Ustawienia ptb ( CFG )
bakaczysko
20.09.2009
To moje cfg z ptb. Prosz zeby ktos przerobil!
// PTB Configuration // // File location: addons/amxmodx/configs/ptb.cfg // // Settings are loaded on every mapchange // from this cfg file // // For details on the settings check out the documentation // in the readme.txt file echo [PTB] Ptb.cfg is being executed // These two cvars must be set to 0 so PTB can work properly. mp_autoteambalance 0 mp_limitteams 0 // Control of chatmessages which can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat. // If set to 3 it will show all messages in chat and transfers as hudtext ptb_saychat 1 // Transfertype can only be 1, 2 or 3 and 3 is the most agressive transfer // 1 is PTBs original transfertype ptb_transfer_type 1 // Set to 0 if admins with immunity also should be switched ptb_switch_immunity 1 // Set to 0 if admins with immunity cant choose the team they wants ptb_limitjoin_immunity 1 // Here you set which flag an admin must have to be immune against transfers (Default o ADMIN_LEVEL_C) ptb_immunity_level "o" // Here you set which flag an admin must have to be able to change PTB settings (Default l ADMIN_RCON) ptb_access_level "l" // If you want to see Transfers made in the HLSW chat have this set to 1 ptb_show_in_hlsw 1 // team selection control amx_ptb limitjoin on // set limits on team joining amx_ptb limitafter 0 // number of rounds after which teams limiting begins amx_ptb limitmin 0 // number of minimum players on map for team limiting amx_ptb maxsize 11 // maximum team size per team amx_ptb maxdiff 2 // maximum team size difference amx_ptb autorounds 3 // number of first rounds into match, which allow autojoin only amx_ptb wtjauto 3 // wtj tries needed to become autojoined amx_ptb wtjkick 5 // wtj tries needed to become kicked amx_ptb kick off // kick for wtj counts amx_ptb savewtj off // save wtjs to wtj.log // team balancing actions amx_ptb switch on // switch/transfer players amx_ptb switchafter 3 // number of rounds after which switching begins amx_ptb switchmin 5 // number of minimum players on map for switching amx_ptb switchfreq 1 // relative next possible switch round amx_ptb playerfreq 7 // relative next possible switch round for player amx_ptb forceswitch 0 // number of tries after which PTB switches alive, if neccessary amx_ptb deadonly off // switch dead only // messages (good to have on when debugging if you use statsx dont have them on) amx_ptb tellwtj off // tell about wtj tries amx_ptb announce off // announce team status at beginning of round amx_ptb sayok off // announce team status, if teams are alright amx_ptb typesay off // use HUD messages // team strength limits amx_ptb maxstreak 3 // max. allowed team win streak amx_ptb maxscore 2 // max. allowed team score difference amx_ptb minrating 1.5 // minimum critical team rating amx_ptb maxrating 2.0 // maximum critical team rating amx_ptb superrating 3.0 // super critical team rating amx_ptb maxincidents 50 // maximum kills + deaths before the score is divided by PTB_SCALEDOWN amx_ptb scaledown 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached
kasza
20.09.2009
TZN dalem Ci moje spolszczone, ustaw sobie sam.echo [PTB] Ptb.cfg is being executed
// Te dwa cvary musze byc ustawione na 0, zeby PTB dzialal wlasciwie.
mp_autoteambalance 0
mp_limitteams 0
// Kontrola wiadomosci w chacie: 0 = wyl. 1 = wl. 2 = wtedy transfery beda pokazywane w HUD ale nie w chacie.
// Jesli ustawione na 3 to wszystkie wiadomosci beda pokazywane na chacie i transfery w HUD
ptb_saychat 1
// Typ transferow moze tylko byc 1,2 lub 3, gdzie 3 jest najbardziej "agresywny"
// 1 = domyslny
ptb_transfer_type 3
// Ustaw na 0 jesli admini z immunitetem rowniez maja byc przenoszeni
ptb_switch_immunity 1
// Ustaw na 0 jesli admini z immunitetem nie beda mogli wybierac druzyn ktorych chca
ptb_limitjoin_immunity 1
// Tutaj ustawiasz jaka flage musi posiadac admin zeby nie byc przenoszonym ( domyslna flaga to C )
ptb_immunity_level "c"
// Tutaj ustawiasz jaka flage musi miec admin zeby moc zmieniac ustawienia PTB (Default l ADMIN_RCON)
ptb_access_level "l"
// Jesli chcesz miec podglad transferow w HLSW chat zostaw ta wartosc ustawiona na 1
ptb_show_in_hlsw 1
// team selection control
amx_ptb limitjoin on // ustawia limity przy wchodzeniu do danej druzyny
amx_ptb limitafter 0 // liczba rund po ktorych zaczyna sie limitowanie druzyn
amx_ptb limitmin 4 // minimalna liczba graczy na mapie, kiedy zaczyna sie limitowanie druzyn
amx_ptb maxsize 11 // maksymalna wielkosc druzyny
amx_ptb maxdiff 2 // maksymalna roznica w liczbie czlonkow w druzynie
amx_ptb autorounds 3 // number of first rounds into match, which allow autojoin only
amx_ptb wtjauto 3 // ilosc wtj (winner team joiner) po ktorych gracz zostaje automatycznie przydzielony
amx_ptb wtjkick 5 // liczba wtj, po ktorych gracz zostaje wyrzucony
