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[L4D2] Heroic Pipebomb [2013-July-28]


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Napisano 29.07.2013 04:11

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<div><b>(tested with source mod 1.5.0)</b><br /><br />A silly plugin with a silly name<b>.<br /><br />Description:</b><br /><br />Sometimes you are incapped by a horde, with little or no chance of survive. Sometimes, you are the last man standing and you are caught by an SI, if you have a pipebomb in your inventory, why not make it explode?<br />That's right, if you are incapacitated or trapped by an SI and you have a pipebomb, you can make it explode, killing many infected around you (including your character).<br /><br /><b>Usage:</b><br /><br />When you are incapped or grabbed. Keep holding the &quot;USE&quot; key for two seconds. During this time, your character will say his last words before exploding.<br /><br />You can abort the explosion with just releasing the key.<br /><br /><b>CVars:</b><br /><br />A config file will be generated at &quot;<i><b>cfgsourcemod</b></i>&quot; directory.<font color="black"><br /></font><font color="black"><br /></font><ul><li><font color="black"> <b>l4d2_heroic_pipe_grabbed</b> 1=Enable, 0=Disable the plugin when you are grabbed (default 1)</font></li>
<li><font color="black"> <b>l4d2_heroic_pipe_incapped</b> 1=Enable, 0=Disable the plugin when you are incapped</font></li>
<li><font color="black"> (default 1)</font></li>
<li><font color="black"> <i><b>l4d2_heroic_pipe_key</b> </i>defines the detonation key (default 33)</font></li>
<li><font color="black"> <b>l4d2_heroic_pipe_radius</b> defines the radius of the explosion (default 250)</font></li>
<li><font color="black"> <b>l4d2_heroic_pipe_power</b> defines the power of the explosion (default 300)</font></li>
<li><font color="black"> <b>l4d2_heroic_pipe_debug</b> 1=Enable, 0=Disable. Display some info in the chat</font></li>
<li><font color="black"> <i><b>l4d2_heroic_pipe_(survivor)</b></i> defines the voice file of the character and the clock of the explosion (the time that you need keep holding the detonation key) in seconds.</font></li>
</ul><br /><font color="black"><b>About </b></font><font color="black"><b><font color="black"><font color="black"><b>l4d2_heroic_pipe_key</b></font> </font></b><b>CVar:</b><br /></font><br />You can run the plugin in debug mode and press some keys (even the mouse) to obtain the key values.<br /><br /><b>About <font color="black">l4d2_heroic_pipe_(survivor) </font></b><b>CVars:<br /><br /></b>There is a variable for each character, each define the detonation time and the voice file for each character (you can check the <i>l4d2_heroic_pipe.cfg </i>file), for example:<b><br /><br />l4d2_heroic_pipe_nick &quot;taunt03.wav,2.0&quot;<br />l4d2_heroic_pipe_zoey &quot;swear09.wav,1.0&quot;<br /><br /></b>The first part defines the audio file to play, a comma, and the time (in seconds) of the detonator.The audio files were taken from this paths:<br /><br />Steamsteamappscommonleft 4 dead 2left4dead2soundplayersurvivorvoice<br />Steamsteamappscommonleft 4 dead 2left4dead2_dlc1soundplayersurvivorvoice<br />Steamsteamappscommonleft 4 dead 2left4dead2_dlc2soundplayersurvivorvoice<br />Steamsteamappscommonleft 4 dead 2left4dead2_dlc3soundplayersurvivorvoice<br /><br />You can choose any file within the character folder. Just add the file name, do not put the full path.<br /><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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<br /><ul><li> 1.0: Initial release.</li>
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<a href="http://www.sourcemod...?file_id=123379"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1375066126">Get Source</a> (l4d2_heroic_pipe.sp - 12.1 KB)


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