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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

Life system


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8 odpowiedzi w tym temacie

#1 hmm

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Napisano 15.07.2009 14:46

Witam.Mam prośbe czy mógłby ktoś mi przerobić[DeathRun]

Dołączona grafika

Aby na koniec mógłbym wykorzystać to pytanie.
Z góru dziękuje
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#2 hetom

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Napisano 26.07.2009 08:18

Przerob to ktos PLIZ :help:
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#3 conseil

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Napisano 26.07.2009 11:14

To znaczy jak przerobić? Tak, że jak ktoś wpisze nie wiem /hp to pojawia mu się takie menu i raz na turę może wykorzystać? Opisz to dokładniej.
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#4 Knopers

    Nie patrz tak na mnie !

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Napisano 26.07.2009 11:17

Może sma łaskawie byś dał skąd mam ci to przerobić nie znając źródła a może źródło mam sobie z tego obrazka wyczytać ? :lol:
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#5 zurawa123

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Napisano 26.07.2009 11:17

nie ze jak spadniesz to sie pyta czy chcesz wykozystac zycie a nie od razu ci odradzia
ps przylaczam sie do prosby
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#6 Miczu

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Napisano 26.07.2009 12:36

Mamy obrazek wam przerabiac, czy moze dostaniemy .sma pluga?
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#7 zurawa123

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Napisano 26.07.2009 12:51

/***

 * Link to the plugin

 *

 *	http://forums.alliedmods.net/showthread.php?t=78197

 */



#include <amxmodx>

#include <engine>

#include <cstrike>

#include <fun>

#include <fakemeta>

#include <hamsandwich>



#pragma semicolon 1



// Plugin Version

#define VERSION	"2.5"



// Bot name

#define BOT_NAME "PolskiServer.feen.pl | Bot"



// Global Variables

new bool:g_bHauntedHouse, bool:g_bGamerFun, bool:g_bRandromized, bool:g_bStarting, bool:g_bFirstRound;

new g_iSemiClip[33], g_sv_restart, g_mp_autoteambalance, g_mp_limitteams, bool:g_isEnabled, g_HudSync, g_HudSync2;

new g_GameName, g_Toggle, g_SprayB, g_RadioB, g_Semiclip, g_GiveUsp, g_RemoveBZ, g_HideHud, g_BlockMoney, g_LifeSystem;

new g_iMaxplayers, g_iMsgHideWeapon, g_iMsgCrosshair, g_iMsgMoney, g_Lifes[33];

new g_iMsgTeamInfo, g_iMsgSayText, bool:gUserConnected[33], g_KillB;

new g_iLastTerr, g_szGameName[ 32 ], g_iFakeplayer;



// Macros

#if cellbits == 32

	#define OFFSET_BZ 235

#else

	#define OFFSET_BZ 268

#endif



// Colorchat

enum Color {

	NORMAL = 1,

	GREEN,

	RED,

	BLUE

};



new TeamName[][] = {

	"",

	"TERRORIST",

	"CT",

	"SPECTATOR"

};



// =======================================================================================



public plugin_init() {

	register_plugin( "Deathrun Manager", VERSION, "xPaw" );

	

	g_Toggle     = register_cvar( "deathrun_toggle",     "1" );

	g_SprayB     = register_cvar( "deathrun_spray",      "1" );

	g_RadioB     = register_cvar( "deathrun_radio",      "1" );

	g_KillB      = register_cvar( "deathrun_blockkill",  "1" );

	g_Semiclip   = register_cvar( "deathrun_semiclip",   "1" );

	g_GiveUsp    = register_cvar( "deathrun_giveusp",    "1" );

	g_RemoveBZ   = register_cvar( "deathrun_removebz",   "1" );

	g_HideHud    = register_cvar( "deathrun_hidehud",    "1" );

	g_BlockMoney = register_cvar( "deathrun_blockmoney", "1" );

	g_LifeSystem = register_cvar( "deathrun_lifesystem", "1" );

	g_GameName   = register_cvar( "deathrun_gamename",   "1" );

