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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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Zdjęcie

[VIP] Problem z kompilacją


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#1 DeGUstatOR

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Reputacja: 13
Początkujący

  • Postów:32
  • Imię:Kuba
  • Lokalizacja:Donlnyśląsk
Offline

Napisano 21.12.2012 18:01

Użyłem VIP generatora, i wyskoczyło mi 25 błedów, próbowałem też innym sposobem niestety, nie działa. Proszę o pomoc daje +! :)
#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <csx>
#include <engine>
#include <fun>
#include <hamsandwich>

#define FL_ONGROUND (1<<9)
#define FL_WATERJUMP (1<<11)
#define g_Buffer 1536

new Array:g_Array, bool:g_Vip[33], g_Hudmsg, menu, menu_callback_handler,
weapon_id;

new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50};
new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"};

public plugin_init(){
register_plugin("VIP Ultimate", "8.0.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("DeathMsg", "DeathMsg", "a");
register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
g_Array=ArrayCreate(64,32);
for(new i;i<sizeof g_Langcmd;i++){
register_clcmd(g_Langcmd[i], "ShowVips");
}
register_clcmd("say /vip", "ShowMotd");
set_task(30.0, "ShowAdv",.flags = "b");
register_message(get_user_msgid("SayText"),"handleSayText");
g_Hudmsg=CreateHudSyncObj();
}
public client_authorized(id){
if(get_user_flags(id) & 8388864 == 8388864){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));

new g_Size = ArraySize(g_Array);
new szName[64];

for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, szName, charsmax(szName));

if(equal(g_Name, szName)){
return 0;
}
}
ArrayPushString(g_Array,g_Name);
set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
ShowSyncHudMsg(0, g_Hudmsg, "Nasz Vip %s wbija na serwer !",g_Name);

return PLUGIN_CONTINUE;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
new Name[64];
get_user_name(id,Name,charsmax(Name));

new g_Size = ArraySize(g_Array);
new g_Name[64];

for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));

if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
set_user_footsteps(id,1);
set_user_rendering(id, kRenderFxGlowShell, 0, 255, 0, kRenderNormal, 20);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_FLASHBANG,2);
give_item(id, "weapon_smokegrenade");
cs_set_user_nvg(id);
recharge(id);
show_vip_menu(id);
if(get_user_team(id)==2){
give_item(id, "item_thighpack");
}
}
public recharge(id){
new wid=get_user_weapon(id);
if(wid){
new weaponname[32], weid;
get_weaponname(wid, weaponname, 31);
weid=find_ent_by_owner(-1, weaponname, id);
if(weid){
cs_set_weapon_ammo(weid, clips[wid]);
}
}
}switch(get_user_weapon(id)){
case CSW_GLOCK18:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_glock18",id),20);
case CSW_USP:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_usp",id),12);
case CSW_P228:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_p228",id),13);
case CSW_DEAGLE:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_deagle",id),7);
case CSW_FIVESEVEN:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_fiveseven",id),20);
case CSW_ELITE:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_elite",id),30);
case CSW_M3:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_m3",id),8);
case CSW_XM1014:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_xm1014",id),7);
case CSW_TMP:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_tmp",id),30);
case CSW_MAC10:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_mac10",id),30);
case CSW_MP5NAVY:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_mp5navy",id),30);
case CSW_UMP45:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_ump45",id),25);
case CSW_P90:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_p90",id),50);
case CSW_FAMAS:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_famas",id),30);
case CSW_GALIL:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_galil",id),35);
case CSW_AK47:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_ak47",id),30);
case CSW_M4A1:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_m4a1",id),30);
case CSW_SCOUT:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_scout",id),10);
case CSW_SG552:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_sg552",id),30);
case CSW_AUG:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_aug",id),30);
case CSW_SG550:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_sg550",id),30);
case CSW_G3SG1:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_g3sg1",id),20);
case CSW_AWP:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_awp",id),10);
case CSW_M249:cs_set_weapon_ammo(find_ent_by_owner(-1, "weapon_m249",id),100);
}}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);

if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?30:15),140));
}
public show_vip_menu(id){
menu=menu_create("\rMenu VIPa","menu_handler");
menu_callback_handler=menu_makecallback("menu_callback");
new bool:active=false, num=-1;
menu_additem(menu,"\wDGL+POMPA","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
menu_additem(menu,"\wDGL+M4","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
menu_additem(menu,"\wDGL+AK47","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
menu_additem(menu,"\wDGL+M249(krowa)","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
menu_additem(menu,"\wDGL+AWP","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
menu_additem(menu,"\wDGL+Famas+Scout","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)){
active=true;
}
if(active){
menu_setprop(menu,MPROP_EXITNAME,"Wyjdz z menu");
menu_setprop(menu,MPROP_TITLE,"\rMenu Vipa /by DeGUstat0R");
menu_setprop(menu,MPROP_NUMBER_COLOR,"\y");
menu_display(id, menu);
} else {
menu_destroy(menu);
}
}
public menu_callback(id, menu, item){
if(is_user_alive(id)){
if(item==0){
return ITEM_ENABLED;
}
if(item==1){
return ITEM_ENABLED;
}
if(item==2){
return ITEM_ENABLED;
}
if(item==3){
return ITEM_ENABLED;
}
if(item==4){
return ITEM_ENABLED;
}
if(item==5){
return ITEM_ENABLED;
}
}
return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
if(is_user_alive(id)){
if(item==0){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
weapon_id=find_ent_by_owner(-1, "weapon_xm1014", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_XM1014, 32);
recharge(id);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
if(item==1){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_M4A1, 90);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
if(item==2){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_AK47, 90);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
if(item==3){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
weapon_id=find_ent_by_owner(-1, "weapon_m249", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 100);
cs_set_user_bpammo(id, CSW_M249, 200);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
if(item==4){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
give_item(id, "weapon_awp");
give_item(id, "ammo_338magnum");
weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_AWP, 30);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
if(item==5){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
weapon_id=find_ent_by_owner(-1, "weapon_famas", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 25);
cs_set_user_bpammo(id, CSW_FAMAS, 90);
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_scout", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_SCOUT, 90);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id]){
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
}
public ShowVips(id){
new g_Name[64],g_Message[192];

