Kod klasy w której nie działa a powinno :
#include <amxmodx>
#include <hamsandwich>
#include <amxmisc>
#include <codmod>
#define DMG_BULLET (1<<1)
new const nazwa[] = "Hunter ";
new const opis[] = "Zwiększone Dmg o 200 z M4A1 i Ak47. ";
new const bronie = (1<<CSW_M4A1)|(1<<CSW_AK47);
new const zdrowie = 110;
new const kondycja = 48;
new const inteligencja = 50;
new const wytrzymalosc = 200;
new ma_klase[33];
public plugin_init()
{
register_plugin(nazwa, "1.0", "Play");
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
cod_register_advance(cod_get_classid("Strzelec Wyborowy"), 600, nazwa, opis, bronie, zdrowie,kondycja,inteligencja,
wytrzymalosc);
}
public cod_class_enabled(id)
{
ma_klase[id] = true;
}
public cod_class_disabled(id)
{
ma_klase[id] = false;
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_Klase[idattacker])
return HAM_IGNORED;
if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_AK47 && damagebits & DMG_BULLET)
cod_inflict_damage(idattacker, this, 200.0, 0.0, idinflictor, damagebits);
if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_M4A1 && damagebits & DMG_BULLET)
cod_inflict_damage(idattacker, this, 200.0, 0.0, idinflictor, damagebits);
return HAM_IGNORED;
}


Dodatki SourceMod