amx_ptb kick off // licznik wtj kick wlaczony/wylaczony (on/off)
amx_ptb savewtj off // zapisuj wtj do pliku wtj.log
// team balancing actions
amx_ptb switch on // przerzuc/transferuj graczy
amx_ptb switchafter 3 // liczba rund po ktorych zaczyna sie transferowanie
amx_ptb switchmin 4 // minimalna liczba graczy na mapie, kiedy zaczyna sie transferowanie
amx_ptb switchfreq 1 // relative next possible switch round
amx_ptb playerfreq 7 // relative next possible switch round for player
amx_ptb forceswitch 0 // liczba prob, po ktorych PTB wlacza sie , jesli konieczne
amx_ptb deadonly off // transferuj tylko graczy, ktorzy sa DEAD
// wiadomosci (dobrze miec wlaczone kiedy debugujesz, jesli uzywasz statsx nie miej wlaczonych)
amx_ptb tellwtj off // informuj o probach WTJ
amx_ptb announce off // oglaszaj status druzyn na poczatku rundy
amx_ptb sayok off // oglaszaj status druzyn, jesli druzyny sa OK
amx_ptb typesay off // uzywaj wiadomosci HUD
// team strength limits
amx_ptb maxstreak 3 // maksymalna ilosc "passy zabic" gracza
amx_ptb maxscore 2 // maksymalna dozwolona roznica w wyniku gry
amx_ptb minrating 1.5 // minimalny, istotny wskaznik druzyny
amx_ptb maxrating 2.0 // maxymalny, istotny wskaznik druzyny
amx_ptb superrating 3.0 // super critical team rating
amx_ptb maxincidents 50 // maksymalna ilosc zabic + smierci zanim wynik jest dzielony przez PTB_SCALEDOWN
amx_ptb scaledown 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached
bakaczysko
21.09.2009
// PTB Configuration // // File location: addons/amxmodx/configs/ptb.cfg // // Settings are loaded on every mapchange // from this cfg file // // For details on the settings check out the documentation // in the readme.txt file echo [PTB] Ptb.cfg is being executed // These two cvars must be set to 0 so PTB can work properly. mp_autoteambalance 0 mp_limitteams 0 // Control of chatmessages which can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat. // If set to 3 it will show all messages in chat and transfers as hudtext ptb_saychat 1 // Transfertype can only be 1, 2 or 3 and 3 is the most agressive transfer // 1 is PTBs original transfertype ptb_transfer_type 2 // Set to 0 if admins with immunity also should be switched ptb_switch_immunity 1 // Set to 0 if admins with immunity cant choose the team they wants ptb_limitjoin_immunity 1 // Here you set which flag an admin must have to be immune against transfers (Default o ADMIN_LEVEL_C) ptb_immunity_level "o" // Here you set which flag an admin must have to be able to change PTB settings (Default l ADMIN_RCON) ptb_access_level "l" // If you want to see Transfers made in the HLSW chat have this set to 1 ptb_show_in_hlsw 1 // team selection control amx_ptb limitjoin on // set limits on team joining amx_ptb limitafter 0 // number of rounds after which teams limiting begins amx_ptb limitmin 3 // number of minimum players on map for team limiting amx_ptb maxsize 9 // maximum team size per team amx_ptb maxdiff 1 // maximum team size difference amx_ptb autorounds 3 // number of first rounds into match, which allow autojoin only amx_ptb wtjauto 2 // wtj tries needed to become autojoined amx_ptb wtjkick 5 // wtj tries needed to become kicked amx_ptb kick on // kick for wtj counts amx_ptb savewtj off // save wtjs to wtj.log // team balancing actions amx_ptb switch on // switch/transfer players amx_ptb switchafter 2 // number of rounds after which switching begins amx_ptb switchmin 4 // number of minimum players on map for switching amx_ptb switchfreq 1 // relative next possible switch round amx_ptb playerfreq 7 // relative next possible switch round for player amx_ptb forceswitch 0 // number of tries after which PTB switches alive, if neccessary amx_ptb deadonly off // switch dead only // messages (good to have on when debugging if you use statsx dont have them on) amx_ptb tellwtj off // tell about wtj tries amx_ptb announce off // announce team status at beginning of round amx_ptb sayok off // announce team status, if teams are alright amx_ptb typesay off // use HUD messages // team strength limits amx_ptb maxstreak 3 // max. allowed team win streak amx_ptb maxscore 2 // max. allowed team score difference amx_ptb minrating 1.5 // minimum critical team rating amx_ptb maxrating 2.0 // maximum critical team rating amx_ptb superrating 3.0 // super critical team rating amx_ptb maxincidents 50 // maximum kills + deaths before the score is divided by PTB_SCALEDOWN amx_ptb scaledown 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reachedJednak dalej moga byc roznice w teamie np ze czterech graczy jest w ct a jeden w terro i mozna zmieniac teamy a nie tak jak powinno byc tej wtj ze kikuje
bakaczysko
21.09.2009
// These two cvars must be set to 0 so PTB can work properly. mp_autoteambalance 0 mp_limitteams 0wiec LOL:D
kasza
21.09.2009
amx_ptb maxdiff 2 // maksymalna roznica w liczbie czlonkow w druzynie