[TF2] ShapeShift (v0.1, 2013-02-01)
Adminek AMXX.PL
01.02.2013
[TF2] ShapeShift (v0.1, 2013-2-1)This adds the ability for players (or admins) to 'shapeshift' into other classes outside of spawn.I think this could be really fun on some servers. I have had this for years under another name (Omni-Change.) I am releasing it now.Imagine playing as a scout, but your teammates' medic died. Switch to a medic. Or playing as a demoman, and your friend engie died with his buildings near death. Switch to engineer and heal em.Of course, i've added things that should make this balanced, such as:FEATURES
Get Plugin or Get Source (shapeshift.sp - 19.2 KB)
shapeshift.smx (14.7 KB)
omnichange.wav.zip (100.5 KB)
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- Usage Punishments (stuns)
- Cooldown timer
- Ammo / Health scaling (this was a pain. not sure if it even works 100% yet, but i've tested all I could)
- Optional Sound + Effects (default)
- "Negative" condition preservation (such as Jarate, Fire, Mad Milk, & more)
- Optional clip regeneration (you keep ammo, but regenerate clip. Otherwise clip is set to 1 -- zero bugs certain weaps)
- Admin-Only option
- Does not activate in Respawn Rooms
- sm_shapeshift_enabled - Default 1
- sm_shapeshift_cooldown - Default 30, in seconds
- sm_shapeshift_adminonly - Default 0
- sm_shapeshift_tag - Default 1 - use 0 to disable. - Applies 'shapeshift' to the server tag. I added this to help me find a nice Shapeshift server to play on
- sm_shapeshift_effects - Default 1 - Enables/disables sound+graphic effects
- sm_shapeshift_sound - The shapeshift sound played when effects are enabled
- sm_shapeshift_displayready - Default 1 - 0 = disable, 1 = Hint Text, 2 = Chat Text, 3 = like sm_csay
- sm_shapeshift_allowregen - Default 0 - Allows switching to same class or the command "joinclass regen"
- sm_shapeshift_newclip - Default 0 - Allows ammo clip (not reserve) to be regenerated. Otherwise clip is set to 1 (technical reasons)
- sm_shapeshift_punishmode - Default 0 - 0: No punishment 1: Silent Bonk Stun 2: Slowdown, disable forward/backward 3: Big Bonk + Sound 4: Thirdperson 5: Loser state (like round end losers)
- sm_shapeshift_punishtime - Default 6, in seconds



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