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[TF2] GunGame Fortress 3 v.1.0.0 [7/26/13]


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Napisano 26.07.2013 04:00

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<div><div align="center"><font size="3"><font size="6">[TF2] GunGame Fortress 3</font></font><br /><font size="5">Version: 1.0.0</font></div> <br /><div align="center"><img src="http://i.imgur.com/oQasNIX.jpg" border="0" alt="" /></div> <br /><font size="5">Introduction: </font><br /><!-- BEGIN TEMPLATE: bbcode_quote_printable -->
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This is GunGame Fortress 3, a complete rewrite from the original 2 GunGame mods for TF2.<br />To keep it short, players gain new weapons every level. When they hit a specific level, they will win the game. <br />Why rewrite another? The older ones were giving errors, buggy and was crashing servers. I liked the mod so i decided to rewrite it.

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- Server Operators can customize their own levels.<br />- Server Operators can change the player's model/size for each level.<br />- Server Operators can customize each map to enable or use a different weapon config.<br />- Server Operators can customize how many levels to play, how many deaths to delevel, how many assists to level. <br />- Server Operators can add attributes the weapons on specific levels. (COMING SOON WHEN TF2Attributes is fixed for Windows)<br />- The TF2 Scoreboard will change to the level that the player is on.

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TF2Items 1.6.0-hg254+ - <a href="http://builds.limete...roject=tf2items" target="_blank">http://builds.limete...tf2items</a><br />SDKHooks - Already included Sourcemod 1.5+<br />[TF2Items] Give Weapon - <a href="http://forums.alliedmods.net/showthread.php?p=1337899" target="_blank">http://forums.allied...=1337899</a><br /><br />Optional: <br />Updater - <a href="http://forums.alliedmods.net/showthread.php?t=169095" target="_blank">http://forums.allied...t=169095</a><br />Requires morecolors.inc to recompile this plugin.

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sm_gg_version - Version of plugin, DO NOT MODIFY<br />gg_enabled - Enables/Disables the plugin, this is also overridden by map config.<br />gg_level - How many levels to play from the weapons config.<br />gg_assist - How many assists before leveling up.<br />gg_delevel - How many deaths before deleveling.<br />gg_resize - Should resize be enabled for weapons config.<br />gg_model - Should the weapons config be able to change the players model.

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gg_reload_configs - Reloads both the map and weapons config.

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1. Update to the latest Sourcemod 1.5+/Metamod 1.10+ snapshot<br />2. Install the latest TF2Items at: <a href="http://builds.limete...roject=tf2items" target="_blank">http://builds.limete...tf2items</a><br />3. Install TF2 Give Weapons and follow the authors installation guide: <a href="http://forums.alliedmods.net/showthread.php?p=1337899" target="_blank">http://forums.allied...=1337899</a><br />4. Optional Install: Updater: <a href="http://forums.alliedmods.net/showthread.php?t=169095" target="_blank">http://forums.allied...t=169095</a><br />5. Download the .zip file and unpack the files to your TF2 directory, also unpack the FastDl to your webserver if you have fastdownload on your server.<br />6. Do a full map restart or map change.

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This plugin will automatically update if you have updater installed. If not, then i would recommend installing it.<br />Else you can follow the installation guide to do it manually.

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Valve Stock Maps: <br />- CTF_<br />- KOTH_<br />- CP_ (Timer will countdown, will try to fix this later on)<br />- PL_ (Timer will countdown, will try to fix this later on)<br />Future maps should use the gg_ tag.

