Witam
Map problem z ustawieniem grupy map na serwerze. Po włączeniu serwera wgrywa się mapa z komendy startowej wraz z grupą map (poniżej polecenie startowe):
srcds_run -console -game csgo -usercon +game_type 0 +game_mode 1 -nohltv -tickrate 128 -maxplayers 16 -maxplayers_override 16 +ip 212.91.26.87 -port 27106 -exec server.cfg +mapgroup mg_bomb_moje +map de_mirage
i gamemodes_server.cfg:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{
/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{
"maxplayers" "11" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.
"exec" "moj_server.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_moje" "" // nazwa naszej grupy map (tej poniżej)
}
}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{
"maxplayers" "30"
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_bomb_se" ""
}
}}}"gungame"{"gameModes"{
/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{
"maxplayers" "10"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_armsrace" ""
}
"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{
"maxplayers" "10"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_demolition" ""
}
"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}
"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}
}}}}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb_moje" // mapgroup definition
{
"name" "mg_bomb_moje"
"maps"
{
"de_train" ""
"de_mirage" ""
"de_overpass" ""
"de_dust2" ""
"de_nuke" ""
"de_season" ""
"de_inferno" ""
"de_cache" ""
}
}
}
}
Niestety po zakończeniu mapy z komendy startowej nie ładuje się kolejna mapa (de_train) lecz znowu mapa de_mirage
Poniżej logi z konsoli serwera:
L 12/04/2014 - 20:38:13: World triggered "Round_End" Going to intermission... CHANGELEVEL: Looking for next level in mapgroup 'mg_bomb_moje' Looking for next map in mapgroup 'mg_bomb_moje'... CHANGELEVEL: GetNextMap failed for mapgroup 'mg_bomb_moje', map group invalid or empty CHANGELEVEL: Looking for next level in mapgroup 'mg_bomb_moje' Looking for next map in mapgroup 'mg_bomb_moje'... CHANGELEVEL: GetNextMap failed for mapgroup 'mg_bomb_moje', map group invalid or empty CHANGELEVEL: Not changing level, mp_match_end_restart is false, mp_match_end_changelevel is false
Co jest nie tak? Dlaczego nie ładuje się mg_bomb_moje?
Z góry dziękuję za wszelką pomoc.


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