Problem z kompilacja
wanard
18.07.2012
Podczas kompilacji wyskakuja takie bledy. proszę o poprawienie
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
codclass_admiral.sma(12) : error 037: invalid string (possibly non-terminated string)
codclass_admiral.sma(229) : warning 217: loose indentation
codclass_admiral.sma(232) : warning 217: loose indentation
codclass_admiral.sma(232) : error 017: undefined symbol "weapon"
codclass_admiral.sma(236) : warning 217: loose indentation
2 Errors.
Could not locate output file codclass_admiral.amxx (compile failed).
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
codclass_admiral.sma(12) : error 037: invalid string (possibly non-terminated string)
codclass_admiral.sma(229) : warning 217: loose indentation
codclass_admiral.sma(232) : warning 217: loose indentation
codclass_admiral.sma(232) : error 017: undefined symbol "weapon"
codclass_admiral.sma(236) : warning 217: loose indentation
2 Errors.
Could not locate output file codclass_admiral.amxx (compile failed).
#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <hamsandwich> #include <fakemeta> #include <fun> #define DMG_BULLET (1<<1) new const nazwa[] = "Admiral[Premium]"; new const opis[] = "zmniejszona widocznosc i grawitacja 4 miny galil+15dmg+int autobh 1/1 awp"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_GALIL)|(1<<CSW_FLASHBANG)|(1<<CSW_DEAGLE)|(1<<CSW_AWP); new const zdrowie = 50; new const kondycja = 50; new const inteligencja = 40; new const wytrzymalosc = 45; new const modelMiny[] = "models/QTM_CodMod/mine.mdl" new sprite_blast_miny; new ilosc_min_gracza[33]; new bool:ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1); register_touch("mine", "player", "DotykMiny"); register_event("HLTV", "NowaRunda_Miny", "a", "1=0", "2=0"); RegisterHam(Ham_Spawn, "player", "fwSpawn_Miny", 1); register_forward(FM_PlayerPreThink, "fwPrethink_AutoBH"); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public plugin_precache() { precache_model(modelMiny); sprite_blast_miny = precache_model("sprites/dexplo.spr"); } public client_disconnect(id) { new entMiny = find_ent_by_class(0, "mine"); while(entMiny > 0) { if(entity_get_edict(entMiny, EV_ENT_owner) == id) remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_C)) { client_print(id, print_chat, "[Admiral] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 100); entity_set_float(id, EV_FL_gravity, 200.0/800.0); ilosc_min_gracza[id] = 4; give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); entity_set_float(id, EV_FL_gravity, 1.0); ma_klase[id] = false; } public cod_class_skill_used(id) { if (!ilosc_min_gracza[id]) { client_print(id, print_center, "Wykorzystales juz wszystkie miny!"); } else { ilosc_min_gracza[id]--; new Float:origin[3]; entity_get_vector(id, EV_VEC_origin, origin); new ent = create_entity("info_target"); entity_set_string(ent ,EV_SZ_classname, "mine"); entity_set_edict(ent ,EV_ENT_owner, id); entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); entity_set_origin(ent, origin); entity_set_int(ent, EV_INT_solid, SOLID_BBOX); entity_set_model(ent, modelMiny); entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); drop_to_floor(ent); set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50); } } public fwSpawn_Grawitacja(id) { if(ma_klase[id]) entity_set_float(id, EV_FL_gravity, 200.0/800.0); } public fwSpawn_Miny(id) { if(is_user_alive(id)) ilosc_min_gracza[id] = 4; } public DotykMiny(ent, id) { if(!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); if (get_user_team(attacker) != get_user_team(id)) { new Float:fOrigin[3]; entity_get_vector( ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast_miny); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 70.0, 0.8, ent, (1<<24)); } remove_entity(ent); } } public NowaRunda_Miny() { new entMiny = find_ent_by_class(-1, "mine"); while(entMiny > 0) { remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public fwPrethink_AutoBH(id) { if(!ma_klase[id]) return PLUGIN_CONTINUE if (pev(id, pev_button) & IN_JUMP) { new flags = pev(id, pev_flags) if (flags & FL_WATERJUMP) return FMRES_IGNORED; if ( pev(id, pev_waterlevel) >= 2 ) return FMRES_IGNORED; if ( !(flags & FL_ONGROUND) ) return FMRES_IGNORED; new Float:velocity[3]; pev(id, pev_velocity, velocity); velocity[2] += 250.0; set_pev(id, pev_velocity, velocity); set_pev(id, pev_gaitsequence, 6); } return FMRES_IGNORED; } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_GALIL && damagebits & DMG_BULLET) cod_inflict_damage(idattacker, this, 15.0, 0.5, idinflictor, damagebits); if(weapon == CSW_AWP && damage > 20.0 cod_inflict_damage(idattacker, this, float(get_user_health(this))- damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; }
