Witam. Tak jak w temacie, nie wyświetlaja się nazwy rang w say i w hud
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <csx>
#include <ColorChat>
#include <hamsandwich>
#include <fakemeta>
#include <colorstatus.inc>
#define STATS_KILLS 0
#define STATS_DEATHS 1
#define STATS_HS 2
#define STATS_TKS 3
#define STATS_SHOTS 4
#define STATS_HITS 5
#define STATS_DAMAGE 6
#define MAX_NAME_LENGTH 31
#define MAX_BUFFER_LENGTH 2047
#define TASK 666
new ranga[33][33];
new pCvarPrefixy;
new killName[33][32], killWpn[33];
new pWeapon[33][31], Damage[33][31], bool:pDamage[33];
new g_playersnum;
new const playerWeapon[][] =
{
"",
"P228",
"",
"SCOUT",
"HEGRENADE",
"XM1014",
"",
"MAC10",
"AUG",
"",
"ELITE",
"FIVESEVEN",
"UMP45",
"SG550",
"GALIL",
"FAMAS",
"USP",
"GLOCK18",
"AWP",
"MP5",
"M249",
"M3",
"M4A1",
"TMP",
"G3SG1",
"",
"DEAGLE",
"SG552",
"AK47",
"KNIFE",
"P90"
}
public plugin_init()
{
register_plugin("Ranga","1.2.0","Rimen")
initColorStatus()
register_clcmd("say /hp", "cmdHp");
register_clcmd("say /me", "cmdMe", 0, "- display current round stats (chat)")
register_clcmd("say /rank", "cmdRank", 0, "- wyswietla range i statystyki");
register_clcmd("say_team /hp", "cmdHp");
register_clcmd("say_team /me", "cmdMe", 0, "- display current round stats (chat)")
register_clcmd("say_team /rank", "cmdRank", 0, "- wyswietla range i statystyki");
register_logevent("NewRound", 2, "1=Round_Start");
RegisterHam(Ham_TakeDamage, "player", "ForwardPlayerDmg", 1);
pCvarPrefixy = register_cvar("prefix","1");
}
public client_connect(id)
{
if(is_user_bot(id))
return
new param[1]
param[0] = id
set_task(1.0, "Life", id, _, _, "b");
}
public client_disconnect(id)
{
if(task_exists(TASK+id))
remove_task(TASK+id)
}
public rank(param[])
{
new id = param[0]
static stats[8], body[8]
get_user_stats(id, stats, body)
new ranga[30]
if ( stats[0] >= 0 && stats[0] <= 29)
format(ranga,29,"Lamus")
else if ( stats[0] >= 30 && stats[0] <= 59)
format(ranga,29,"Poczatkujacy")
else if ( stats[0] >= 60 && stats[0] <= 119)
format(ranga,29,"Wiesniak")
else if ( stats[0] >= 120 && stats[0] <= 209)
format(ranga,29,"Sierota")
else if ( stats[0] >= 210 && stats[0] <= 324)
format(ranga,29,"Kox")
else if ( stats[0] >= 325 && stats[0] <= 499)
format(ranga,29,"Cherlak")
else if ( stats[0] >= 500 && stats[0] <= 729)
format(ranga,29,"Kozak")
else if ( stats[0] >= 730 && stats[0] <= 999)
format(ranga,29,"Snajper")
else if ( stats[0] >= 100 && stats[0] <= 1399)
format(ranga,29,"Macho")
else if ( stats[0] >= 1400 && stats[0] <= 1849)
format(ranga,29,"Rambo")
else if ( stats[0] >= 1850 && stats[0] <= 2299)
format(ranga,29,"Terminator")
else if ( stats[0] >= 2300 && stats[0] <= 2899)
format(ranga,29,"Joker")
else if ( stats[0] >= 2900 && stats[0] <= 3549)
format(ranga,29,"Morfeusz")
else if ( stats[0] >= 4200 && stats[0] <= 4999)
format(ranga,29,"Wybraniec")
else if ( stats[0] >= 5000 && stats[0] <= 5899)
format(ranga,29,"Killer")
