile. <br />- Requires modified version of <a href="https://forums.alliedmods.net/showpost.php?p=2171971&amp;postcount=175" target="_blank">colors.inc</a> to compile as well.<br /><br /><b>Changelog:</b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;">2.5.8 (09/19/2015):<br />-Added Shadow Dagger to the knife menu and added chat trigger (!dagger). (Shadow Dagger added by Dragicula)<br /><br />2.5.7 (06/02/2015):<br />-Fixed an issue that could cause severe server performance issues under certain conditions.<br />-The plugin will auto generate config again.<br /><br />2.5.6 (05/31/2015):<br />-Re-added cvar for end of round crash cvar: sm_knifeupgrade_round_crash<br />Note: This cvar is disabled by default, and should only be used if you experience crashes on round end with this plugin.<br /><br />-Re-added the golden knife. Its disabled by default with new cvar sm_knifeupgrade_enable_golden_knife. If you have crashes when using the golden knife, leave this turned off. Otherwise, set sm_knifeupgrade_enable_golden_knife to 1.<br /><br />-Made some optimizations that should help performance on servers that have many players + constant spawning. <br /><br />2.5.5 (05/31/2015):<br />-version number skipped<br /><br />2.5.4 (05/27/2015):<br />-Moved Default knife to the end of the Knife Menu list. <br />-Added a new cvar: sm_knifeupgrade_equip_delay default value = 0.1 (Min: 0.1, Max: 3.0)<br /><br />Note: The new cvar should only be used if you experience round end or random crashes only when using this plugin. This will delay the equip of the knife by the amount of seconds you specify. <br /><br />1.0 = 1 second<br />0.1 = 100 milliseconds (default &amp; fastest equip)<br /><br />For best experience first try minimal delay increments. <br /><br />2.5.3 (05/26/2015):<br />-Added the new Falchion Knife<br />-Temporarily removed Golden Knife until I make a few more improvements to the code to handle it better<br />-Added [CS:GO] Weapon Paints support. (The public version of the paint plugin does not support the new knife.)<br />-Removed 2 CVARS: sm_knifeupgrade_goldknife_crash and sm_knifeupgrade_round_crash. (Remove them from your cfg/sourcemod/sm_knifeupgrade.cfg file or delete the cfg file so it's recreated on next plugin load.)<br />-Made some improvements to prevent Client XX is not in game when printing messages.<br /><br />Note: Make sure to update your translation file and not just the plugin itself. If you upload the new files while the server is running you must reload the translation files ( sm_reload_translations ) before loading the sm_knifeupgrade plugin. <br /><br />2.5.2 (10/08/2014):<br />-Added two new cvars: sm_knifeupgrade_goldknife_crash and sm_knifeupgrade_round_crash<br />-Players are no longer stripped of any weapons or quick swapped on team switch unless either of the new cvars are set to 1. (Only knife is stripped now instead of all weapons as before)<br />-Players are no longer affected by the plugin on an auto balance or team switch unless one of these cvars is set.<br />Notes: <br />* These new cvars are turned off by default and should only be enabled if you experience round end crashes or random crashes with the golden knife and this (2.5.2) version of the plugin. <br />* If you DID NOT have crashes with 2.5.0 you do not need to enable these.<br /><br />2.5.1 (09/19/2014):<br />-If a new knife is chosen and the player already has that knife, it's not switched out.<br />-Changing teams only strips and temp quick swaps team for players with a golden knife.<br /><br />2.5.0 (09/16/2014):<br />-Using SDKHooks to check equipment after it's already given. This should fix the crashes for good this time. (Thank you Neuro Toxin for the great SDKHook info. <br /><br />2.4.9 (09/04/2014):<br />-Fixed crashes that some people were having. Details about the crash here.<br /><br />2.4.8 (09/04/2014):<br />-Fixed access denied message not showing when plugin is restricted using overrides.<br /><br />2.4.7 (08/27/2014):<br />-Fixed knife switching glitch introduced by last update (2.4.6)<br /><br />2.4.6 (08/27/2014):<br />-Added support for servers where the taser (zeus) is available.<br /><br />2.4.5 (08/01/2014):<br />-Added new CVAR sm_knifeupgrade_hide_restricted.