	

	// Lets get map name...

	new szMapName[ 64 ];

	get_mapname( szMapName, 63 );

	

	if( contain( szMapName, "deathrun_" ) != -1 ) {

		set_pcvar_num( g_Toggle, 1 );

		

		if( contain( szMapName, "hauntedhouse" ) != -1 )

			g_bHauntedHouse = true;

		else {

			g_bHauntedHouse = false;

			

			if( equal( szMapName, "deathrun_gamerfun" ) )

				g_bGamerFun = true;

			else

				g_bGamerFun = false;

		}

	} else

		set_pcvar_num( g_Toggle, 0 );

	

	format( g_szGameName, 31, "Deathrun v%s", VERSION);

	

	g_sv_restart         = get_cvar_pointer( "sv_restart" );

	g_mp_autoteambalance = get_cvar_pointer( "mp_autoteambalance" );

	g_mp_limitteams      = get_cvar_pointer( "mp_limitteams" );

	

	register_cvar("deathrun_version",	VERSION, FCVAR_SERVER|FCVAR_SPONLY);

	set_cvar_string("deathrun_version",	VERSION);

	

	// Registering Language file

	register_dictionary( "deathrun.txt" );

	

	// Logging Events

	register_logevent( "eStartRound", 2, "1=Round_Start" );

	register_logevent( "eRandromize", 2, "1=Round_End" );

	register_event( "SendAudio", "eTerrWin",    "a",  "2&%!MRAD_terwin" );

	register_event( "TextMsg",	 "eRandromize", "a",  "2&#Game_w" );

	register_event( "DeathMsg",	 "eDeath",      "a");

	register_event( "Money",	 "eMoney",      "b" );

	register_event( "ResetHUD",	 "eResetHUD",   "be" );

	

	g_bFirstRound    = true;

	g_iMaxplayers    = get_maxplayers();

	g_iMsgHideWeapon = get_user_msgid( "HideWeapon" );

	g_iMsgCrosshair  = get_user_msgid( "Crosshair" );

	g_iMsgMoney      = get_user_msgid( "Money" );

	g_iMsgSayText    = get_user_msgid( "SayText" );

	g_iMsgTeamInfo   = get_user_msgid( "TeamInfo" );

	

	g_HudSync        = CreateHudSyncObj();

	g_HudSync2       = CreateHudSyncObj();

	

	if( get_pcvar_num(g_Toggle) ) {

		// Forwards

		RegisterHam( Ham_Spawn, "player",        "FwdHamPlayerSpawnPost", 1 );

		register_forward( FM_ClientKill,         "FwdClientKill" );

		register_impulse( 201,                   "FwdImpulse_201" );

		

		if( get_pcvar_num( g_GameName ) )

			register_forward( FM_GetGameDescription, "FwdGameDesc" );

		

		register_clcmd("say /lifes", "cmdShowlifes");

		register_clcmd("say /lives", "cmdShowlifes");

		

		// Terrorist Check

		set_task(15.0, "eTerrorCheck", _,_,_, "b");

		

		// Lets make restart after 20 seconds from map start.

		set_task(20.0, "fnRestart");

		

		if( get_pcvar_num(g_RemoveBZ) ) {

			register_message( get_user_msgid("StatusIcon"), "MsgStatusIcon" ); // BuyZone Icon

			

			// Remove buyzone on map

			remove_entity_name( "info_map_parameters" );

			remove_entity_name( "func_buyzone" );

			

			// Create own entity to block buying

			new iEntity = create_entity( "info_map_parameters" );

			set_kvd( 0, KV_ClassName, "info_map_parameters" );

			set_kvd( 0, KV_KeyName, "buying" );

			set_kvd( 0, KV_Value, "3" );

			set_kvd( 0, KV_fHandled, 0 );

			

			dllfunc( DLLFunc_KeyValue, iEntity, 0 );

			dllfunc( DLLFunc_Spawn, iEntity );

