- Usage Punishments (stuns)
- Cooldown timer
- Ammo / Health scaling (this was a pain. not sure if it even works 100% yet, but i've tested all I could)
- Optional Sound + Effects (default)
- "Negative" condition preservation (such as Jarate, Fire, Mad Milk, & more)
- Optional clip regeneration (you keep ammo, but regenerate clip. Otherwise clip is set to 1 -- zero bugs certain weaps)
- Admin-Only option
- Does not activate in Respawn Rooms
- sm_shapeshift_enabled - Default 1
- sm_shapeshift_cooldown - Default 30, in seconds
- sm_shapeshift_adminonly - Default 0
- sm_shapeshift_tag - Default 1 - use 0 to disable. - Applies 'shapeshift' to the server tag. I added this to help me find a nice Shapeshift server to play on
- sm_shapeshift_effects - Default 1 - Enables/disables sound+graphic effects
- sm_shapeshift_sound - The shapeshift sound played when effects are enabled
- sm_shapeshift_displayready - Default 1 - 0 = disable, 1 = Hint Text, 2 = Chat Text, 3 = like sm_csay
- sm_shapeshift_allowregen - Default 0 - Allows switching to same class or the command "joinclass regen"
- sm_shapeshift_newclip - Default 0 - Allows ammo clip (not reserve) to be regenerated. Otherwise clip is set to 1 (technical reasons)
- sm_shapeshift_punishmode - Default 0 - 0: No punishment 1: Silent Bonk Stun 2: Slowdown, disable forward/backward 3: Big Bonk + Sound 4: Thirdperson 5: Loser state (like round end losers)
- sm_shapeshift_punishtime - Default 6, in seconds



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