<br />--Examples: sm_knifeupgrade_hide_restricted &quot;0&quot; and sm_knifeupgrade_hide_restricted &quot;1&quot;<br />-You can now hide or disable restricted knives in the menu.<br />-Knives that have been restricted after player has saved the knife, are no longer given to the player.<br />-Added new message in the translation file for when players expected their saved knife, but the knife was restricted.<br /><br />2.4.4 (07/25/2014):<br />-Fixed crashing when choosing m9 from knife menu due to typo.<br /><br />2.4.3 (07/25/2014):<br />-Separated knife trigger names from menu names in translation file.<br /><br />2.4.2 (07/23/2014):<br />-Fixed invalid client error.<br /><br />2.4.1 (07/22/2014):<br />-Added 2 new cvars: sm_knifeupgrade_no_menu &amp; sm_knifeupgrade_no_updates<br />-Added new message in translation file &quot;Knife Menu Disabled Message&quot; and support for {Lightgreen}<br />-Removed Message from translation file for when the Golden knife is disabled as this is no longer needed.<br />-Changed how knife menu is called with improved client checking support.<br /><br />2.4.0 (07/18/2014):<br />-Added Complete Translation Support (With Color Support and Commands)&quot;<br />--You can use the translation file to set your own !knifename triggers, knife menu command, and colored messages.<br />-Added Support for Individual Knife Access using Overrides. (See new Overrides Examples)<br />-Removed CVAR sm_knifeupgrade_gold_knife. Gold enabled by default and should not have any more issues.<br /><br />2.3.0 (07/18/2014):<br />-Fixed setting cvar for &quot;dm_weapons_allow_3rd_party&quot;<br /><br />2.2.9 (07/17/2014):<br />-Added a check for dm_weapons_allow_3rd_party. If it's 0, it's set to 1.<br />-Removed CVAR sm_knifeupgrade_needs_access, it's no longer needed.<br />-Fixed unnecessary cookie caching<br />-Readded setting of cookie on knife selection in case plugin is reloaded after choosing a new knife.<br />-Fixed timer callbacks to be more reliable.<br />-Cleaned up code a bit<br /><br />2.2.8 (07/17/2014):<br />-Made knife equipping slightly faster.<br />-If player hasn't chosen a custom knife, the player isn't forced through strip / equip of a new one. (Only works if you haven't run the plugin previously, or do below step)<br />-Delete addons/sourcemod/data/sqlite/clientprefs-sqlite.sq3 and restart server for better future performance. (Note: Doing this will delete all previously saved player cookies from other plugins as well.)<br /><br />v2.2.6 - 2.2.7 (07/16/2014):<br />-More error checking and rare issue with &quot;client not in game&quot; fix.<br /><br />v2.2.5 (07/16/2014):<br />-Made knife saving even more efficient<br /><br />v2.2.4 (07/16/2014):<br />-Made knife saving more efficient<br /><br />v2.2.2-v2.2.3 (07/15/2014):<br />-Fixed bug with sm_knifeupgrade_map_disable, that would cause you to not have a knife when you should if this cvar was set to 1.<br /><br />v2.2.1 (07/15/2014):<br />-ReAdded CVAR sm_knifeupgrade_map_disable<br />-Made changes that may help server crashes<br />-Made changes that may fix random floating knife issue<br /><br />v2.2.0 (07/13/2014):<br />-Added new CVAR: sm_knifeupgrade_welcome_menu_only_no_knife (default value = 1)<br />--If sm_knifeupgrade_welcome_menu is 1, then this new CVAR will make it so that if a player has already chosen a custom knife skin previously, they will not see the welcome menu.<br /><br />v2.1.9 (07/13/2014):<br />-Made changes to code to possibly fix crashes on certain servers.<br />-If Welcome menu is enabled, the welcome menu timer no longer starts when player joins the server, instead it starts on first respawn.<br />--Default sm_knifeupgrade_welcome_menu_timer timer has been lowered to 8.5 seconds since the timer is now based on first spawn, instead of on server join. Minimum is now set to 1 second instead of 12 seconds.<br /><br />v2.1.8 (07/12/2014):<br />-Fixed bugs that could be causing server crashes. <br />-Removed CVAR sm_knifeupgrade_map_disable (temporarily) <br /><br />v2.1.7 (07/11/2014):<br />-Fixed bugs that could be causing server crashes. <br />-If welcome message and welcome menu timer are set to the same time, they're adjusted slightly.