		}

		

		if( get_pcvar_num(g_Semiclip) ) {

			register_forward( FM_StartFrame,	"FwdStartFrame", 0 );

			register_forward( FM_AddToFullPack,	"FwdFullPack",   1 );

		}

		

		g_isEnabled = true;

		log_amx("Deathrun Manager by xPaw v%s is ON.", VERSION);

		

		set_task( 5.0, "UpdateBot" );

	} else

		g_isEnabled = false;

}



// FAKEPLAYER

///////////////////////////////////////////

public UpdateBot( ) {

	new id = find_player( "i" );

	

	if( !id ) {

		id = engfunc( EngFunc_CreateFakeClient, BOT_NAME );

		if( pev_valid( id ) ) {

			engfunc( EngFunc_FreeEntPrivateData, id );

			dllfunc( MetaFunc_CallGameEntity, "player", id );

			set_user_info( id, "rate", "3500" );

			set_user_info( id, "cl_updaterate", "25" );

			set_user_info( id, "cl_lw", "1" );

			set_user_info( id, "cl_lc", "1" );

			set_user_info( id, "cl_dlmax", "128" );

			set_user_info( id, "cl_righthand", "1" );

			set_user_info( id, "_vgui_menus", "0" );

			set_user_info( id, "_ah", "0" );

			set_user_info( id, "dm", "0" );

			set_user_info( id, "tracker", "0" );

			set_user_info( id, "friends", "0" );

			set_user_info( id, "*bot", "1" );

			set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT );

			set_pev( id, pev_colormap, id );

			

			new szMsg[ 128 ];

			dllfunc( DLLFunc_ClientConnect, id, BOT_NAME, "127.0.0.1", szMsg );

			dllfunc( DLLFunc_ClientPutInServer, id );

			

			cs_set_user_team( id, CS_TEAM_T );

			ExecuteHamB( Ham_CS_RoundRespawn, id );

			

			set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );

			set_pev( id, pev_solid, SOLID_NOT );

			dllfunc( DLLFunc_Think, id );

			

			g_iFakeplayer = id;

		}

	}

}



// NEW TERRORIST

///////////////////////////////////////////

public eRandromize() {

	if( !g_isEnabled || g_bFirstRound || g_bRandromized )

		return PLUGIN_CONTINUE;

	

	g_bRandromized = true;

	

	new i, iPlayers[ 32 ], iNum, iPlayer;

	get_players( iPlayers, iNum, "c" );

	

	if( iNum <= 1 )

		return PLUGIN_CONTINUE;

	

	for( i = 0; i < iNum; i++ ) {

		iPlayer = iPlayers[ i ];

		

		if( cs_get_user_team( iPlayer ) == CS_TEAM_T )

			cs_set_user_team( iPlayer, CS_TEAM_CT );

	}

	

	new iRandomPlayer, CsTeams:iTeam;

	

	while( ( iRandomPlayer = iPlayers[ random_num( 0, iNum - 1 ) ] ) == g_iLastTerr ) { }

	

	g_iLastTerr = iRandomPlayer;

	

	iTeam = cs_get_user_team( iRandomPlayer );

	

	if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT ) {

		cs_set_user_team(iRandomPlayer, CS_TEAM_T);

		

		new szName[32];

		get_user_name(iRandomPlayer, szName, 31);

		

		for( i = 0; i < iNum; i++ )

			ColorChat(iPlayers[ i ], RED, "[Deathrun]^4 %L", iPlayers[ i ], "DR_NOW_TERR", szName);

	} else {

		g_bRandromized = false;

		eRandromize();

	}

	

	return PLUGIN_CONTINUE;

}



// NEW ROUND

///////////////////////////////////////////

public eStartRound() {

	if( !g_isEnabled )

		return PLUGIN_CONTINUE;

	

	g_bRandromized	= false;

	g_bStarting	= false;

	

	new i, iPlayers[ 32 ], iNum, iRealPlayers, CsTeams:iTeam;

	get_players( iPlayers, iNum, "c" );

	

	if( iNum <= 1 )

		return PLUGIN_CONTINUE;

