Oto mam coś takiego, i chciałbym aby pliki z pre_cache (sprite2,sprite3) były czytane tak samo jak sprite które znajduje się w write_short.
public fw_traceline(Float:start[3], Float:end[3], conditions, id, tr) { if (!is_user_alive(id)) return FMRES_IGNORED new target = get_tr2(tr, TR_pHit) if (!is_user_alive(target) || !attachSprite[target]) return FMRES_IGNORED if (userTeam[target] != userTeam[id]) return FMRES_IGNORED message_begin(MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, _, id) write_byte(TE_PLAYERATTACHMENT) write_byte(target) write_coord(OFFSET) write_short(sprite) write_short(LIFETIME) message_end() return FMRES_IGNORED } public plugin_precache() { sprite = precache_model("sprites/101admin.spr") sprite2 = precache_model("sprites/101premium.spr") sprite3 = precache_model("sprites/101megapremium.spr") }