Witam, chciałbym zrobić vipa na mój serwer ffa, a raczej go trochę przerobić.
Nie wiem czy wybrałem do tego dobry dział, jeżeli nie to proszę moderatora o przeniesienie.
Wszystko ładnie pięknie, jest generator vipa, którego mogę sobie bez problemu zrobić nawet nie znając się na scriptingu, lecz sęk w tym że chciałbym go trochę modyfikować...
I tu pada pytanie czy znalazłby się ktoś, kto mógłby mi w tym pomóc. Nie chodzi mi o zrobienie roboty za mnie, lecz powiedzenie jak to zrobić.
Generalnie chodzi mi o blokowanie menu vipa na mapach typu awp_x, ponieważ w menu są do wyboru M4A1 oraz AK47.
.sma pluginu
#include <amxmodx> #include <cstrike> #include <csx> #include <engine> #include <fun> #include <hamsandwich> #include <stripweapons> forward amxbans_admin_connect(id); new bool:g_Vip[33], gRound=0, g_Hudmsg, maxPlayers, menu, menu_callback_handler, weapon_id; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); register_event("DeathMsg", "DeathMsg", "a"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); g_Hudmsg=CreateHudSyncObj(); register_logevent("RoundEnd", 2, "1=Round_End"); } public client_authorized(id){ if(get_user_flags(id) & 4096 == 4096){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0); ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer !",g_Name); } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; } public menu_2_handler(id){ StripWeapons(id, Primary); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); } public menu_1_handler(id){ StripWeapons(id, Primary); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?10:5),110)); cs_set_user_money(kid, cs_get_user_money(kid)+(hs?400:300)); } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ show_vip_menu(id); } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wM4A1","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wAK47","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\wMenu Vipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\r"); menu_display(id, menu); } else { menu_destroy(menu); } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public menu_callback(id, menu, item){ if(is_user_alive(id)){ if(gRound>=2){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(is_user_alive(id)){ if(gRound>=2){ if(item==0){ menu_1_handler(id); } if(item==1){ menu_2_handler(id); } } } menu_destroy(menu); return PLUGIN_HANDLED; } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 400); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 500); } } public plugin_cfg(){ maxPlayers=get_maxplayers(); } public RoundEnd(){ for(new i = 1; i <= maxPlayers; i++){ if(is_user_alive(i) && g_Vip[i]){ cs_set_user_money(i,cs_get_user_money(i) + 350); } } } public amxbans_admin_connect(id){ client_authorized(id); }