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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

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Napisano 12.06.2013 06:40

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<div><div align="center"><img src="" border="0" alt="" /></div><br /><b><div align="center"><font size="5">Pinion Adverts</font></div></b><br /><br />Pinion is all about helping communities help themselves. We provide community owners advertising revenue. This revenue can be used to improve infrastructure through the hiring of better servers, the addition of new ones together or anything at all, it’s your money! Through the automated signup process, Pinion places it’s advertising mechanics within your Message of the Day or MOTD. Each time the MOTD is seen by a player, no matter what time of day, it is treated as an impression. You are then paid a flat rate of $2.20 USD per thousand impressions (CPM). At the end of the month you are advised how many impressions your servers delivered and how much income was generated. You are then paid directly into your paypal account within 60 days.<br /><br /><b>What we pay you for</b><br />-We purchase all impressions from guaranteed regions that complete <br />-We purchase all impressions from guaranteed regions that don't fill due to lack of content<br />-We purchase all impressions from non guaranteed regions that fill and complete<br /><br /><b>Current Guaranteed Regions</b><br />- USA<br />- Canada<br />- United Kingdom<br />- Germany<br />- France<br />- Switzerland<br />- Holland<br />- Australia<br />- New Zealand<br /><br /><b>Requirements</b><br />Please choose one, we recommend Steamtools.<ul><li><a href="" target="_blank">SteamTools</a></li>
<li><a href="http://forums.allied...ead.php?t=67640" target="_blank">Sockets Extension</a></li>
</ul><b>Let's Get Started</b><ul><li><a href="" target="_blank">Register your community here</a></li>
<li>Install the plugin and extensions</li>
<li>From Control Panel download your community specific configuration file and upload it to the cfg/sourcemod directory of your game server.</li>
</ul><b>Notes</b><br />We highly recommend the package, this has the compiled plugin, including all sourcecode and required extensions. If you download the .smx ensure you have the required extensions installed.<br /><br />More advanced users might like to compile the plugin themselves, our Github repo can be <a href="" target="_blank">found here</a>. <br /><br /><b><a href="mailto:[email protected]">Need Help? Contact Support</a></b><br /><br /><b>CVARs</b><br /><!-- BEGIN TEMPLATE: bbcode_code_printable -->
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<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">sm_motdredirect_immunity_enable (default: 0 ) - This setting allows you to bypass the duration timer for anyone with an ADMFLAG_RESERVATION flag.<br /><br /><b>MOTD Review: </b> These variables allow you to spawn additional MOTDs to be opened automatically by the plugin.<br /><br />sm_motdredirect_review (default: 1) - Set clients to re-view ad next round if they have not seen it recently<br /><br />sm_motdredirect_review_time (default: 30) - Duration (in minutes) until mid-map MOTD re-view<br /><br />sm_motdredirect_tf2_review_event (default: 1) - 1: Ads show at start of round. 2: Ads show at end of round.' TF2 Only.</code><hr />
<!-- END TEMPLATE: bbcode_code_printable --><b>Change log</b><br /><br /><!-- BEGIN TEMPLATE: bbcode_code_printable -->
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<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">&nbsp; &nbsp; &nbsp; &nbsp; 1.12.18 &lt;-&gt; 2013 6/5 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Removed &quot;Pot of Gold&quot; message<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added check to prevent more than one query thread per client<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a check to prevent queries running for clients with immunity<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed query handing to query as long as the player is in the default cooldown<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Debug improvements to EasyHTTP and Helper_GetAdStatus_Complete<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed an issue that could happen if the plugin received no data from a query<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Improved some debug messages<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed the backend interface to expect data in JSON<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed the html page remaining loaded after the panel is closed.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.17 &lt;-&gt; 2013 5/29 - Hotfix Based on 1.12.16<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Increased polling rate<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed the default wait time to a hard-coded 30 seconds<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Disabled debug mode<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.16 &lt;-&gt; 2013 4/25 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed an issue with the plugin loading a blank motd window<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Made SteamTools the prefered extension for queries<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Replaced cURL/Socket code with a wrapper for<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; - (Plugin now requires to compile)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a countermeasure to prevent players from blocking the closed_htmlpage command<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed the &quot;you must wait&quot; message to only display when a delay has been loaded from the backend.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Removed bounds on the page-delay timer<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed the default wait time to a hard-coded 43 seconds<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Removed hard-coded 3 second addition to the delay<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Plugin will not run queries on games where dynamic page-delay durations are not supported<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Plugin no longer requires cURL/Socket to be installed on games where dynamic page-delay durations are not supported<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.15 &lt;-&gt; 2013 2/6 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added dynamic minimum durations<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added countermeasure to deal with players bypassing the motd window<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.14 &lt;-&gt; 2013 1/24 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated code to use CS:GO's new protobuff methods (Fixes the plugin not functioning in CS:GO).