	

	for( i = 0; i < iNum; i++ ) {

		iTeam = cs_get_user_team( iPlayers[ i ] );

		

		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )

			iRealPlayers++;

	}

	

	if( iRealPlayers <= 1 ) {

		set_hudmessage(0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4);

		

		for( i = 0; i < iNum; i++ )

			ShowSyncHudMsg(iPlayers[ i ], g_HudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );

		

		return PLUGIN_CONTINUE;

	}

	

	set_pcvar_num(g_mp_autoteambalance, 0);

	set_pcvar_num(g_mp_limitteams, 0);

	

	if( g_bFirstRound ) {

		set_hudmessage(0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4);

		

		for( i = 0; i < iNum; i++ ) {

			ShowSyncHudMsg(iPlayers[ i ], g_HudSync, "%L", iPlayers[ i ], "DR_STARTING");

			

			ColorChat(iPlayers[ i ], RED, "[Deathrun]^1 %L", iPlayers[ i ], "DR_STARTING_CC");

		}

		

		set_task(9.0, "fnRestart");

		g_bStarting = true;

		g_bFirstRound = false;

	}

	

	return PLUGIN_CONTINUE;

}



// CHECK TERRORIST

///////////////////////////////////////////

public eTerrorCheck() {

	if( !g_isEnabled || g_bFirstRound || g_bStarting )

		return PLUGIN_CONTINUE;

	

	new i, iPlayers[ 32 ], iTerrors, iNum, iRealPlayers, CsTeams:iTeam;

	get_players( iPlayers, iNum, "c" );

	

	if( iNum <= 1 )

		return PLUGIN_CONTINUE;

	

	for( i = 0; i < iNum; i++ ) {

		iTeam = cs_get_user_team( iPlayers[ i ] );

		

		if( iTeam == CS_TEAM_T )

			iTerrors++;

		

		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )

			iRealPlayers++;

	}

	

	if( iRealPlayers <= 1 ) {

		set_hudmessage(0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4);

		

		for( i = 0; i < iNum; i++ )

			ShowSyncHudMsg(iPlayers[ i ], g_HudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );

		

		return PLUGIN_CONTINUE;

	}

	

	if( iTerrors == 0 ) {

		for( i = 0; i < iNum; i++ ) {

			ColorChat(iPlayers[ i ], RED, "[Deathrun]^1 %L", iPlayers[ i ], "DR_NO_DETECT");

			

			if( is_user_alive( iPlayers[ i ] ) && cs_get_user_team( iPlayers[ i ] ) == CS_TEAM_CT )

				user_silentkill( iPlayers[ i ] );

		}

		

		set_task( 0.5, "eRandromize" );

	}

	

	return PLUGIN_CONTINUE;

}



// LIFE SYSTEM

///////////////////////////////////////////

public eTerrWin() {

	if( !g_isEnabled || g_bFirstRound )

		return PLUGIN_CONTINUE;

	

	new iPlayers[ 32 ], iNum, iPlayer;

	get_players( iPlayers, iNum, "c" );

	

	if( iNum <= 1 )

		return PLUGIN_CONTINUE;

	

	new iLifeCvar = get_pcvar_num( g_LifeSystem );

	

	for( new i = 0; i < iNum; i++ ) {

		iPlayer = iPlayers[ i ];

		

		if( cs_get_user_team( iPlayer ) == CS_TEAM_T ) {

			set_user_frags( iPlayer, get_user_frags( iPlayer ) + 3 );

			

			if( iLifeCvar == 2 )

				g_Lifes[ iPlayer ]++;

		}

	}

	

	return PLUGIN_CONTINUE;

}



public eDeath() {

	if( !g_isEnabled || get_pcvar_num(g_LifeSystem) == 0 )

		return PLUGIN_CONTINUE;

	

	new iKiller = read_data( 1 );

	new iVictim = read_data( 2 );

	new iTeam = get_user_team( iVictim );

	

	if( iKiller != iVictim && get_user_team(iKiller) != iTeam )

		g_Lifes[iKiller]++;

