Mam problem tego typu że gamequery pobiera za dużo informacji o serwerze, chciał bym pobierać tylko kilka z nich takie jak np aktualna mapa, i aktualna ilość graczy tymczasem mam.
dane => Array (120) _tutor_bomb_viewable_check_interval => "0.5" _tutor_debug_level => "0" _tutor_examine_time => "0.5" _tutor_hint_interval_time => "10.0" _tutor_look_angle => "10" _tutor_look_distance => "200" _tutor_message_character_display_time_coefficient => "0.07" _tutor_message_minimum_display_time => "1" _tutor_message_repeats => "5" _tutor_view_distance => "1000" address => "127.0.0.1:27020" allow_spectators => "0" amx_client_languages => "1" amx_language => "en" amx_nextmap => "de_aztec" amx_timeleft => "13:14" amxmodx_version => "1.8.1.3746" coop => "0" deathmatch => "1" decalfrequency => "60" dedicated => "d" dp_version => "0.9.179" edgefriction => "2" game_descr => "Counter-Strike" game_dir => "cstrike" gq_address => "193.33.176.125" gq_dedicated => "d" gq_gametype => false gq_hostname => "Cs-Matrix.eu | Call Of Duty" gq_mapname => "de_dust2" gq_maxplayers => 20 gq_mod => "cstrike" gq_numplayers => 0 gq_online => true gq_password => 0 gq_port => "27020" gq_protocol => "source" gq_transport => "udp" gq_type => "cs16" hostage_debug => "0" hostage_stop => "0" hostname => "Cs-Matrix.eu | Call Of Duty" humans_join_team => "any" map => "de_dust2" max_players => 20 max_queries_sec => "1" max_queries_sec_global => "1" max_queries_window => "1" metamod_version => "1.19p32" mp_allowmonsters => "0" mp_autokick => "1" mp_autoteambalance => "1" mp_buytime => "1.5" mp_c4timer => "30" mp_chattime => "0" mp_consistency => "1" mp_fadetoblack => "0" mp_flashlight => "1" mp_footsteps => "1" mp_forcecamera => "0" mp_forcechasecam => "0" mp_fragsleft => "0" mp_freezetime => "0" mp_friendlyfire => "0" mp_ghostfrequency => "0.1" mp_hostagepenalty => "2" mp_kickpercent => "0.66" mp_limitteams => "2" mp_logdetail => "3" mp_logfile => "1" mp_logmessages => "1" mp_mapvoteratio => "0.66" mp_maxrounds => "0" mp_mirrordamage => "0" mp_playerid => "0" mp_roundtime => "4" mp_startmoney => "800" mp_timeleft => "0" mp_timelimit => "25" mp_tkpunish => "1" mp_windifference => "1" mp_winlimit => "0" num_players => 0 num_rules => 90 os => "l" password => 0 pausable => "0" players => Array (0) protocol => 47 secure => 1 sv_accelerate => "5" sv_aim => "0" sv_airaccelerate => "10" sv_airmove => "1" sv_allowupload => "1" sv_alltalk => "0" sv_bounce => "1" sv_cheats => "0" sv_clienttrace => "1" sv_clipmode => "0" sv_contact => "" sv_friction => "4" sv_gravity => "800" sv_logblocks => "0" sv_maxrate => "25000" sv_maxspeed => "9999" sv_minrate => "10000" sv_password => "0" sv_proxies => "1" sv_region => "3" sv_restart => "0" sv_restartround => "0" sv_stepsize => "18" sv_stopspeed => "75" sv_uploadmax => "0.5" sv_voiceenable => "1" sv_wateraccelerate => "10" sv_waterfriction => "1" teams => Array (0) version => 0Dla każdego serwera gdzie przy 2 serwerach strona wczytuje się 7sekund.
Proszę o pomoc .