<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.13 &lt;-&gt; 2013 1/20 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Patched a possible memory leak<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Improved player immunity handling<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added immunity for inital connection advert's delay timer<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.12.12 &lt;-&gt; 2012 12/12 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Version bump<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-12 &lt;-&gt; 2012 12/7 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed a bug that would prevent a player from seeing the jointeam menu if they idled too long after joining the server (For real this time).<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed a resulting bug that would open a blank page two minutes after joining the server.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-11 &lt;-&gt; 2012 12/5 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed the force_min_duration cvar handling so that the delay length will now match the cvar value.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed a bug that would prevent a player from seeing the jointeam menu if they idled too long after joining the server.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed the round-end option for re-view ads not working on Arena maps.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-10 &lt;-&gt; 2012 11/28 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Converted LoadPage() to use DataTimers<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added code to pass data indicating what triggered an ad view to the backend<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed issue with admin immunity functionality<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-9 &lt;-&gt; 2012 11/20 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Lowered the default value of sm_motdredirect_review_time from 40 to 30<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-8 &lt;-&gt; 2012 11/20 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added sm_motdredirect_tf2_review_event cvar to configure if 'review' ads are shown at round end or round start in TF2<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a check to prevent errors in ClosePage()<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added checks to prevent errors when calling GetClientAuthString<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-7 &lt;-&gt; 2012 11/16 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed event used for TF2 round-start adverts so that ads are displayed eariler.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Renamed ConVar sm_advertisement_immunity_enable to sm_motdredirect_immunity_enable to be consistent with other cvar names.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Made advertisement time restrictions apply to ads shown after L4D1/L4D2 map stage transitions.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated sm_motdredirect_url checking code to prevent false-positives from being logged.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated motd.txt replacement code to prevent overwriting the backup file.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; MOTD window will now auto-close after two minutes.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-6 &lt;-&gt; 2012 11/13 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed adverts not working for Left 4 Dead 1 map stage transitions<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Revised plugin versioning scheme<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-5 &lt;-&gt; 2012 11/13 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Disabled minimun display time feature in L4D and L4D2<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-4 &lt;-&gt; 2012 11/13 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Moved round-end advertisements to now show during setup time at the start of the round.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-3 &lt;-&gt; 2012 11/11 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Corrected version numbering in the #define<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added plugin version number to the query string<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed TF2 end-round advertisement handling:&nbsp; Now all players will see an ad during the same round-end period after a global timer elapses.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-2 &lt;-&gt; 2012 11/10 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed incompatible plugin message displaying with url-encoded text<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added support for displaying advertisements after Left 4 Dead 1/Left 4 Dead 2 map stage transitions<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added advertisement immunity and related configuration settings<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2-pre-1 &lt;-&gt; 2012 10/31 - Caelan Borowiec<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added an error message to alert users if sm_motdredirect_url has not been assigned a value.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added functionality to check for incompatible plugins and display a notice via the MOTD<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated plugin comments.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.2 &lt;-&gt; 2012 - Nicholas Hastings<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed harmless invalid client error that would occasionally be logged.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated wait-to-close mention to mention Pinion Pot of Gold.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed regression in 1.8.0 causing ND to not open team menu after MOTD close.