<br />-Fixed bug where if welcome menu and welcome message were both enabled, the same function would be called twice, which would cause the message and menu to appear twice.<br /><br />v2.1.5 (07/11/2014):<br />-Added CVAR to allow golden knife. sm_knifeupgrade_gold_knife (Set to 1 to Enable this knife)<br /><br />Note: This is disabled by default. Some servers will have an issue with this knife. If you have issues where the gold knife won't equip, or it just floats in front of you, disable this knife. I have no idea why this knife works on some servers but not others. I think it doesn't work on servers where game mode is &quot;Classic Competitive&quot; <br /><br />v2.1.0 - 2.1.4 (07/11/2014):<br />-Attempting to fix hangs / crashes under certain conditions.<br />-Improved Client checking<br /><br />v2.0.9 (07/10/2014):<br />-Improved Performance<br /><br />v2.0.8 (07/10/2014):<br />-Fixed missing sm_knifeupgrade_needs_access convar.<br /><br />v2.0.7 (07/10/2014):<br />-Made changes that may prevent plugin from crashing/hangs without logs.<br /><br />v2.0.6 (07/10/2014):<br />-Removed CVAR: sm_knifeupgrade_donor_flag.<br />-Added CVAR: sm_knifeupgrade_needs_access. //Default is sm_knifeupgrade_needs_access &quot;0&quot;<br /><br />Note: If sm_knifeupgrade_needs_access is set to 1 plugin will only work for users with the (Reserved Slot flag &quot;a&quot;) To use a custom flag, put &quot;sm_knifeupgrade&quot; &quot;my flag(s) here&quot; in addons/sourcemod/config/admin_overrides.cfg<br /><br />v2.0.5 (07/10/2014):<br />-Temporarily Removed Donor Flag access until certain issues are worked out.<br /><br />v2.0.4 (07/10/2014):<br />-Fixed bug that may cause server to hang under certain conditions.<br />-Improved performance<br /><br />v2.0.3 (07/07/2014):<br />-If players do not have access to knife commands, they are told so, and attempt is no longer shown in chat.<br />-Players without plugin access no longer see plugin messages. (Welcome and Spawn Messages)<br /><br />v2.0.2 (07/07/2014):<br />-Made it possible to choose knife while dead.<br /><br />v2.0.1 (07/06/2014):<br />-Added more error checking<br /><br />v2.0.0 (07/05/2014):<br />-Added more error checking<br />-Added support for sm_updater plugin.<br /><br />v1.9 (07/04/2014):<br />-Fixed another Client not in game bug.<br /><br />v1.8 (07/04/2014):<br />-Added CVar: Disable knife on maps that don't spawn a knife by default. (sm_knifeupgrade_map_disable)<br />-Fixed another case that could cause a &quot;client not in game&quot; error.<br />-Fixed an issue that could cause players to not spawn with a knife when they should have one.<br /><br />v1.7 (07/03/2014):<br />-Added CVar for: Donor Flag Access Only (sm_knifeupgrade_donor_flag &quot;&quot;)<br />-Added Default knife menu option, and chat trigger. (!default)<br /><br />v1.6 (07/03/2014):<br />-Added CVars for: Welcome Menu and Welcome Menu Timer.<br />-If a map does not spawn you with a knife, the plugin should now allow you to choose a custom knife to spawn with. (Not tested)<br /><br />v1.5 (07/02/2014):<br />-Added Cvars for: Welcome Message, Spawn Message, Spawn Menu, Knife Chosen Message, Enable / Disable Plugin<br /><br />v1.4 (07/02/2014):<br />-Fixed a bug that could cause &quot;client not in game&quot; errors.<br /><br />v1.3 (07/02/2014):<br />-Added shortcut triggers to equip and save knife skin selection.<br />--Triggers: !bayonet, !gut, !flip, !m9, !karambit, !huntsman, !butterfly<br />--Renamed menu selections to correspond with trigger names.</div>
</div>
</div><br /><br /><b>3 Examples of an admin_override.cfg (addons/sourcemod/config/admin_overrides.cfg)</b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;">1) Give Users with 'f' flag access<div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB">Overrides&nbsp;
<br /></span><span style="color: #007700">{&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade"&nbsp;"f"&nbsp;</span><span style="color: #FF8000">//Users&nbsp;with&nbsp;the&nbsp;f&nbsp;flag&nbsp;now&nbsp;have&nbsp;access&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade_bayonet"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_gut"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_flip"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_m9"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_karambit"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_huntsman"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_butterfly"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_golden"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_falchion"&nbsp;""
