Mam problem ,ponieważ szukałem i szukałem kilka razy nic nie znalazłem nawet w sieci podobnych tematów szukałem i nic a mianowicie chodzi o informacje w say
[CSDM] This server is running CSDM 2.1.2
[CSDM] Visit http://www.bailopan.net/
[BF2] Ten serwer korzysta z Battlefield 2 Rank Mod - Wpisz /bf2menu aby uzyskac wiecej informacji
Nie wiem jak tego się pozbyć nie wiem nawet w którym pliku mogą być takie informacje szukałem tego na takiej zasadzie
Ctrl + F ( Text ) w notepad ++ --- Chyba wiecie o co chodzi ,jeżeli nie pisać pod tematem to wytłumaczę
Pliki nie wiem w którym tak jak wspomniałem up nie chcę zaśmiecać tego tematu plikami plugin dm mam ze strony http://www.bailopan.net/ ( Przepraszam bardzo za linka (Magnet nie Banuj
A Plugin Bf2 mam o taki
Spoiler
Cytat
#include <amxmodx>
#include <amxmisc>
#include <amxconst>
#include <csstats>
#include <cstrike>
#include <fakemeta>
#include "bf2/fakemeta_util_mini.inl"
#include <csx>
#include <fun>
#define ADMIN_LEVEL ADMIN_BAN
#define ADMIN_RESET ADMIN_CFG
new const PLUGIN[] = "Battlefield2 Rank Mod"
new const AUTHOR[] = "pRED*"
new const VERSION[] = "1.4"
//Compile Settings
//#define CSDM
//#define SQL
//Message sending variables
new gmsgStatusText;
new gmsgScreenFade;
//new gmsgScreenShake;
new gmsgDeathMsg;
new gmsgScoreInfo;
new gmsgSayText;
new g_status_sync;
#define MAX_RANKS 17
#define MAX_BADGES 8
//Motd variables
new configsdir[200]
new configfile[200]
//Cvar vars
new g_bf2_active;
new g_badges_active;
new g_free_awp;
new g_xp_multiplier;
new g_icon_hold;
new g_flag_kills;
new g_help_url;
new g_powers;
new g_flag_round_kills
new g_flag_match_kills
new g_flag_min_players
new g_hud_options
new g_prune_days
//Current players info
new g_PlayerRank[33];
new g_PlayerBadges[33][MAX_BADGES];
new knifekills[33];
new pistolkills[33];
new sniperkills[33];
new parakills[33];
new defuses[33];
new plants[33];
new explosions[33];
new accuracy[33];
new totalkills[33];
new authid[33][32];
new smgkills[33];
new shotgunkills[33];
new riflekills[33];
new grenadekills[33];
new bronze[33];
new silver[33];
new gold[33];
//Temp storage variables
new nextrank[33];
new numofbadges[33];
new bool:newplayer[33];
new g_lastwpn[33]
//new g_lastclip[33]
new bool:imobile[33];
new bool:freezetime;
new highestrank
new highestrankid
new statsloaded[33]
new g_friend[33];
new g_invis[33];
new menuselection[33];
//Server stats
new highestrankserver
new highestrankservername[30]
new mostkills
new mostkillsid
new mostkillsname[30]
new mostwins
new mostwinsname[30]
new menuselected[33][3];
//0 - Badge/Kills selected 0/1
//1 - Badgenum/Kills
//2 - Badgelevel
//Sound Vars
new g_Sound1[] = "buttons/bell1.wav"; //Rank gained sound
new g_Sound2[] = "fvox/bell.wav"; //Badges earned sound
//Sprite vars
new spritefile[21][36];
new sprite[21];
//Bf2 includes
//SQl vars
#if defined SQL
new Handle:g_SqlTuple
new Handle:g_SqlTuple2
new g_Cache[512]
new bool:SQLenabled;
#else
//nVault.
