Grawitacja Spider Man'a
#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <engine>
#include <hamsandwich>
new const perk_name[] = "Grawitacja Spider Man'a";
new const perk_desc[] = "Dostajemy zwiekszona grawitacje";
new ma_perk[33];
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote")
cod_register_perk(perk_name, perk_desc);
RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1);
}
public cod_class_enabled(id)
{
entity_set_float(id, EV_FL_gravity, 400.0/800.0);
ma_perk[id] = true;
}
public cod_class_disabled(id)
{
entity_set_float(id, EV_FL_gravity, 1.0);
ma_perk[id] = false;
}
public fwSpawn_Grawitacja(id)
{
if(ma_perk[id])
entity_set_float(id, EV_FL_gravity, 400.0/800.0);
}
Mlot Tora
#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
new const perk_name[] = "Mlot Tora";
new const perk_desc[] = "Dostajemy 1/2 z kosy (LPM)";
new ostatnio_prawym[33];
new ma_perk[33];
public plugin_init()
{
register_plugin(perk_name, "1.0", "QTM_Peyote")
cod_register_perk(perk_name, perk_desc);
RegisterHam(Ham_TakeDamage, "player", "fwTakeDamage_JedenCios");
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "fwPrimaryAttack_JedenCios");
RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_knife", "fwSecondaryAttack_JedenCios");
}
public cod_class_enabled(id)
{
ma_perk[id] = true;
}
public cod_class_disabled(id)
{
ma_perk[id] = false;
}
public fwTakeDamage_JedenCios(id, ent, attacker)
{
if(is_user_alive(attacker) && ma_perk[attacker] && get_user_weapon(attacker) == CSW_KNIFE && !ostatnio_prawym[id])
{
cs_set_user_armor(id, 0, CS_ARMOR_NONE);
SetHamParamFloat(4, float(get_user_health(id) + 1));
return HAM_HANDLED;
}
return HAM_IGNORED;
}
public fwPrimaryAttack_JedenCios(ent)
{
new id = pev(ent, pev_owner);
ostatnio_prawym[id] = 1;
}
public fwSecondaryAttack_JedenCios(ent)
{
new id = pev(ent, pev_owner);
ostatnio_prawym[id] = 0;
}
Użytkownik MarViner edytował ten post 01.11.2013 14:29