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8.1 &lt;-&gt; 2012 - Nicholas Hastings<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed MOTD panel being unclosable on most games if sm_motdredirect_force_min_duration set to 0.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.8 &lt;-&gt; 2012 - Nicholas Hastings<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Updated game detection.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added support for CS:GO.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added support for &quot;Updater&quot; (<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Temporarily reverted ForceHTML plugin integration.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed team join issues in CS:S and DOD:S.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Fixed player hits conflicting with some other MotD plugins.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Specified motdfile (motd.txt) no longer gets clobbered. (!motd will show your specified MotD).<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Various other cleanup, error fixing, and error checks.<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.7 &lt;-&gt; 2012 - 8/8 Mana (unreleased)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed MOTD skip cvar to Enable/Disable option only<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a message notifying players when they can close the MOTD<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Integrated ForceHTML Plugin:<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; http://forums.allied...php?t=172864<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.6 &lt;-&gt; 2012 - 8/1 Mana (unreleased)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a cooldown option for skipping the MOTD.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Defaults to 5 seconds of not being able to &quot;close&quot; the MOTD.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Added a code option of only hooking the first MOTD, incase it conflicts with other plugins<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.5.1 &lt;-&gt; 2012 - 5/24 Sam Gentle<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Made the MOTD hit use a javascript<b></b>: url<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.5 &lt;-&gt; 2012 - 5/24 Mana<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Removed event hooks, no longer neccesary<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Blocks current MOTD and replaces it a new<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Hooks MOTD closed button<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Plugin now works immediately after being loaded<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Left legacy code for writing MOTD to file (incase updates break sourcemod)<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.4.2 &lt;-&gt; 2012 - 20/02 Azelphur<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Stop adverts when players join the spectator team<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.4.1 &lt;-&gt; 2011 - 08/09 LumiStanc<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add version CVA<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.4 &lt;-&gt; 2011 - 08/05 David Banha<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Integrated code to update motd.txt config file<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed variable names as appropriat<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Changed config file name<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.3 &lt;-&gt; 2011 - 07/24 LumiStance<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add host ip and port to url, add auth_id<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Rename cvar to sm_motdpagehit_url<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add L4D hook for player_left_checkpoint<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Change player_spawn to player_team for CSS and TF2<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Have separate hook callbacks for L4D and CSS/TF2<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.2 &lt;-&gt; 2011 - 07/09 LumiStance<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Improve support for TF2 (v1.1 interferes with join sequence)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add Event_HandleSpawn delayed response<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add checks for IsClientConnected(), GetClientTeam(), and IsFakeClient()<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.1 &lt;-&gt; 2011 - 07/08 LumiStance<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add code to hook player_left_start_area if it exists instead of player_spawn<br />&nbsp; &nbsp; &nbsp; &nbsp; 1.0 &lt;-&gt; 2011 - 07/08 LumiStance<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Initial Version<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Modify ShowHiddenMOTDPanel into more generic ShowMOTDPanelEx<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add enum constants for ShowMOTDPanelEx command parameter<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Add code and url cvar for ShowMOTDPanelEx at player_spawn</code><hr />
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<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
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<td><img class="inlineimg" src="https://forums.allie...s/attach/sp.gif" alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>

<a href="http://www.sourcemod...?file_id=121184"><strong>Get Plugin</strong></a> or
<a href="https://forums.allie...38;d=1371013757">Get Source</a> (pinion_adverts.sp - 40.2 KB)

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<td><img class="inlineimg" src="https://forums.allie.../attach/smx.gif" alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>

<a href="https://forums.allie...38;d=1371013770">pinion_adverts.smx</a> (29.8 KB)

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<td><img class="inlineimg" src="https://forums.allie.../attach/zip.gif" alt="File Type: zip" width="16" height="16" border="0" style="vertical-align:baseline" /></td>

<a href="https://forums.allie...38;d=1371013835"></a> (853.1 KB)

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