	

	if( iTeam == 1 && is_user_alive( g_iFakeplayer ) )

		fakedamage( g_iFakeplayer, "worldspawn", 100.0, DMG_GENERIC );

	

	if( cs_get_user_team(iVictim) == CS_TEAM_CT && g_Lifes[iVictim] > 0 ) {

		new iCTcount;

		for( new i = 1; i <= g_iMaxplayers; i++ ) {

			if( is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_CT )

				iCTcount++;

		}

		

		if( iCTcount > 1 ) {

			set_task(3.2, "fnRevivePlayer", iVictim);

			

			ColorChat(iVictim, RED, "[Deathrun]^1 %L", iVictim, "DR_LIFE_RESPAWN" );

		}

		/*else

			ColorChat(iVictim, RED, "[Deathrun]^1 %L", iVictim, "DR_LIFE_CANT" );*/

	}

	

	return PLUGIN_CONTINUE;

}



public fnRevivePlayer( id ) {

	if( gUserConnected[id] ) {

		if( cs_get_user_team( id ) == CS_TEAM_CT ) {

			new iCTcount;

			for( new i = 1; i <= g_iMaxplayers; i++ )

				if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )

					iCTcount++;

			

			if( iCTcount > 1 ) {

				ExecuteHamB(Ham_CS_RoundRespawn, id);

				

				g_Lifes[id]--;

			}

		}

	}

}



public cmdShowlifes( id ) {

	if( get_pcvar_num(g_LifeSystem) == 0 ) {

		ColorChat(id, RED, "[Deathrun]^1 %L", id, "DR_LIFE_DISABLE" );

		return PLUGIN_HANDLED;

	}

	

	if( g_Lifes[id] > 0 )

		ColorChat(id, RED, "[Deathrun]^1 %L", id, "DR_LIFE_CC_COUNT", g_Lifes[id] );

	else

		ColorChat(id, RED, "[Deathrun]^1 %L", id, "DR_LIFE_CC_NO" );

	

	return PLUGIN_HANDLED;

}



public Showlifes( id ) {

	set_hudmessage(0, 128, 0, 0.04, 0.71, 0, 2.5, 2.5, 0.5, 0.5, 3);

	

	if( g_Lifes[id] > 0 )

		ShowSyncHudMsg(id, g_HudSync2, "%L", id, "DR_LIFE_COUNT", g_Lifes[id]);

	else

		ShowSyncHudMsg(id, g_HudSync2, "%L", id, "DR_LIFE_NO");

}



// EVENTS

///////////////////////////////////////////

public eResetHUD( id ) {

	if( g_isEnabled && get_pcvar_num(g_HideHud) && !is_user_bot( id ) ) {

		message_begin( MSG_ONE_UNRELIABLE, g_iMsgHideWeapon, _, id );

		write_byte( ( 1<<4 | 1<<5 ) );

		message_end();

		

		message_begin( MSG_ONE_UNRELIABLE, g_iMsgCrosshair, _, id );

		write_byte( 0 );

		message_end();

	}

}



public eMoney( id ) {

	if( g_isEnabled && get_pcvar_num( g_BlockMoney ) ) {

		set_pdata_int( id, 115, 0 );

		

		message_begin( MSG_ONE_UNRELIABLE, g_iMsgMoney, _, id );

		write_long ( 0 );

		write_byte ( 1 );

		message_end( );

	}

}



public client_putinserver( id )

	gUserConnected[ id ] = true;



public client_disconnect( id ) {

	gUserConnected[ id ] = false;

	eTerrorCheck();

	

	if( g_iFakeplayer == id ) {

		set_task( 1.5, "UpdateBot" );

		

		g_iFakeplayer = 0;

	}

}



// SEMICLIP by danielkza

///////////////////////////////////////////

public FwdFullPack( es, e, ent, host, flags, player, pSet ) {

	if( !g_isEnabled )

		return FMRES_IGNORED;