new g_Vault;
#endif
#if defined SQL
#include <sqlx>
#include "bf2/sql.inl"
#else
#include <nvault>
#endif
#include "bf2/effect.inl"
#include "bf2/const.inl"
#include "bf2/cmds.inl"
#include "bf2/events.inl"
#include "bf2/save.inl"
#include "bf2/forwards.inl"
#include "bf2/check.inl"
#include "bf2/badgepowers.inl"
#include "bf2/menu.inl"
#include "bf2/hud.inl"
#include "bf2/othermods.inl"
#include "bf2/csx.inl"
#if defined CSDM
#include "bf2/bf2_csdm.inl"
#endif
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
//Register all the say commands
//Public
register_clcmd("say /ranks","show_rankhelp",0, "Shows The Rank Help");
register_clcmd("say_team /ranks","show_rankhelp",0, "Shows The Rank Help");
register_clcmd("say /odznaki1","show_badgehelp",0, "Shows The Badge Help");
register_clcmd("say_team /odznaki1","show_badgehelp",0, "Shows The Badge Help");
register_clcmd("say /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2");
register_clcmd("say_team /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2");
register_clcmd("say /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3");
register_clcmd("say_team /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3");
register_clcmd("say", "cmd_say", 0, "<target> ")
register_clcmd("say_team", "cmd_say", 0, "<target> ")
register_clcmd("say /gracze", "cmd_who", 0, "Display a list of player and their levels")
register_clcmd("say_team /gracze", "cmd_who", 0, "Display a list of player and their levels")
register_clcmd("say /hud", "ShowHUD", 0, "Shows the HUD")
register_clcmd("say_team /hud", "ShowHUD", 0, "Shows the HUD")
register_clcmd("say /pomoc", "cmd_help", 0, "Displays the Help")
register_clcmd("say_team /pomoc", "cmd_help", 0, "Displays the Help")
register_clcmd("say /bf2menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team /bf2menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say bf2menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team bf2menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say /bf2", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team /bf2", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say bf2", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team bf2", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say /menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team /menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team menu", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say /pomoc", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team /pomoc", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say pomoc", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say_team pomoc", "Bf2menu", 0, "Displays the Menu")
register_clcmd("say /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu")
register_clcmd("say_team /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu")
register_clcmd("say /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu")
register_clcmd("say_team /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu")
register_clcmd("say /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu")
register_clcmd("say_team /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu")
register_clcmd("say /bf2stats", "show_stats", 0, "Shows your current weapon stats")
register_clcmd("say_team /bf2stats", "show_stats", 0, "Shows your current weapon stats")
register_clcmd("say /serverstats", "show_server_stats", 0, "Shows your current weapon stats")
register_clcmd("say_team /serverstats", "show_server_stats", 0, "Shows your current weapon stats")
register_clcmd("say /bf2save", "save_badges", 0, "Shows your current weapon stats")
register_clcmd("say_team /bf2save", "save_badges", 0, "Shows your current weapon stats")
register_clcmd("bf2_resetstats", "reset_stats", 0, "Resets all of your stats")
//Admin
register_clcmd("bf2_addbadge", "add_badge", ADMIN_LEVEL, "<player> <badge#> <level#>")
register_clcmd("bf2_addkills", "add_kills", ADMIN_LEVEL, "<player> <kills#>")
register_clcmd("bf2_resetserverstats", "reset_all_stats", ADMIN_LEVEL, "Erases all players stats")
//Cvars
//FCVAR_SERVER cvar for game monitor.
register_cvar("bf2_version",VERSION,FCVAR_SERVER)
g_bf2_active = register_cvar("bf2_active", "1")
g_badges_active = register_cvar("bf2_badges", "1")
g_free_awp = register_cvar("bf2_awp", "0")
g_xp_multiplier = register_cvar("bf2_xpmultiplier", "0.1")
g_icon_hold = register_cvar("bf2_icon_time","1.5")
g_flag_kills = register_cvar("bf2_flag_kills","2")
g_flag_round_kills = register_cvar("bf2_flag_round_kills", "0")
g_flag_match_kills = register_cvar("bf2_flag_match_kills", "0")
g_flag_min_players = register_cvar("bf2_flag_min_players", "1")
g_help_url = register_cvar("bf2_help_url","http://amxx.pl/bf2/bf2webdocs/")
g_powers = register_cvar("bf2_badgepowers","1")
g_hud_options = register_cvar("bf2_hud_options","abcd")
g_prune_days = register_cvar("bf2_reset_days","21")
//Message sending.
gmsgStatusText = get_user_msgid("StatusText");
gmsgScreenFade = get_user_msgid("ScreenFade");
//gmsgScreenShake = get_user_msgid("ScreenShake");
gmsgScoreInfo = get_user_msgid("ScoreInfo");
gmsgDeathMsg = get_user_msgid("DeathMsg");
gmsgSayText = get_user_msgid("SayText");
//Register events, logs and forwards to be captured
register_event("ResetHUD", "event_hud_reset", "be")
register_event("HLTV", "event_new_round", "a", "1=0", "2=0") //add freeztime start code
register_event("CurWeapon", "event_curweapon", "be","1=1")
register_logevent("end_freezetime", 2,"0=World triggered","1=Round_Start"); //freezetime end code
register_logevent("Event_Round_End", 2, "1=Round_End");
register_message(SVC_INTERMISSION,"event_intermission")
register_event("StatusValue", "setTeam", "be", "1=1");
register_event("StatusValue", "on_ShowStatus", "be", "1=2", "2!0");
register_event("StatusValue", "on_HideStatus", "be", "1=1", "2=0");
register_message(get_user_msgid("StatusValue"), "hook_StatusValue");
g_status_sync = CreateHudSyncObj();
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/
Także nie wiem w którym to pliku jest Proszę bardzo o pomoc
Piszcie pod tematem to podam pliki i proszę ale to bardzo proszę o pomoc.
Jeżeli zły dział proszę o przeniesienie i przepraszam ,że nie używam /code , code czy czegoś tam innego ale nie wiem jak
Tak jak wspomniałem proszę o pomoc
Z góry dziękuje
Użytkownik MAGNET edytował ten post 04.05.2015 10:14


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