#include <amxmodx>
#include <cstrike>
new bool:game_c
public plugin_init()
{
register_plugin("Restart", "8", "Sal")
register_event("TextMsg", "game_commencing", "a", "2Game_C")
register_event("ResetHUD", "spawn_event", "be", "1=1")
register_event("SendAudio", "end_round", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
}
public spawn_event(id)
{
if(game_c)
{
cs_set_user_money(id, 16000)
}
}
public end_round()
{
if(game_c)
{
game_c = false
set_cvar_num("sv_restartround", 2)
server_cmd("amx_pausecfg enable M_Antirusher.amxx")
server_cmd("amx_pausecfg pause restart.amxx")
}
}
public game_commencing()
{
server_cmd("amx_pausecfg pause M_Antirusher.amxx")
game_c = true
}Taki mini odkop, ale działa poprawnie.


Dodatki SourceMod



Temat jest zamknięty