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<span style="color: #0000BB"></span><span style="color: #DD0000">"GunGame&nbsp;Maps"<br /></span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"koth_nucleus"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//enables&nbsp;or&nbsp;disables&nbsp;for&nbsp;this&nbsp;map:&nbsp;1&nbsp;-&nbsp;Enabled;&nbsp;0&nbsp;-&nbsp;Disabled<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//Default&nbsp;value&nbsp;is&nbsp;1,&nbsp;so&nbsp;if&nbsp;you&nbsp;don't&nbsp;specify&nbsp;a&nbsp;map&nbsp;like&nbsp;here&nbsp;then&nbsp;gungame&nbsp;will&nbsp;be&nbsp;enabled,&nbsp;reguardless&nbsp;if&nbsp;gg_enabled&nbsp;is&nbsp;set&nbsp;on&nbsp;your&nbsp;server.cfg<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"enabled"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"1"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//the&nbsp;levels&nbsp;config&nbsp;this&nbsp;map&nbsp;will&nbsp;use<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//Default&nbsp;value&nbsp;is&nbsp;gungame_levels.cfg,&nbsp;so&nbsp;if&nbsp;you&nbsp;don't&nbsp;specify&nbsp;a&nbsp;config&nbsp;file&nbsp;for&nbsp;a&nbsp;map,&nbsp;it&nbsp;will&nbsp;automatically&nbsp;set&nbsp;to&nbsp;gungame_level.cfg<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"levels_config"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"gungame_levels.cfg"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"ctf_2flag"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"enabled"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"1"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//gungame_levels2.cfg&nbsp;does&nbsp;not&nbsp;come&nbsp;with&nbsp;this&nbsp;plugin,&nbsp;you&nbsp;need&nbsp;to&nbsp;make&nbsp;your&nbsp;own&nbsp;and&nbsp;can&nbsp;make&nbsp;a&nbsp;different&nbsp;rotation&nbsp;of&nbsp;weapon&nbsp;lists<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//for&nbsp;different&nbsp;maps<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"levels_config"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"gungame_levels2.cfg"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"pl_goldrush"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//disables&nbsp;plugin&nbsp;for&nbsp;this&nbsp;map<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"enabled"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"0"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />}&nbsp;
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<span style="color: #0000BB"></span><span style="color: #DD0000">"GunGame&nbsp;Weapons"<br /></span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"0"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//Index&nbsp;-&nbsp;Gives&nbsp;player&nbsp;a&nbsp;weapon&nbsp;by&nbsp;it's&nbsp;index<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"160"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//Class&nbsp;-&nbsp;What&nbsp;class&nbsp;to&nbsp;set&nbsp;to,&nbsp;recommended&nbsp;to&nbsp;set&nbsp;the&nbsp;class&nbsp;the&nbsp;what&nbsp;the&nbsp;weapon&nbsp;only&nbsp;supports.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"scout"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//Size&nbsp;-&nbsp;Can&nbsp;set&nbsp;a&nbsp;players&nbsp;size&nbsp;when&nbsp;they&nbsp;reach&nbsp;this&nbsp;level&nbsp;only&nbsp;if&nbsp;gg_resize&nbsp;is&nbsp;enabled.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"size"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"1.5"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #FF8000">//Model&nbsp;-&nbsp;Can&nbsp;set&nbsp;a&nbsp;players&nbsp;model&nbsp;when&nbsp;they&nbsp;reach&nbsp;this&nbsp;level&nbsp;only&nbsp;if&nbsp;gg_model&nbsp;is&nbsp;enabled/<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"model"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"models/bots/scout/bot_scout.mdl"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"1"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"22"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"engineer"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"size"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"0.5"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"2"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"425"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"heavy"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"model"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"models/bots/heavy/bot_heavy.mdl"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"3"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"36"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"medic"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"4"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"45"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"scout"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"5"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"16"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sniper"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"6"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"171"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sniper"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"7"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"37"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"medic"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"8"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"40"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"pyro"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"9"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"61"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"spy"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"10"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"20"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"demoman"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"11"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"15"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"heavy"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"12"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"595"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"pyro"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"13"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"141"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"engineer"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"14"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"14"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sniper"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"15"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"56"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"sniper"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"16"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"228"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"soldier"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"17"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"307"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"demoman"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"18"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"19"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"demoman"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"19"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"29"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"medic"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"20"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"44"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"scout"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"21"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"466"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"pyro"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"22"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"169"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"engineer"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"23"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"812"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"scout"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"24"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"357"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"soldier"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"25"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"331"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"heavy"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"26"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #DD0000">"index"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"423"<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"class"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"spy"<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">}<br />&nbsp;&nbsp;&nbsp;&nbsp;<br /></span><span style="color: #FF8000">//&nbsp;continue&nbsp;on&nbsp;for&nbsp;all&nbsp;weapons<br /></span><span style="color: #007700">}&nbsp;
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1.0.0 - Released

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<a href="http://forums.allied...ber.php?u=28850" target="_blank">bl4nk</a> - For his code on changing scoreboard.<br /><a href="http://forums.alliedmods.net/member.php?u=59029" target="_blank">asherkin</a> - For TF2Items and fixing it<br /><a href="http://forums.alliedmods.net/member.php?u=84304" target="_blank">FlaminSarge</a> - For GiveWeapons plugin. <br /><a href="http://forums.alliedmods.net/member.php?u=55835" target="_blank">Mecha the Slag</a> - For the older gungame plugin.<br /><a href="http://forums.alliedmods.net/member.php?u=189767" target="_blank">Erreur 500</a> - For the older gamegun plugin.

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<a href="http://www.sourcemod...?file_id=123157"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1374807256">Get Source</a> (tf2gungame.sp - 18.0 KB)


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<a href="https://forums.allie...38;d=1374808458">gungamefortress3.zip</a> (241.9 KB)


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