new g_Size=ArraySize(g_Array);

for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));

add(g_Message, charsmax(g_Message), g_Name);

if(i == g_Size - 1){
add(g_Message, charsmax(g_Message), ".");
}
else{
add(g_Message, charsmax(g_Message), ", ");
}
}
ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message);
ShowVipsMotd(id);
return PLUGIN_CONTINUE;
}
public ShowVipsMotd(id){
new Data[g_Buffer],Len,g_Name[64];

Len = formatex(Data[Len], g_Buffer - Len, "<html><body bgcolor=Black><br>");
Len += formatex(Data[Len], g_Buffer - Len, "<center><table frame=^"border^" width=^"600^" cellspacing=^"0^" bordercolor=#4A4344 style=^"color:#56A5EC;text-align:center;^">");
Len += formatex(Data[Len], g_Buffer- Len, "<tr><td><b>#</b></td><td><b>Nick</b></td></td></tr>");

new g_Size=ArraySize(g_Array);

for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));

Len += formatex(Data[Len], g_Buffer - Len, "<tr>");
Len += formatex(Data[Len], g_Buffer - Len, "<td><font color=Red>%d</font></td>", i + 1);
Len += formatex(Data[Len], g_Buffer - Len, "<td>%s</td>", g_Name);
Len += formatex(Data[Len], g_Buffer - Len, "</tr>");
}
Len += formatex(Data[Len],g_Buffer - Len,"</center></body></html>");

show_motd(id, Data, "Vipy Online");
}
public client_infochanged(id){
if(g_Vip[id]){
new szName[64];
get_user_info(id,"name",szName,charsmax(szName));

new Name[64];
get_user_name(id,Name,charsmax(Name));

if(!equal(szName,Name)){
ArrayPushString(g_Array,szName);

new g_Size=ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));

if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
}
}
public plugin_end(){
ArrayDestroy(g_Array);
}
public ShowMotd(id){
show_motd(id, "vip.txt", "Informacje o vipie");
}
public ShowAdv(){
client_print(0, 3, "Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip");
}
public handleSayText(msgId,msgDest,msgEnt){
new id = get_msg_arg_int(1);

if(is_user_connected(id) && g_Vip[id]){
new szTmp[256],szTmp2[256];
get_msg_arg_string(2,szTmp, charsmax(szTmp))

new szPrefix[64] = "^x04[VIP]";

if(!equal(szTmp,"#Cstrike_Chat_All")){
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2)," ");
add(szTmp2,charsmax(szTmp2),szTmp);
}
else{
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 :  %s2");
}
set_msg_arg_string(2,szTmp2);
}
return PLUGIN_CONTINUE;
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 500);
}
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 500);
}
}
public client_PreThink(id){
if(g_Vip[id]){
client_PreThinkVip(id);
}
}
public client_PreThinkVip(id){
entity_set_float(id, EV_FL_fuser2, 0.0);

if(entity_get_int(id, EV_INT_button) & 2){
new flags = entity_get_int(id, EV_INT_flags);

if(flags & FL_WATERJUMP || entity_get_int(id, EV_INT_waterlevel) >= 2 || !(flags & FL_ONGROUND)){
return PLUGIN_CONTINUE;
}
new Float:velocity[3];
entity_get_vector(id, EV_VEC_velocity, velocity);

velocity[2] += 250.0;
entity_set_vector(id, EV_VEC_velocity, velocity);

entity_set_int(id, EV_INT_gaitsequence, 6);
}
return PLUGIN_CONTINUE;
}

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Masz sprawę? Pisz na PW!
Pomogę, w miarę moich możliwości

"Pomimo, że pada deszcz, ja widzę tęczę
Pomimo, że wysnułem szereg tez, wszystkie błednę
Pomimo, że przelałem może łez dalej pędzę
Kocham blokowy Jazz i dalej kochać będę!"

#2 DeGUstatOR

    Życzliwy

  • Autor tematu
  • Użytkownik

Reputacja: 13
Początkujący

  • Postów:32
  • Imię:Kuba
  • Lokalizacja:Donlnyśląsk
Offline

Napisano 22.12.2012 14:06

Pomoże ktoś?! Zauważyłem, że jest ogólnie problem z menu vip'a.
  • +
  • -
  • 0
Masz sprawę? Pisz na PW!
Pomogę, w miarę moich możliwości

"Pomimo, że pada deszcz, ja widzę tęczę
Pomimo, że wysnułem szereg tez, wszystkie błednę
Pomimo, że przelałem może łez dalej pędzę
Kocham blokowy Jazz i dalej kochać będę!"

#3 Filip1512

    Wszechmogący

  • Power User

Reputacja: 136
Zaawansowany

  • Postów:641
  • Steam:steam
  • Imię:Filip
  • Lokalizacja:Poland
Offline

Napisano 23.12.2012 13:28

Pobierając broń od kogoś, pobierasz id tej broni z tego co wiem, a nie jego nazwę, dlatego cały switch byś musiał zmienić
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Filip / `NN
Wymuszanie rate'ów co spawna - update v2.1!

#4 Gość_21977_*

  • Gość

Reputacja: 0

Offline

Napisano 27.12.2012 04:12

Dostępna jest nowa, poprawiona wersja funkcji recharge, która eliminuje ten problem.




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