#include <amxmodx> #include <amxmisc> #include <fun> #include <jailbreak> #define PLUGIN "[Jail] Ganiany" #define VERSION "1.0.6" #define AUTHOR "Cypis" new id_ganiany; new bool:usun; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_ganiany = jail_register_game("Ganiany"); } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == id_ganiany) { format_time(szTime, 11, "%M:%S", gTimeRound-30); formatex(szInfo2, 511, "Zasady:^n%s - Straznicy zaczynaja ganiac wiezniow^nOstatni wiezien ma zyczenie", szTime); szInfo = "Dzisiaj jest Ganiany"; for(new i=1; i<=MAX; i++) { if(!is_user_connected(i) || !is_user_alive(i) || get_user_team(i) != 2) continue; strip_user_weapons(i); give_item(i, "weapon_knife"); } jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_god_ct(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 3; } } public OnDayStartPost(day) { if(day == id_ganiany) { jail_set_all_speed(0.1, 2) //blokowanie chodzenia ct jail_open_cele(); jail_set_game_hud(30, "Rozpoczecie zabawy za"); } } public OnGameHudEnd(day) { if(day == id_ganiany) { if(!usun) { jail_set_ct_hit_tt(false); jail_set_all_speed(300.0, 2) //ustawienie chodzenia ct jail_set_game_hud(300, "Zakonczenie zabawy za"); } else { jail_set_play_game(USUWANIE_DANYCH, true); } usun = !usun; } } public OnRemoveData(day) { usun = false; } //stock stock jail_set_all_speed(Float:speed, team) { for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i) || get_user_team(i) != team) continue; jail_set_user_speed(i, speed); } }
Ktoś pomoże dodać do tego nute?
na sciezke "sound/Jailbreak[k]/ganiany3.mp3"

Użytkownik Misiek69 edytował ten post 23.05.2015 14:44