	

	if( player && g_iSemiClip[ent] && g_iSemiClip[host] ) {

		set_es( es, ES_Solid, SOLID_NOT );

		set_es( es, ES_RenderMode, kRenderTransAlpha );

		set_es( es, ES_RenderAmt, 85 );

	}

	

	return FMRES_IGNORED;

}



public FwdStartFrame( ) {

	if( !g_isEnabled )

		return FMRES_IGNORED;

	

	static iPlayers[32], iNum, iPlayer, iPlayer2;

	get_players( iPlayers, iNum, "c" );

	

	arrayset( g_iSemiClip, 0, 32 );

	

	new iTeams[33] = {-1, ...};

	for( new i = 0; i < iNum; i++ ) {

		iPlayer = iPlayers[i];

		

		if( !is_user_alive(iPlayer) )

			continue;

		

		for( new j = 0; j < iNum; j++ ) {

			iPlayer2 = iPlayers[j];

			

			if(iPlayer == iPlayer2 || !is_user_alive(iPlayer2))

				continue;

			

			static Float:vOrigin1[3], Float:vOrigin2[3];

			pev(iPlayer, pev_origin, vOrigin1);

			pev(iPlayer2, pev_origin, vOrigin2);

			

			if( vector_distance( vOrigin1, vOrigin2 ) < 96 ) {

				if( iTeams[iPlayer] == -1 )

					iTeams[iPlayer] = get_user_team(iPlayer);

				if( iTeams[iPlayer2] == -1 )

					iTeams[iPlayer2] = get_user_team(iPlayer2);

				

				if( iTeams[iPlayer] == 2 && iTeams[iPlayer2] == 2 ) {

					g_iSemiClip[iPlayer]	= true;

					g_iSemiClip[iPlayer2]	= true;

				}

			}

		}

	}

	

	for( new i = 0; i < iNum; i++ ) {

		iPlayer = iPlayers[i];

		

		if( is_user_alive( iPlayer ) )

			set_pev(iPlayer, pev_solid, g_iSemiClip[iPlayer] ? SOLID_NOT : SOLID_SLIDEBOX);

	}

	

	return FMRES_IGNORED;

}



// FORWARDS

///////////////////////////////////////////

public FwdHamPlayerSpawnPost( id ) {

	if( !g_isEnabled || !is_user_alive( id ) )

		return HAM_IGNORED;

	

	if( get_pcvar_num(g_RadioB) ) // thanks to ConnorMcLeod for this good way <img src='http://amxx.pl/public/style_emoticons/<#EMO_DIR#>/smile.gif' class='bbc_emoticon' alt=':)' />

		set_pdata_int( id, 192, 0 );

	

	if( g_iFakeplayer == id ) {

		set_pev( id, pev_frags, -1000.0 );

		cs_set_user_deaths( id, -1000 );

		

		set_pev( id, pev_effects, pev(id, pev_effects) | EF_NODRAW );

		set_pev( id, pev_solid, SOLID_NOT );

		entity_set_origin(id, Float:{ 999999.0, 999999.0, 999999.0 } );

		dllfunc( DLLFunc_Think, id );

	} else {

		new CsTeams:iTeam = cs_get_user_team( id );

		

		// An small delay for message

		if( get_pcvar_num(g_LifeSystem) != 0 && iTeam == CS_TEAM_CT )

			set_task(0.8, "Showlifes", id);

		

		strip_user_weapons( id );

		give_item( id, "weapon_knife" );

		

		if( g_bGamerFun && iTeam == CS_TEAM_CT )

			give_item( id, "weapon_smokegrenade" );

		

		if( get_pcvar_num(g_GiveUsp) && iTeam == CS_TEAM_CT && !g_bHauntedHouse )

			set_task(1.0, "GiveUsp", id);

	}

	

	return HAM_IGNORED;

}



public GiveUsp( id ) {

	if( is_user_alive( id ) ) {	// who knows, maybe he died in 1second <img src='http://amxx.pl/public/style_emoticons/<#EMO_DIR#>/biggrin.gif' class='bbc_emoticon' alt=':D' />

		give_item( id, "weapon_usp" );

		cs_set_user_bpammo( id, CSW_USP, 100 );

