w gracz resp spróbuj podmienić to:
if(get_user_team(id) == 1) {
powod_gracza[id] = random_num(0, sizeof powody - 1)
player_strip_weapons(id)
set_user_info(id, "model", "blancik_model_new")
entity_set_int(id, EV_INT_body, 2)
entity_set_int(id, EV_INT_skin, random(3))
if(has_fd[id] != 0 && has_fd[id] == dzien) {
blokada[id] = true
freeday = true
UruchomOdliczanie_FD(id)
if(task_exists(323))
{
remove_task(323)
}
entity_set_int(id, EV_INT_skin, 3)
}
na
if(get_user_team(id) == 1) {
powod_gracza[id] = random_num(0, sizeof powody - 1)
player_strip_weapons(id)
set_user_info(id, "model", "blancik_model_new")
entity_set_int(id, EV_INT_body, 2)
entity_set_int(id, EV_INT_skin, random(3))
if(has_fd[id] != 0 && has_fd[id] == dzien) {
blokada[id] = true
freeday = true
UruchomOdliczanie_FD(id)
if(task_exists(323))
{
remove_task(323)
}
entity_set_int(id, EV_INT_skin, 3)
has_fd[id] = 0;
}