tylko ze na enty ?
stock msg_playerattachament(index, model, Origin[3], life)
{
message_begin(MSG_BROADCAST ,SVC_TEMPENTITY, Origin, index) //message begin
write_byte(TE_PLAYERATTACHMENT)
write_byte(index) // entity index of player
write_coord(Origin[2]+25) // vertical offset attachment origin.z = player origin.z + vertical offset
write_short(model) // model index
write_short(life) // life * 10
message_end()
}
to jest na graczy, a na enty jest cos ?
jak próbowałem to w konsoli są errory ( z tego stocka) :
Bad client in R_AttachTentToPlayer()
Edited by PaTrIcKx, 05.10.2012 11:34.