Szukam starego Roundsounda
(Chodzi mi o tego co się nutki i ścieżki dopisywało do *.sma)
I nie interesuje mnie w ogóle Alternative End Round Sounds
Z góry dziękuję za pomoc
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 23.09.2009 13:53
Napisano 23.09.2009 15:39
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "Muzyka na Koniec"
#define VERSION "1.2"
#define AUTHOR "MIKUS!!"
public plugin_init()
{
register_plugin(PLUGIN,VERSION,AUTHOR);
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
static iPlayers[32], iNum, iPlayer;
get_players(iPlayers, iNum);
for( new i = 0; i < iNum; i++ ) {
iPlayer = iPlayers[i];
new rand = random_num(0,4)
client_cmd(iPlayer,"stopsound")
switch(rand)
{
case 0: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/everybody.mp3")
case 1: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/jp_na_100.mp3")
case 2: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/low.mp3")
case 3: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/muza_pgc_1.mp3")
case 4: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/techno_rocker.mp3")
}
return PLUGIN_HANDLED
}
}
public ct_win()
{
static iPlayers[32], iNum, iPlayer;
get_players(iPlayers, iNum);
for( new i = 0; i < iNum; i++ ) {
iPlayer = iPlayers[i];
new rand = random_num(0,4)
client_cmd(iPlayer,"stopsound")
switch(rand)
{
case 0: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/crazy_pipe.mp3")
case 1: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/get_this_party_jumping.mp3")
case 2: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/go_west.mp3")
case 3: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/muza_pgc_2.mp3")
case 4: client_cmd(iPlayer,"mp3 play sound/pgc/ffa/my_feelings_for_you.mp3")
}
return PLUGIN_HANDLED
}
}
public plugin_precache()
{
precache_sound("pgc/ffa/crazy_pipe.mp3")
precache_sound("pgc/ffa/get_this_party_jumping.mp3")
precache_sound("pgc/ffa/go_west.mp3")
precache_sound("pgc/ffa/muza_pgc_2.mp3")
precache_sound("pgc/ffa/my_feelings_for_you.mp3")
precache_sound("pgc/ffa/everybody.mp3")
precache_sound("pgc/ffa/jp_na_100.mp3")
precache_sound("pgc/ffa/low.mp3")
precache_sound("pgc/ffa/muza_pgc_1.mp3")
precache_sound("pgc/ffa/techno_rocker.mp3")
return PLUGIN_CONTINUE
}
Napisano 23.09.2009 21:54
Napisano 23.09.2009 21:59
//RoundSound.amxx -by PaintLancer
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/twinnar") // zmień tutaj na wlasna nazwe muzyki
case 1: client_cmd(0,"spk misc/twinnar2") // jak wyżej
case 2: client_cmd(0,"spk misc/twinnar3") // jak wyżej
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/ctwinnar2") // zmień tutaj na wlasna nazwe muzyki
case 1: client_cmd(0,"spk misc/ctwinnar3") // jak wyzej
case 2: client_cmd(0,"spk misc/ctwinnar4") // jak wyzej
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/ctwinnar2.wav") // tutaj musisz podac
precache_sound("misc/ctwinnar3.wav") // wszystkie
precache_sound("misc/ctwinnar4.wav") // nazwy muzyczek
precache_sound("misc/twinnar.wav") // ktore podales wyzej
precache_sound("misc/twinnar2.wav") // aby mogly sie
precache_sound("misc/twinnar3.wav") // one sciagnac
return PLUGIN_CONTINUE
}
Napisano 24.09.2009 11:40
#include <amxmodx>
new const sounds_tt[][] =
{
"misc/roundsound/tt1.mp3",
"misc/roundsound/tt2.mp3",
"misc/roundsound/tt3.mp3",
"misc/roundsound/tt4.mp3",
"misc/roundsound/tt5.mp3"
}
new const sounds_ct[][] =
{
"misc/roundsound/ct1.mp3",
"misc/roundsound/ct2.mp3",
"misc/roundsound/ct3.mp3",
"misc/roundsound/ct4.mp3",
"misc/roundsound/ct5.mp3",
"misc/roundsound/ct6.mp3"
}
public plugin_precache()
{
for (new i = 0; i < sizeof sounds_tt; i++)
precache_sound(sounds_tt[i])
for (new i = 0; i < sizeof sounds_ct; i++)
precache_sound(sounds_ct[i])
}
public plugin_init()
{
register_plugin("RoundSound","1.0","KaMaZZ")
register_event("SendAudio", "tt_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public tt_win()
{
client_cmd(0,"stopsound")
play_sound(0, sounds_tt[random_num(0, sizeof sounds_tt - 1)])
return PLUGIN_CONTINUE
}
public ct_win()
{
client_cmd(0,"stopsound")
play_sound(0, sounds_ct[random_num(0, sizeof sounds_ct - 1)])
return PLUGIN_CONTINUE
}
stock play_sound(index, const dzwiek[])
{
if(contain(dzwiek, ".mp3") != -1)
{
new soundform[64]
format(soundform, 63, "sound/%s", dzwiek)
client_cmd(index, "mp3 play %s", soundform)
}
else
client_cmd(index, "spk %s", dzwiek)
}
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