dasiek
18.07.2012
#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <hamsandwich> #include <fakemeta> #include <fun> #define DMG_BULLET (1<<1) new const nazwa[] = "Admiral[Premium]"; new const opis[] = "zmniejszona widocznosc i grawitacja 4 miny galil+15dmg+int autobh 1/1 awp"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_GALIL)|(1<<CSW_FLASHBANG)|(1<<CSW_DEAGLE)|(1<<CSW_AWP); new const zdrowie = 50; new const kondycja = 50; new const inteligencja = 40; new const wytrzymalosc = 45; new const modelMiny[] = "models/QTM_CodMod/mine.mdl" new sprite_blast_miny; new ilosc_min_gracza[33]; new bool:ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1); register_touch("mine", "player", "DotykMiny"); register_event("HLTV", "NowaRunda_Miny", "a", "1=0", "2=0"); RegisterHam(Ham_Spawn, "player", "fwSpawn_Miny", 1); register_forward(FM_PlayerPreThink, "fwPrethink_AutoBH"); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public plugin_precache() { precache_model(modelMiny); sprite_blast_miny = precache_model("sprites/dexplo.spr"); } public client_disconnect(id) { new entMiny = find_ent_by_class(0, "mine"); while(entMiny > 0) { if(entity_get_edict(entMiny, EV_ENT_owner) == id) remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_C)) { client_print(id, print_chat, "[Admiral] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 100); entity_set_float(id, EV_FL_gravity, 200.0/800.0); ilosc_min_gracza[id] = 4; give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); entity_set_float(id, EV_FL_gravity, 1.0); ma_klase[id] = false; } public cod_class_skill_used(id) { if (!ilosc_min_gracza[id]) { client_print(id, print_center, "Wykorzystales juz wszystkie miny!"); } else { ilosc_min_gracza[id]--; new Float:origin[3]; entity_get_vector(id, EV_VEC_origin, origin); new ent = create_entity("info_target"); entity_set_string(ent ,EV_SZ_classname, "mine"); entity_set_edict(ent ,EV_ENT_owner, id); entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); entity_set_origin(ent, origin); entity_set_int(ent, EV_INT_solid, SOLID_BBOX); entity_set_model(ent, modelMiny); entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); drop_to_floor(ent); set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50); } } public fwSpawn_Grawitacja(id) { if(ma_klase[id]) entity_set_float(id, EV_FL_gravity, 200.0/800.0); } public fwSpawn_Miny(id) { if(is_user_alive(id)) ilosc_min_gracza[id] = 4; } public DotykMiny(ent, id) { if(!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); if (get_user_team(attacker) != get_user_team(id)) { new Float:fOrigin[3]; entity_get_vector( ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast_miny); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 70.0, 0.8, ent, (1<<24)); } remove_entity(ent); } } public NowaRunda_Miny() { new entMiny = find_ent_by_class(-1, "mine"); while(entMiny > 0) { remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public fwPrethink_AutoBH(id) { if(!ma_klase[id]) return PLUGIN_CONTINUE if (pev(id, pev_button) & IN_JUMP) { new flags = pev(id, pev_flags) if (flags & FL_WATERJUMP) return FMRES_IGNORED; if ( pev(id, pev_waterlevel) >= 2 ) return FMRES_IGNORED; if ( !(flags & FL_ONGROUND) ) return FMRES_IGNORED; new Float:velocity[3]; pev(id, pev_velocity, velocity); velocity[2] += 250.0; set_pev(id, pev_velocity, velocity); set_pev(id, pev_gaitsequence, 6); } return FMRES_IGNORED; } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_GALIL && damagebits & DMG_BULLET) //cod_inflict_damage(idattacker, this, 15.0, 0.5, idinflictor, damagebits); if(get_user_weapon(idattacker == CSW_AWP && damage > 20.0) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; }
Użytkownik CheQ edytował ten post 18.07.2012 18:49
wanard
19.07.2012
wyskakuje taki blad
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
codclass_admiral.sma(183) : error 001: expected token: ")", but found "-identifier-"
