Mam problem ,ponieważ szukałem i szukałem kilka razy nic nie znalazłem nawet w sieci podobnych tematów szukałem i nic a mianowicie chodzi o informacje w say
[CSDM] This server is running CSDM 2.1.2
[CSDM] Visit http://www.bailopan.net/
[BF2] Ten serwer korzysta z Battlefield 2 Rank Mod - Wpisz /bf2menu aby uzyskac wiecej informacji
Nie wiem jak tego się pozbyć nie wiem nawet w którym pliku mogą być takie informacje szukałem tego na takiej zasadzie
Ctrl + F ( Text ) w notepad ++ --- Chyba wiecie o co chodzi ,jeżeli nie pisać pod tematem to wytłumaczę
Pliki nie wiem w którym tak jak wspomniałem up nie chcę zaśmiecać tego tematu plikami plugin dm mam ze strony http://www.bailopan.net/ ( Przepraszam bardzo za linka (Magnet nie Banuj ) )
A Plugin Bf2 mam o taki
Spoiler
Cytat #include <amxmodx> #include <amxmisc> #include <amxconst> #include <csstats> #include <cstrike> #include <fakemeta> #include "bf2/fakemeta_util_mini.inl" #include <csx> #include <fun> #define ADMIN_LEVEL ADMIN_BAN #define ADMIN_RESET ADMIN_CFG new const PLUGIN[] = "Battlefield2 Rank Mod" new const AUTHOR[] = "pRED*" new const VERSION[] = "1.4" //Compile Settings //#define CSDM //#define SQL //Message sending variables new gmsgStatusText; new gmsgScreenFade; //new gmsgScreenShake; new gmsgDeathMsg; new gmsgScoreInfo; new gmsgSayText; new g_status_sync; #define MAX_RANKS 17 #define MAX_BADGES 8 //Motd variables new configsdir[200] new configfile[200] //Cvar vars new g_bf2_active; new g_badges_active; new g_free_awp; new g_xp_multiplier; new g_icon_hold; new g_flag_kills; new g_help_url; new g_powers; new g_flag_round_kills new g_flag_match_kills new g_flag_min_players new g_hud_options new g_prune_days //Current players info new g_PlayerRank[33]; new g_PlayerBadges[33][MAX_BADGES]; new knifekills[33]; new pistolkills[33]; new sniperkills[33]; new parakills[33]; new defuses[33]; new plants[33]; new explosions[33]; new accuracy[33]; new totalkills[33]; new authid[33][32]; new smgkills[33]; new shotgunkills[33]; new riflekills[33]; new grenadekills[33]; new bronze[33]; new silver[33]; new gold[33]; //Temp storage variables new nextrank[33]; new numofbadges[33]; new bool:newplayer[33]; new g_lastwpn[33] //new g_lastclip[33] new bool:imobile[33]; new bool:freezetime; new highestrank new highestrankid new statsloaded[33] new g_friend[33]; new g_invis[33]; new menuselection[33]; //Server stats new highestrankserver new highestrankservername[30] new mostkills new mostkillsid new mostkillsname[30] new mostwins new mostwinsname[30] new menuselected[33][3]; //0 - Badge/Kills selected 0/1 //1 - Badgenum/Kills //2 - Badgelevel //Sound Vars new g_Sound1[] = "buttons/bell1.wav"; //Rank gained sound new g_Sound2[] = "fvox/bell.wav"; //Badges earned sound //Sprite vars new spritefile[21][36]; new sprite[21]; //Bf2 includes //SQl vars #if defined SQL new Handle:g_SqlTuple new Handle:g_SqlTuple2 new g_Cache[512] new bool:SQLenabled; #else //nVault. new g_Vault; #endif #if defined SQL #include <sqlx> #include "bf2/sql.inl" #else #include <nvault> #endif #include "bf2/effect.inl" #include "bf2/const.inl" #include "bf2/cmds.inl" #include "bf2/events.inl" #include "bf2/save.inl" #include "bf2/forwards.inl" #include "bf2/check.inl" #include "bf2/badgepowers.inl" #include "bf2/menu.inl" #include "bf2/hud.inl" #include "bf2/othermods.inl" #include "bf2/csx.inl" #if defined CSDM #include "bf2/bf2_csdm.inl" #endif public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); //Register all the say commands //Public register_clcmd("say /ranks","show_rankhelp",0, "Shows The Rank Help"); register_clcmd("say_team /ranks","show_rankhelp",0, "Shows The Rank Help"); register_clcmd("say /odznaki1","show_badgehelp",0, "Shows The Badge Help"); register_clcmd("say_team /odznaki1","show_badgehelp",0, "Shows The Badge Help"); register_clcmd("say /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2"); register_clcmd("say_team /odznaki2","show_badgehelp2",0, "Shows The Badge Help 2"); register_clcmd("say /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3"); register_clcmd("say_team /odznaki3","show_badgehelp3",0, "Shows The Badge Help 3"); register_clcmd("say", "cmd_say", 0, "<target> ") register_clcmd("say_team", "cmd_say", 0, "<target> ") register_clcmd("say /gracze", "cmd_who", 0, "Display a list of player and their levels") register_clcmd("say_team /gracze", "cmd_who", 0, "Display a list of player and their levels") register_clcmd("say /hud", "ShowHUD", 0, "Shows the HUD") register_clcmd("say_team /hud", "ShowHUD", 0, "Shows the HUD") register_clcmd("say /pomoc", "cmd_help", 0, "Displays the Help") register_clcmd("say_team /pomoc", "cmd_help", 0, "Displays the Help") register_clcmd("say /bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team bf2menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team bf2", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team menu", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team /pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say_team pomoc", "Bf2menu", 0, "Displays the Menu") register_clcmd("say /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu") register_clcmd("say_team /bf2helpmenu", "helpmenu", 0, "Displays the Help Menu") register_clcmd("say /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu") register_clcmd("say_team /bf2statsmenu", "helpmenu", 0, "Displays the Stats Menu") register_clcmd("say /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu") register_clcmd("say_team /bf2adminmenu", "adminmenu", 0, "Displays the Admin Menu") register_clcmd("say /bf2stats", "show_stats", 0, "Shows your current weapon stats") register_clcmd("say_team /bf2stats", "show_stats", 0, "Shows your current weapon stats") register_clcmd("say /serverstats", "show_server_stats", 0, "Shows your current weapon stats") register_clcmd("say_team /serverstats", "show_server_stats", 0, "Shows your current weapon stats") register_clcmd("say /bf2save", "save_badges", 0, "Shows your current weapon stats") register_clcmd("say_team /bf2save", "save_badges", 0, "Shows your current weapon stats") register_clcmd("bf2_resetstats", "reset_stats", 0, "Resets all of your stats") //Admin register_clcmd("bf2_addbadge", "add_badge", ADMIN_LEVEL, "<player> <badge#> <level#>") register_clcmd("bf2_addkills", "add_kills", ADMIN_LEVEL, "<player> <kills#>") register_clcmd("bf2_resetserverstats", "reset_all_stats", ADMIN_LEVEL, "Erases all players stats") //Cvars //FCVAR_SERVER cvar for game monitor. register_cvar("bf2_version",VERSION,FCVAR_SERVER) g_bf2_active = register_cvar("bf2_active", "1") g_badges_active = register_cvar("bf2_badges", "1") g_free_awp = register_cvar("bf2_awp", "0") g_xp_multiplier = register_cvar("bf2_xpmultiplier", "0.1") g_icon_hold = register_cvar("bf2_icon_time","1.5") g_flag_kills = register_cvar("bf2_flag_kills","2") g_flag_round_kills = register_cvar("bf2_flag_round_kills", "0") g_flag_match_kills = register_cvar("bf2_flag_match_kills", "0") g_flag_min_players = register_cvar("bf2_flag_min_players", "1") g_help_url = register_cvar("bf2_help_url","http://amxx.pl/bf2/bf2webdocs/") g_powers = register_cvar("bf2_badgepowers","1") g_hud_options = register_cvar("bf2_hud_options","abcd") g_prune_days = register_cvar("bf2_reset_days","21") //Message sending. gmsgStatusText = get_user_msgid("StatusText"); gmsgScreenFade = get_user_msgid("ScreenFade"); //gmsgScreenShake = get_user_msgid("ScreenShake"); gmsgScoreInfo = get_user_msgid("ScoreInfo"); gmsgDeathMsg = get_user_msgid("DeathMsg"); gmsgSayText = get_user_msgid("SayText"); //Register events, logs and forwards to be captured register_event("ResetHUD", "event_hud_reset", "be") register_event("HLTV", "event_new_round", "a", "1=0", "2=0") //add freeztime start code register_event("CurWeapon", "event_curweapon", "be","1=1") register_logevent("end_freezetime", 2,"0=World triggered","1=Round_Start"); //freezetime end code register_logevent("Event_Round_End", 2, "1=Round_End"); register_message(SVC_INTERMISSION,"event_intermission") register_event("StatusValue", "setTeam", "be", "1=1"); register_event("StatusValue", "on_ShowStatus", "be", "1=2", "2!0"); register_event("StatusValue", "on_HideStatus", "be", "1=1", "2=0"); register_message(get_user_msgid("StatusValue"), "hook_StatusValue"); g_status_sync = CreateHudSyncObj(); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
Także nie wiem w którym to pliku jest Proszę bardzo o pomoc
Piszcie pod tematem to podam pliki i proszę ale to bardzo proszę o pomoc.
Jeżeli zły dział proszę o przeniesienie i przepraszam ,że nie używam /code , code czy czegoś tam innego ale nie wiem jak
Tak jak wspomniałem proszę o pomoc
Z góry dziękuje
Użytkownik MAGNET edytował ten post 04.05.2015 10:14