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_dagger"&nbsp;""&nbsp;
<br /></span><span style="color: #007700">}&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div><b>2) Give Users with 'p' flag access</b><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB">Overrides&nbsp;
<br /></span><span style="color: #007700">{&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade"&nbsp;"p"&nbsp;</span><span style="color: #FF8000">//Users&nbsp;with&nbsp;the&nbsp;p&nbsp;flag&nbsp;now&nbsp;have&nbsp;access&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade_bayonet"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_gut"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_flip"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_m9"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_karambit"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_huntsman"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_butterfly"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_golden"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_falchion"&nbsp;""
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_dagger"&nbsp;""&nbsp;
<br /></span><span style="color: #007700">}&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div><b>3) Give Users with flags 'abc' access</b><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
<div class="alt2">
<hr />
<code style="white-space:nowrap">
<div dir="ltr" style="text-align:left;">
<!-- php buffer start --><code><span style="color: #000000">
<span style="color: #0000BB">Overrides&nbsp;
<br /></span><span style="color: #007700">{&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade"&nbsp;"abc"&nbsp;</span><span style="color: #FF8000">//Users&nbsp;with&nbsp;the&nbsp;abc&nbsp;flags&nbsp;now&nbsp;have&nbsp;access&nbsp;(Users&nbsp;must&nbsp;have&nbsp;all&nbsp;flags&nbsp;listed,&nbsp;not&nbsp;just&nbsp;one&nbsp;of&nbsp;them)&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"sm_knifeupgrade_bayonet"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_gut"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_flip"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_m9"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_karambit"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_huntsman"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_butterfly"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_golden"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_falchion"&nbsp;""&nbsp;
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sm_knifeupgrade_dagger"&nbsp;""
<br /></span><span style="color: #007700">}&nbsp;
<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
</div>
</code>
<hr />
</div>
</div></div>
</div>
</div><br /><b>Config / Cvars: (cfg/sourcemod/sm_knifeupgrade.cfg)</b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br />// Show message to player when player chooses a knife.<br />// -<br />// Default: &quot;1&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_chosen_message &quot;1&quot;<br /><br />// Set to 1 to disable knife on maps not meant to have knives<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_map_disable &quot;0&quot;<br /><br />// Set to 1 to disable knife the knife menu.<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_no_menu &quot;0&quot;<br /><br />// Set to 1 to disable plugin automatic updates.<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_no_updates &quot;0&quot;<br /><br />// Enable / Disable Plugin<br />// -<br />// Default: &quot;1&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_on &quot;1&quot;<br /><br />// Show Knife Menu on Spawn<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_spawn_menu &quot;0&quot;<br /><br />// Show Plugin Message on Spawn<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_spawn_message &quot;0&quot;<br /><br />// Knife Upgrade Version<br />// -<br />// Default: &quot;2.5.6&quot;<br />sm_knifeupgrade_version &quot;2.5.6&quot;<br /><br />// Show Knife Menu on player connect.