Makes deathmatch more interesing. This is what R_Yell tries to remake (Ghost Town, Elimination).
Uses SteamWorks extension to change server's Game Description field.
WARNING: Set fof_sv_currentmode to 1, and mp_teamplay to 0 to run this game mode!
// Plugin version.
// Enable/disable on startup - cannot be disabled while running.
// Min number of players to start the game.
// Disarmed walkaround in the beginning of the each round;
// Otherwise rounds would begin immediately.
// Allow kicks during pre-round walkaround.
// Base/minimal round time, in seconds.
// Increment this amount of seconds per player;
// More players -> longer rounds.
// Waiting for players period length.
// Always give fists (exception: specific special rounds).
// Enable/disable KOTH feature: when time is running up, players must reach the Safe Zone;
// Since this is the Last Man Standing game mode, there could be only one player in the Safe Zone;
// KOTH feature enables when bomb collars begins beeping, also uses horses as a notificiation;
// Safe Zones' locations could be configured in /addons/sourcemod/configs/koth_areas/<map_name>.txt
// Bomb collar timer.
// Chance of picking a special round.
// Set a number of special round to force it next round.
// Slay bots after this amount of time;
// Set less than ZERO to let them fighting each other.
// Victory celebration period length.
Version 2.0 [hotfix]:
Removed mentioning of the plugin devs from chat announcement.
Attached Files Get Plugin or Get Source (fof_lastman.sp - 74.5 KB)
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