Dodałem do klasy według tego poradnika i nic: http://amxx.pl/topic...a-broni-obcych/
#include <amxmodx>
#include <hamsandwich>
#include <amxmisc>
#include <codmod>
#include <codmod_frakcje>
new const nazwa[] = "Lacznik";
new const opis[] = "Widzi wrogow na radarze, posiada ubranie wroga, moze podnosic bron z ziemi.";
new const bronie = (1<<CSW_GALIL);
new const zdrowie = 60;
new const kondycja = 30;
new const inteligencja = 0;
new const wytrzymalosc = 40;
new const frakcja[] = "Alianci";
new g_msgHostageAdd, g_msgHostageDel;
new bool:ma_klase[33];
new CT_Skins[4][] = {"sas","gsg9","urban","gign"};
new Terro_Skins[4][] = {"arctic","leet","guerilla","terror"};
public plugin_init() {
register_plugin(nazwa, "1.0", "QTM_Peyote");
g_msgHostageAdd = get_user_msgid("HostagePos");
g_msgHostageDel = get_user_msgid("HostageK");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
set_task (2.0,"radar_scan",_,_,_,"b");
RegisterHam(Ham_Spawn, "player", "Spawn", 1);
}
public cod_class_enabled(id)
ma_klase[id] = true;
cod_set_user_weaponsblocking(id, 1);
public cod_class_disabled(id)
ma_klase[id] = false;
cod_set_user_weaponsblocking(id, 0);
public radar_scan(id)
{
new PlayerCoords[3];
for (new id=1; id<=32; id++)
{
if((!is_user_alive(id))||(!ma_klase[id])) continue;
for (new i=1;i<=32;i++)
{
if(!is_user_alive(i) || get_user_team(i) == get_user_team(id)) continue;
get_user_origin(i, PlayerCoords)
message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id)
write_byte(id)
write_byte(i)
write_coord(PlayerCoords[0])
write_coord(PlayerCoords[1])
write_coord(PlayerCoords[2])
message_end()
message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id)
write_byte(i)
message_end()
}
}
}
public ZmienUbranie(id,reset)
{
if (!is_user_connected(id))
return PLUGIN_CONTINUE;
if (reset)
cs_reset_user_model(id);
else
{
new num = random_num(0,3);
cs_set_user_model(id, (get_user_team(id) == 1)? CT_Skins[num]: Terro_Skins[num]);
}
return PLUGIN_CONTINUE;
}
public Spawn(id)
{
if(ma_klase[id])
ZmienUbranie(id, 0);
}
po kompilacji:
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team Error: Invalid function or declaration on line 34 Warning: Old style prototypes used with optional semicolumns on line 34 Error: Invalid function or declaration on line 39 Warning: Old style prototypes used with optional semicolumns on line 39 Error: Undefined symbol "cs_reset_user_model" on line 73 Error: Undefined symbol "cs_set_user_model" on line 77 Warning: Symbol is never used: "frakcja" on line 86 4 Errors. Could not locate output file D:\Program Files\AMX Mod X\amxxstudio\Untitled.amx (compile failed).
nie wiem o co chodzi z tymi cs_set_user model, przed wgraniem fakcji działało poprawnie...


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