#include <amxmodx>
#include <codmod>
#include <fakemeta>
#include <xs>
#include <hamsandwich>
new const nazwa[] = "Ojciec Czas(Premium)";
new const opis[] = "Ma 15 skokow, 1/2 z HE, moze sie teleportowac co 15s";
new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_GALIL)|(1<<CSW_DEAGLE)|(1<<CSW_SG550);
new const zdrowie = 15;
new const kondycja = 15;
new const inteligencja = 15;
new const wytrzymalosc = 15;
new ma_klase[33];
new bool:uzyl[33];
new skoki[33];
public plugin_init() {
register_plugin(nazwa, "1.0", "QTM_Peyote");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("ResetHUD", "ResetHUD", "abe");
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
register_forward(FM_CmdStart, "CmdStart");
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_A))
{
client_print(id, print_chat, "[Ojciec Czas] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
uzyl[id] = false;
return COD_CONTINUE;
}
public cod_class_skill_used(id)
{
if (!uzyl[id]==false)
{
client_print(id, print_center, "Teleport mozna uzywac co 15s");
return PLUGIN_CONTINUE;
}
if(uzyl[id] || !is_user_alive(id))
return PLUGIN_CONTINUE;
new Float:start[3], Float:view_ofs[3];
pev(id, pev_origin, start);
pev(id, pev_view_ofs, view_ofs);
xs_vec_add(start, view_ofs, start);
new Float:dest[3];
pev(id, pev_v_angle, dest);
engfunc(EngFunc_MakeVectors, dest);
global_get(glb_v_forward, dest);
xs_vec_mul_scalar(dest, 999.0, dest);
xs_vec_add(start, dest, dest);
engfunc(EngFunc_TraceLine, start, dest, 0, id, 0);
new Float:fDstOrigin[3];
get_tr2(0, TR_vecEndPos, fDstOrigin);
if(engfunc(EngFunc_PointContents, fDstOrigin) == CONTENTS_SKY)
return PLUGIN_CONTINUE;
new Float:fNormal[3];
get_tr2(0, TR_vecPlaneNormal, fNormal);
xs_vec_mul_scalar(fNormal, 50.0, fNormal);
xs_vec_add(fDstOrigin, fNormal, fDstOrigin);
set_pev(id, pev_origin, fDstOrigin);
uzyl[id] = true;
set_task ( 15.0, "ResetHUD", id )
set_task ( 15.0, "InfoTel", id )
}
public ResetHUD(id)
{
uzyl[id] = false;
}
public InfoTel(id)
{
client_print(id, print_center, "Mozesz uzyc Teleportacji");
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_klase[idattacker])
return HAM_IGNORED;
if(damagebits & DMG_BULLET)
{
new weapon = get_user_weapon(idattacker);
if(weapon == CSW_HEGRENADE && damage > 20.0 && random_num(1,2) == 1)
cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits);
}
return HAM_IGNORED;
}
public fwCmdStart_MultiJump(id, uc_handle)
{
if(!is_user_alive(id) || !ma_klase[id])
return FMRES_IGNORED;
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id])
{
skoki[id]--;
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id, pev_velocity,velocity);
}
else if(flags & FL_ONGROUND)
skoki[id] = 14;
return FMRES_IGNORED;
}