Witam. Tak jak w temacie, nie wyświetlaja się nazwy rang w say i w hud
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <csx> #include <ColorChat> #include <hamsandwich> #include <fakemeta> #include <colorstatus.inc> #define STATS_KILLS 0 #define STATS_DEATHS 1 #define STATS_HS 2 #define STATS_TKS 3 #define STATS_SHOTS 4 #define STATS_HITS 5 #define STATS_DAMAGE 6 #define MAX_NAME_LENGTH 31 #define MAX_BUFFER_LENGTH 2047 #define TASK 666 new ranga[33][33]; new pCvarPrefixy; new killName[33][32], killWpn[33]; new pWeapon[33][31], Damage[33][31], bool:pDamage[33]; new g_playersnum; new const playerWeapon[][] = { "", "P228", "", "SCOUT", "HEGRENADE", "XM1014", "", "MAC10", "AUG", "", "ELITE", "FIVESEVEN", "UMP45", "SG550", "GALIL", "FAMAS", "USP", "GLOCK18", "AWP", "MP5", "M249", "M3", "M4A1", "TMP", "G3SG1", "", "DEAGLE", "SG552", "AK47", "KNIFE", "P90" } public plugin_init() { register_plugin("Ranga","1.2.0","Rimen") initColorStatus() register_clcmd("say /hp", "cmdHp"); register_clcmd("say /me", "cmdMe", 0, "- display current round stats (chat)") register_clcmd("say /rank", "cmdRank", 0, "- wyswietla range i statystyki"); register_clcmd("say_team /hp", "cmdHp"); register_clcmd("say_team /me", "cmdMe", 0, "- display current round stats (chat)") register_clcmd("say_team /rank", "cmdRank", 0, "- wyswietla range i statystyki"); register_logevent("NewRound", 2, "1=Round_Start"); RegisterHam(Ham_TakeDamage, "player", "ForwardPlayerDmg", 1); pCvarPrefixy = register_cvar("prefix","1"); } public client_connect(id) { if(is_user_bot(id)) return new param[1] param[0] = id set_task(1.0, "Life", id, _, _, "b"); } public client_disconnect(id) { if(task_exists(TASK+id)) remove_task(TASK+id) } public rank(param[]) { new id = param[0] static stats[8], body[8] get_user_stats(id, stats, body) new ranga[30] if ( stats[0] >= 0 && stats[0] <= 29) format(ranga,29,"Lamus") else if ( stats[0] >= 30 && stats[0] <= 59) format(ranga,29,"Poczatkujacy") else if ( stats[0] >= 60 && stats[0] <= 119) format(ranga,29,"Wiesniak") else if ( stats[0] >= 120 && stats[0] <= 209) format(ranga,29,"Sierota") else if ( stats[0] >= 210 && stats[0] <= 324) format(ranga,29,"Kox") else if ( stats[0] >= 325 && stats[0] <= 499) format(ranga,29,"Cherlak") else if ( stats[0] >= 500 && stats[0] <= 729) format(ranga,29,"Kozak") else if ( stats[0] >= 730 && stats[0] <= 999) format(ranga,29,"Snajper") else if ( stats[0] >= 100 && stats[0] <= 1399) format(ranga,29,"Macho") else if ( stats[0] >= 1400 && stats[0] <= 1849) format(ranga,29,"Rambo") else if ( stats[0] >= 1850 && stats[0] <= 2299) format(ranga,29,"Terminator") else if ( stats[0] >= 2300 && stats[0] <= 2899) format(ranga,29,"Joker") else if ( stats[0] >= 2900 && stats[0] <= 3549) format(ranga,29,"Morfeusz") else if ( stats[0] >= 4200 && stats[0] <= 4999) format(ranga,29,"Wybraniec") else if ( stats[0] >= 5000 && stats[0] <= 5899) format(ranga,29,"Killer") else if ( stats[0] >= 5900 && stats[0] <= 6899) format(ranga,29,"Multi Killer") else if ( stats[0] >= 6900 && stats[0] <= 7999) format(ranga,29,"Owner") else if ( stats[0] >= 8000 && stats[0] <= 9299) format(ranga,29,"Cziter") else if ( stats[0] >= 1000 ) format(ranga,29,"VIP") } public DeathMsg() { new kid = read_data(1); new vid = read_data(2); get_user_name(kid, killName[vid], 31); killWpn[vid] = get_user_weapon(kid); } public cmdHp(id) { if(!is_user_alive(id)) ColorChat(id, GREEN, "*^x01 Zostales zabity przez^x03 %s^x01 z^x03 %s", killName[id], playerWeapon[killWpn[id]]); else ColorChat(id, GREEN, "*^x01 Jestes nadal zywy."); } public NewRound() { for(new id = 1; id<=32; id++) { if(!is_user_connected(id)) continue; pDamage[id] = false; for(new i=1;i<=31;i++) { Damage[id][i] = 0; pWeapon[id][i] = 0; } } } public ForwardPlayerDmg(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits) { pWeapon[iAttacker][get_user_weapon(iAttacker)] = get_user_weapon(iAttacker); Damage[iAttacker][get_user_weapon(iAttacker)] += floatround(fDamage); if(!pDamage[iAttacker]) pDamage[iAttacker] = true; } public cmdMe(id) { if(pDamage[id]) { for(new i=1;i<=30;i++) { if(pWeapon[id][i]) ColorChat(id, GREEN, "*^x01 Zadales dotychczas^x03 %d^x01 obrazen z^x03 (%s)", Damage[id][pWeapon[id][i]], playerWeapon[pWeapon[id][i]]); } } else ColorChat(id, GREEN, "*^x01 Nie zadales obrazen przeciwnikowi."); return PLUGIN_HANDLED; } public cmdRank(id) { static stats[8], body[8], rankpos, rankmax; get_user_stats(id, stats, body); rankpos = get_user_stats(id, stats, body); rankmax = get_statsnum(); ColorChat(id, GREEN, "*^x01 Twoja ranga to^x04 %s^x01, zajmujesz^x03 %d^x01 pozycje z^x03 %d", ranga[id], rankpos, rankmax); ColorChat(id, GREEN, "*^x01 Posiadasz^x03 %d^x01 zabojstw,^x03 %d^x01 smierci oraz^x03 %d^x01 headshot'ow, zadajac^x03 %d^x01 obrazen.", stats[STATS_KILLS ], stats[STATS_DEATHS], stats[STATS_HS], stats[STATS_DAMAGE]); return PLUGIN_HANDLED; } public Life(id) { if(is_user_alive(id)) { static stats[8], body[8] get_user_stats(id, stats, body) new ranga[30] makeStatusText(0,YELLOW_STATUS,0.0,"Ranga: %s | Zabojstw: %d", ranga[id], stats[STATS_KILLS ]); } } public handleSayText(msgId,msgDest,msgEnt) { new id = get_msg_arg_int(1); if(!is_user_connected(id)) return PLUGIN_CONTINUE; new szTmp[256],szTmp2[256] get_msg_arg_string(2,szTmp, charsmax( szTmp ) ) new szPrefix[64] new param[1] param[0] = id static stats[8], body[8] get_user_stats(id, stats, body) if(get_pcvar_num(pCvarPrefixy)) formatex(szPrefix,charsmax( szPrefix ),"^x04[%s]",ranga[id]); if(!equal(szTmp,"#Cstrike_Chat_All")) { add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2)," "); add(szTmp2,charsmax(szTmp2),szTmp); } else { add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2),"^x03 %s:^x01 %s"); } set_msg_arg_string(2,szTmp2); return PLUGIN_CONTINUE; }