<div><font size="4">About :</font> When Valve ported the L4D1 survivors into L4D2, these ended up riddled with numerous bugs Valve never bothered to fix, amongst one of them, is the fact that L4D1 survivors don't display melee weapons on their backs when it is not being used.<br /><br />So I made a small plugin to remedy this, do notice that I tried to take a "one size fits all" approach and as such some of the weapon models may look out of place (baseball bat for example), individually angling and positioning each one individually would take a lot of time.<br /><br /><font size="4">How it works :</font><br />:3<br /><br /> <div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">Version 1.0 07-26-2015<br />- Initial Release</code><hr />
</div>Without the plugin:<br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><img src="http://i.imgur.com/0B2J5uR.jpg"border="0" alt="" /><br /><img src="http://i.imgur.com/5DIm0c0.jpg" border="0" alt="" /><br /><img src="http://i.imgur.com/WaKFFBh.jpg" border="0" alt="" /></div>
</div>
</div><br /><br />With the plugin:<br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><img src="http://i.imgur.com/sIECnCZ.jpg"border="0" alt="" /><br /><img src="http://i.imgur.com/t2cKi20.jpg" border="0" alt="" /><br /><img src="http://i.imgur.com/vGAavFj.jpg" border="0" alt="" /><br /><img src="http://i.imgur.com/1WLgvUC.jpg" border="0" alt="" /><br /><img src="http://i.imgur.com/rUZsR8c.jpg" border="0" alt="" /><br /><img src="http://i.imgur.com/s9pq1w8.jpg" border="0" alt="" /></div>
</div>
</div></div>
<br /> <div style="padding:6px">
<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
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<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>
<a href="http://www.sourcemod...95"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1437889903">GetSource</a> ([L4D2] L4D1 Survivors Melee Weapon model fix.sp - 7.7 KB)
</td>
</tr>
</table>
</fieldset>
</div>
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Guest Message by DevFuse

[L4D2] L4D1 Survivors Melee Weapon model fix
Temat rozp. Adminek AMXX.PL, 26.07.2015 06:50
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