Mam problem, chce zrobić noże od ilości fragów z top15
Czyli mam 5 noży np
Pierwszy będzie od 0 fragow w top15
Drugi od 50
Trzeci od 100
czwarty od 200
Piaty od 500
Spoiler
#include <amxmodx> #include <amxmisc> #include <engine> #include <vault> #include <fun> #include <ColorChat> #pragma semicolon 0 #define PLUGIN "Knife Mod" #define VERSION "1.0" #define AUTHOR "spunko" new knife_model[33] new g_Menu public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("CurWeapon","CurWeapon","be","1=1") g_Menu = register_menuid("Knife Mod") register_menucmd(g_Menu, 1023, "knifemenu") register_clcmd("say /knife", "display_knife") } public plugin_precache() { precache_model("models/1234/1.mdl") precache_model("models/1234/3.mdl") precache_model("models/1234/2.mdl") precache_model("models/1234/4.mdl") precache_model("models/v_knife.mdl") } public display_knife(id) { new menuBody[512] add(menuBody, 511, "\rKnife Mod\w^nPosiadasz %s fragow^n",get_user_frags(id)) add(menuBody, 511, "1. Flip ^n") add(menuBody, 511, "2. Butterfly ^n") add(menuBody, 511, "3. Bayonet /r^n") add(menuBody, 511, "4. Gut knife^n") add(menuBody, 511, "5. Default Knife ^n") add(menuBody, 511, "0. Exit^n") new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 ) show_menu(id, keys, menuBody, -1, "Knife Mod") } public knifemenu(id, key) { switch(key) { case 0: SetKnife(id , 4) case 1: SetKnife(id , 2) case 2: SetKnife(id , 3) case 3: SetKnife(id , 1) case 4: SetKnife(id , 0) default: return PLUGIN_HANDLED } SaveData(id) return PLUGIN_HANDLED } public SetKnife(id , Knife) { knife_model[id] = Knife new Frags = get_user_frags(id) new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon != CSW_KNIFE ) return PLUGIN_HANDLED new vModel[56]; switch(Knife) { case 0: { format(vModel,55,"models/v_knife.mdl") } case 1: { if((Frags >= 500)){ ColorChat(id, GREY, "^x04 [^x01 nie posaidasz^x04]^x03 Nie posiadasz uprawnien do tej komendy") return PLUGIN_HANDLED; } format(vModel,55,"models/1234/1.mdl") } case 2: { format(vModel,55,"models/1234/2.mdl") } case 3: { format(vModel,55,"models/1234/4.mdl") } case 4: { format(vModel,55,"models/1234/3.mdl") } } entity_set_string(id, EV_SZ_viewmodel, vModel) return PLUGIN_HANDLED; } public CurWeapon(id) { SetKnife(id, knife_model[id]) } public client_authorized(id) { LoadData(id) } SaveData(id) { new authid[32] get_user_authid(id, authid, 31) new vaultkey[64] new vaultdata[64] format(vaultkey, 63, "KMOD_%s", authid) format(vaultdata, 63, "%d", knife_model[id]) set_vaultdata(vaultkey, vaultdata) } LoadData(id) { new authid[32] get_user_authid(id,authid,31) new vaultkey[64], vaultdata[64] format(vaultkey, 63, "KMOD_%s", authid) get_vaultdata(vaultkey, vaultdata, 63) knife_model[id] = str_to_num(vaultdata) }
Próbowałem wielu sposobów ale nwm jak to zrobić