Sorry za odkop ale da sie to przerobic zeby byla 1/3 ?
#include <amxmodx>
#include <hamsandwich>
#include <codmod>
#define DMG_BULLET (1<<1)
new const perk_name[] = "Zabojca Komandosow (PejpeR TEST)";
new const perk_desc[] = "Jesli ofiara trzyma noz szanse na jej zabicie wynosza 1/3.";
new bool:ma_perk[33];
public plugin_init()
{
register_plugin(perk_name, "1.0", "MAGNET");
cod_register_perk(perk_name, perk_desc);
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
}
public cod_perk_enabled(id)
{
ma_perk[id] = true;
}
public cod_perk_disabled(id)
{
ma_perk[id] = false;
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
new szansa=random_num(1,3)
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_perk[idattacker])
return HAM_IGNORED;
if(get_user_team(this) == get_user_team(idattacker))
return HAM_IGNORED;
if(get_user_weapon(this) != CSW_KNIFE)
return HAM_IGNORED;
if(szansa!=1)
return HAM_IGNORED
if(!(damagebits & DMG_BULLET))
return HAM_IGNORED;
cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits);
return HAM_IGNORED;
}