<br />// -<br />// Default: &quot;0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_welcome_menu &quot;0&quot;<br /><br />// Show Knife Menu on player Spawn ONCE and only if they haven't already chosen a knife before.<br />// -<br />// Default: &quot;1&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_welcome_menu_only_no_knife &quot;1&quot;<br /><br />// When (in seconds) AFTER SPAWNING THE FIRST TIME the knife menu should be displayed.<br />// -<br />// Default: &quot;8.5&quot;<br />// Minimum: &quot;1.000000&quot;<br />// Maximum: &quot;90.000000&quot;<br />sm_knifeupgrade_welcome_menu_timer &quot;8.5&quot;<br /><br />// Show Plugin Message on player connect.<br />// -<br />// Default: &quot;1&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_welcome_message &quot;1&quot;<br /><br />// When (in seconds) the message should be displayed after the player joins the server.<br />// -<br />// Default: &quot;25.0&quot;<br />// Minimum: &quot;25.000000&quot;<br />// Maximum: &quot;90.000000&quot;<br />sm_knifeupgrade_welcome_message_timer &quot;25.0&quot;<br /><br />// Set to 1 to hide restricted knives from the menu. 0 Shows the knives as disabled.<br />// -<br />// Default: &quot;0.0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_hide_restricted &quot;0&quot;<br /><br />// How long (in seconds with MAX of 3.0 seconds) to delay knife equip. *Increase small amounts if you experience crashes on round end / start.*<br />// -<br />// Default: &quot;0.1&quot;<br />// Minimum: &quot;0.100000&quot;<br />// Maximum: &quot;3.000000&quot;<br />sm_knifeupgrade_equip_delay &quot;0.1&quot;<br /><br />// Set to 1 to fix crashes with end of round **if you have them**.<br />// -<br />// Default: &quot;0.0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_round_crash &quot;0&quot;<br /><br />// Set to 1 to enable the golden knife.<br />// -<br />// Default: &quot;0.0&quot;<br />// Minimum: &quot;0.000000&quot;<br />// Maximum: &quot;1.000000&quot;<br />sm_knifeupgrade_enable_golden_knife &quot;0&quot;</div>
</div>
</div><br /><b><font color="Red">IMPORTANT NOTES:</font></b><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">IF YOU ARE RUNNING THIS PLUGIN:<br /><br /><a href="https://forums.allie...d.php?t=233685"target="_blank">&quot;Deathmatch Goes Advanced&quot; by h3bus</a><br /><br />Make sure in <font color="red">Addons/Sourcemod/Config/Deathmatch.ini</font> you have:<br /><br /><font color="red">&quot;dm_weapons_allow_3rd_party&quot; &quot;1&quot;</font><br /><br />If you <font color="red">don't</font> have this set to 1, <font color="red">there is a good chance your server will experience random crashes.</font></code><hr />
</div> <div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left"><font color="Red">This plugin is not compatible with the CS:GO built-in deathmatch mode.</font> (+game_type 1 +game_mode 2)<br /><br />Players must have the <font color="red">default T/CT knife</font> equipped in order to receive a knife skin from this plugin.</code><hr />
</div><font color="blue">Installation:</font><br />Put <font color="green">knifeupgrade.phrases.txt</font> in addons/sourcemod/translations<br />Put <font color="green">sm_knifeupgrade.smx</font> in addons/sourcemod/plugins<br /><br /><font color="Red"><b><font size="4">Coming Soon:<br />Screenshots</font></b></font></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie...attach/txt.gif"alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...phrases.txt</a>(3.8 KB)


</td>
</tr><tr>
<td><img class="inlineimg" src="https://forums.allie...attach/zip.gif"alt="File Type: zip" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="https://forums.allie...42649993">KnifeUpgrade Modified By Dragicula.zip</a> (71.2 KB)


</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł

#2 bas233

    Profesjonalista

  • Zbanowany

Reputacja: 0
zer0.

  • Postów:191
  • Imię:kamper
  • Lokalizacja:Warszawa
Offline

Napisano 19.09.2015 17:00

download not work 

 


Serwer CS Go Cod Mod 501 lvl [Free Knife][FreeSkins][Unikat]

 

banner.jpg?1442845665

 

 IP:178.32.201.165:30033





Użytkownicy przeglądający ten temat: 0

0 użytkowników, 0 gości, 0 anonimowych