	}

}



public FwdGameDesc() {

	forward_return( FMV_STRING, g_szGameName );

	

	return FMRES_SUPERCEDE;

}



public FwdClientKill( id ) {

	if( !g_isEnabled || !is_user_alive(id) )

		return FMRES_IGNORED;

	

	if( get_pcvar_num( g_KillB ) || cs_get_user_team( id ) == CS_TEAM_T ) {

		client_print( id, print_center, "%L", id, "DR_BLOCK_KILL" );

		client_print( id, print_console, "%L", id, "DR_BLOCK_KILL" );

	

		return FMRES_SUPERCEDE;

	}

	

	return FMRES_IGNORED;

}



public FwdImpulse_201( id, uc_handle, seed ) {	

	if( g_isEnabled && get_pcvar_num(g_SprayB) ) {

		if( is_user_alive( id ) ) {

			client_print(id, print_center, "%L", id, "DR_BLOCK_SPRAY");

			return PLUGIN_HANDLED_MAIN;

		}

	}

	

	return PLUGIN_CONTINUE;

}



public MsgStatusIcon( msg_id, msg_dest, id ) {

	new szIcon[8];

	get_msg_arg_string(2, szIcon, 7);

	

	if( equal(szIcon, "buyzone") ) {

		set_pdata_int( id, OFFSET_BZ, get_pdata_int( id, OFFSET_BZ, 5 ) & ~( 1 << 0 ), 5 );

		

		return PLUGIN_HANDLED;

	}

	

	return PLUGIN_CONTINUE;

}



public fnRestart( )

	set_pcvar_num( g_sv_restart, 1 );



// COLORCHAT

/////////////////////////////////////////////

ColorChat( id, Color:type, const szMessage[], {Float,Sql,Result,_}:... ) {

	if( !get_playersnum() ) return;

	

	new message[256];

	

	switch( type ) {

		case NORMAL: message[0] = 0x01;

		case GREEN: message[0] = 0x04;

		default: message[0] = 0x03;

	}

	

	vformat(message[1], 251, szMessage, 4);

	

	message[192] = '^0';

	

	replace_all( message, 191, "YEL", "^1" );

	replace_all( message, 191, "GRN", "^4" );

	replace_all( message, 191, "TEM", "^3" );

	

	new iTeam, ColorChange, index, MSG_Type;

	

	if( id ) {

		MSG_Type = MSG_ONE_UNRELIABLE;

		index = id;

	} else {

		index = CC_FindPlayer();

		MSG_Type = MSG_BROADCAST;

	}

	

	iTeam = get_user_team( index );

	ColorChange = CC_ColorSelection(index, MSG_Type, type);



	CC_ShowColorMessage(index, MSG_Type, message);

	

	if( ColorChange )

		CC_Team_Info(index, MSG_Type, TeamName[iTeam]);

}



CC_ShowColorMessage( id, type, message[] ) {

	message_begin( type, g_iMsgSayText, _, id );

	write_byte( id );	

	write_string( message );

	message_end();	

}



CC_Team_Info( id, type, team[] ) {

	message_begin( type, g_iMsgTeamInfo, _, id );

	write_byte( id );

	write_string( team );

	message_end( );

	

	return 1;

}



CC_ColorSelection( index, type, Color:Type ) {

	switch( Type ) {

		case RED: return CC_Team_Info(index, type, TeamName[1]);

		case BLUE: return CC_Team_Info(index, type, TeamName[2]);

	}

	

	return 0;

}



CC_FindPlayer() {

	for( new i = 1; i <= g_iMaxplayers; i++ )

		if( gUserConnected[i] )

			return i;

	

	return -1;

}


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#8 Knopers

    Nie patrz tak na mnie !

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Napisano 26.07.2009 15:04

Daj znać czy działa bo pisałem na szybko i nawet nie myślałem :

Załączone pliki


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#9 zurawa123

    Zaawansowany

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Napisano 26.07.2009 18:54

dzięki dziala
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