I am pleased to announce that we have released Metamod:Source 1.10.0. This is a major update that adds support for a new engines, reorganizes others, and contains general bugfixes. This is the first official release that supports the Dota 2 engine. In addition, the 'EP2V' engine is no more. TF2, DoD:S, and HL2:DM now each act as their own. Nuclear Dawn is also now separate from Left 4 Dead 2. Huge thanks to psychonic for the majority of the reverse engineering on the Dota 2 sdk, as well as asherkin and the rest of the MM:S team for helping out with other parts of the release.Lista zmian:
Added support for Dota 2 (Windows only for now). Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667). Updated for latest games changes on HL2:DM, TF2, CS:S, DoD:S, L4D2, and Dota 2. Added basic VDF file for easier installation (bug 5681). Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674). Fixed MetamodVersionInfo::GetGameDir always returning NULL or garbage. Added META_NO_HL2SDK define to stop MM:S headers using the HL2SDK (bug 5079, bug 5469). Remove unused variables and defines (bug 5523). Fixed NULL conversion compile warning in loader.Download:
mmsource-1.10.0-linux.tar.gz 1,27 MB 186 Ilość pobrań
mmsource-1.10.0-mac.zip 738,24 KB 152 Ilość pobrań
mmsource-1.10.0-windows.zip 1,39 MB 191 Ilość pobrań