Dodałem do klasy według tego poradnika i nic: http://amxx.pl/topic...a-broni-obcych/
#include <amxmodx> #include <hamsandwich> #include <amxmisc> #include <codmod> #include <codmod_frakcje> new const nazwa[] = "Lacznik"; new const opis[] = "Widzi wrogow na radarze, posiada ubranie wroga, moze podnosic bron z ziemi."; new const bronie = (1<<CSW_GALIL); new const zdrowie = 60; new const kondycja = 30; new const inteligencja = 0; new const wytrzymalosc = 40; new const frakcja[] = "Alianci"; new g_msgHostageAdd, g_msgHostageDel; new bool:ma_klase[33]; new CT_Skins[4][] = {"sas","gsg9","urban","gign"}; new Terro_Skins[4][] = {"arctic","leet","guerilla","terror"}; public plugin_init() { register_plugin(nazwa, "1.0", "QTM_Peyote"); g_msgHostageAdd = get_user_msgid("HostagePos"); g_msgHostageDel = get_user_msgid("HostageK"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); set_task (2.0,"radar_scan",_,_,_,"b"); RegisterHam(Ham_Spawn, "player", "Spawn", 1); } public cod_class_enabled(id) ma_klase[id] = true; cod_set_user_weaponsblocking(id, 1); public cod_class_disabled(id) ma_klase[id] = false; cod_set_user_weaponsblocking(id, 0); public radar_scan(id) { new PlayerCoords[3]; for (new id=1; id<=32; id++) { if((!is_user_alive(id))||(!ma_klase[id])) continue; for (new i=1;i<=32;i++) { if(!is_user_alive(i) || get_user_team(i) == get_user_team(id)) continue; get_user_origin(i, PlayerCoords) message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id) write_byte(id) write_byte(i) write_coord(PlayerCoords[0]) write_coord(PlayerCoords[1]) write_coord(PlayerCoords[2]) message_end() message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id) write_byte(i) message_end() } } } public ZmienUbranie(id,reset) { if (!is_user_connected(id)) return PLUGIN_CONTINUE; if (reset) cs_reset_user_model(id); else { new num = random_num(0,3); cs_set_user_model(id, (get_user_team(id) == 1)? CT_Skins[num]: Terro_Skins[num]); } return PLUGIN_CONTINUE; } public Spawn(id) { if(ma_klase[id]) ZmienUbranie(id, 0); }
po kompilacji:
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team Error: Invalid function or declaration on line 34 Warning: Old style prototypes used with optional semicolumns on line 34 Error: Invalid function or declaration on line 39 Warning: Old style prototypes used with optional semicolumns on line 39 Error: Undefined symbol "cs_reset_user_model" on line 73 Error: Undefined symbol "cs_set_user_model" on line 77 Warning: Symbol is never used: "frakcja" on line 86 4 Errors. Could not locate output file D:\Program Files\AMX Mod X\amxxstudio\Untitled.amx (compile failed).
nie wiem o co chodzi z tymi cs_set_user model, przed wgraniem fakcji działało poprawnie...