else if ( stats[0] >= 5900 && stats[0] <= 6899)
format(ranga,29,"Multi Killer")
else if ( stats[0] >= 6900 && stats[0] <= 7999)
format(ranga,29,"Owner")
else if ( stats[0] >= 8000 && stats[0] <= 9299)
format(ranga,29,"Cziter")
else if ( stats[0] >= 1000 )
format(ranga,29,"VIP")
}
public DeathMsg()
{
new kid = read_data(1);
new vid = read_data(2);
get_user_name(kid, killName[vid], 31);
killWpn[vid] = get_user_weapon(kid);
}
public cmdHp(id)
{
if(!is_user_alive(id))
ColorChat(id, GREEN, "*^x01 Zostales zabity przez^x03 %s^x01 z^x03 %s", killName[id], playerWeapon[killWpn[id]]);
else
ColorChat(id, GREEN, "*^x01 Jestes nadal zywy.");
}
public NewRound()
{
for(new id = 1; id<=32; id++)
{
if(!is_user_connected(id)) continue;
pDamage[id] = false;
for(new i=1;i<=31;i++)
{
Damage[id][i] = 0;
pWeapon[id][i] = 0;
}
}
}
public ForwardPlayerDmg(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
pWeapon[iAttacker][get_user_weapon(iAttacker)] = get_user_weapon(iAttacker);
Damage[iAttacker][get_user_weapon(iAttacker)] += floatround(fDamage);
if(!pDamage[iAttacker]) pDamage[iAttacker] = true;
}
public cmdMe(id)
{
if(pDamage[id])
{
for(new i=1;i<=30;i++)
{
if(pWeapon[id][i])
ColorChat(id, GREEN, "*^x01 Zadales dotychczas^x03 %d^x01 obrazen z^x03 (%s)", Damage[id][pWeapon[id][i]], playerWeapon[pWeapon[id][i]]);
}
}
else ColorChat(id, GREEN, "*^x01 Nie zadales obrazen przeciwnikowi.");
return PLUGIN_HANDLED;
}
public cmdRank(id)
{
static stats[8], body[8], rankpos, rankmax;
get_user_stats(id, stats, body);
rankpos = get_user_stats(id, stats, body);
rankmax = get_statsnum();
ColorChat(id, GREEN, "*^x01 Twoja ranga to^x04 %s^x01, zajmujesz^x03 %d^x01 pozycje z^x03 %d", ranga[id], rankpos, rankmax);
ColorChat(id, GREEN, "*^x01 Posiadasz^x03 %d^x01 zabojstw,^x03 %d^x01 smierci oraz^x03 %d^x01 headshot'ow, zadajac^x03 %d^x01 obrazen.", stats[STATS_KILLS ], stats[STATS_DEATHS], stats[STATS_HS], stats[STATS_DAMAGE]);
return PLUGIN_HANDLED;
}
public Life(id)
{
if(is_user_alive(id))
{
static stats[8], body[8]
get_user_stats(id, stats, body)
new ranga[30]
makeStatusText(0,YELLOW_STATUS,0.0,"Ranga: %s | Zabojstw: %d", ranga[id], stats[STATS_KILLS ]);
}
}
public handleSayText(msgId,msgDest,msgEnt)
{
new id = get_msg_arg_int(1);
if(!is_user_connected(id)) return PLUGIN_CONTINUE;
new szTmp[256],szTmp2[256]
get_msg_arg_string(2,szTmp, charsmax( szTmp ) )
new szPrefix[64]
new param[1]
param[0] = id
static stats[8], body[8]
get_user_stats(id, stats, body)
if(get_pcvar_num(pCvarPrefixy))
formatex(szPrefix,charsmax( szPrefix ),"^x04[%s]",ranga[id]);
if(!equal(szTmp,"#Cstrike_Chat_All"))
{
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2)," ");
add(szTmp2,charsmax(szTmp2),szTmp);
}
else
{
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2),"^x03 %s:^x01 %s");
}
set_msg_arg_string(2,szTmp2);
return PLUGIN_CONTINUE;
}


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