Mam problem, chce zrobić noże od ilości fragów z top15
Czyli mam 5 noży np
Pierwszy będzie od 0 fragow w top15
Drugi od 50
Trzeci od 100
czwarty od 200
Piaty od 500
Spoiler
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <ColorChat>
#pragma semicolon 0
#define PLUGIN "Knife Mod"
#define VERSION "1.0"
#define AUTHOR "spunko"
new knife_model[33]
new g_Menu
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("CurWeapon","CurWeapon","be","1=1")
g_Menu = register_menuid("Knife Mod")
register_menucmd(g_Menu, 1023, "knifemenu")
register_clcmd("say /knife", "display_knife")
}
public plugin_precache() {
precache_model("models/1234/1.mdl")
precache_model("models/1234/3.mdl")
precache_model("models/1234/2.mdl")
precache_model("models/1234/4.mdl")
precache_model("models/v_knife.mdl")
}
public display_knife(id)
{
new menuBody[512]
add(menuBody, 511, "\rKnife Mod\w^nPosiadasz %s fragow^n",get_user_frags(id))
add(menuBody, 511, "1. Flip ^n")
add(menuBody, 511, "2. Butterfly ^n")
add(menuBody, 511, "3. Bayonet /r^n")
add(menuBody, 511, "4. Gut knife^n")
add(menuBody, 511, "5. Default Knife ^n")
add(menuBody, 511, "0. Exit^n")
new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )
show_menu(id, keys, menuBody, -1, "Knife Mod")
}
public knifemenu(id, key)
{
switch(key)
{
case 0: SetKnife(id , 4)
case 1: SetKnife(id , 2)
case 2: SetKnife(id , 3)
case 3: SetKnife(id , 1)
case 4: SetKnife(id , 0)
default: return PLUGIN_HANDLED
}
SaveData(id)
return PLUGIN_HANDLED
}
public SetKnife(id , Knife)
{
knife_model[id] = Knife
new Frags = get_user_frags(id)
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
new vModel[56];
switch(Knife)
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
}
case 1: {
if((Frags >= 500)){
ColorChat(id, GREY, "^x04 [^x01 nie posaidasz^x04]^x03 Nie posiadasz uprawnien do tej komendy")
return PLUGIN_HANDLED;
}
format(vModel,55,"models/1234/1.mdl")
}
case 2: {
format(vModel,55,"models/1234/2.mdl")
}
case 3: {
format(vModel,55,"models/1234/4.mdl")
}
case 4: {
format(vModel,55,"models/1234/3.mdl")
}
}
entity_set_string(id, EV_SZ_viewmodel, vModel)
return PLUGIN_HANDLED;
}
public CurWeapon(id)
{
SetKnife(id, knife_model[id])
}
public client_authorized(id)
{
LoadData(id)
}
SaveData(id)
{
new authid[32]
get_user_authid(id, authid, 31)
new vaultkey[64]
new vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}
LoadData(id)
{
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
}
Próbowałem wielu sposobów ale nwm jak to zrobić


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