1 Error.
Could not locate output file codclass_admiral.amxx (compile failed).
poradzilem sobie mozna zamknac
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
codclass_admiral.sma(183) : error 001: expected token: ")", but found "-identifier-"
1 Error.
Could not locate output file codclass_admiral.amxx (compile failed).
poradzilem sobie mozna zamknac
Gość_21977_* 19.07.2012
Automatyczna wiadomość
Ten temat został przeniesiony z forum
Mody → Call of Duty Mod → Problemy
do
Scripting AMXX → Prośby o kompilacje pluginów / Problemy z kompilacją
Ten temat został przeniesiony z forum
Mody → Call of Duty Mod → Problemy
do
Scripting AMXX → Prośby o kompilacje pluginów / Problemy z kompilacją
dasiek
19.07.2012
#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <hamsandwich> #include <fakemeta> #include <fun> #define DMG_BULLET (1<<1) new const nazwa[] = "Admiral[Premium]"; new const opis[] = "zmniejszona widocznosc i grawitacja 4 miny galil+15dmg+int autobh 1/1 awp"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_GALIL)|(1<<CSW_FLASHBANG)|(1<<CSW_DEAGLE)|(1<<CSW_AWP); new const zdrowie = 50; new const kondycja = 50; new const inteligencja = 40; new const wytrzymalosc = 45; new const modelMiny[] = "models/QTM_CodMod/mine.mdl" new sprite_blast_miny; new ilosc_min_gracza[33]; new bool:ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1); register_touch("mine", "player", "DotykMiny"); register_event("HLTV", "NowaRunda_Miny", "a", "1=0", "2=0"); RegisterHam(Ham_Spawn, "player", "fwSpawn_Miny", 1); register_forward(FM_PlayerPreThink, "fwPrethink_AutoBH"); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public plugin_precache() { precache_model(modelMiny); sprite_blast_miny = precache_model("sprites/dexplo.spr"); } public client_disconnect(id) { new entMiny = find_ent_by_class(0, "mine"); while(entMiny > 0) { if(entity_get_edict(entMiny, EV_ENT_owner) == id) remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_C)) { client_print(id, print_chat, "[Admiral] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 100); entity_set_float(id, EV_FL_gravity, 200.0/800.0); ilosc_min_gracza[id] = 4; give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) { set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255); entity_set_float(id, EV_FL_gravity, 1.0); ma_klase[id] = false; } public cod_class_skill_used(id) { if (!ilosc_min_gracza[id]) { client_print(id, print_center, "Wykorzystales juz wszystkie miny!"); } else { ilosc_min_gracza[id]--; new Float:origin[3]; entity_get_vector(id, EV_VEC_origin, origin); new ent = create_entity("info_target"); entity_set_string(ent ,EV_SZ_classname, "mine"); entity_set_edict(ent ,EV_ENT_owner, id); entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); entity_set_origin(ent, origin); entity_set_int(ent, EV_INT_solid, SOLID_BBOX); entity_set_model(ent, modelMiny); entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); drop_to_floor(ent); set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50); } } public fwSpawn_Grawitacja(id) { if(ma_klase[id]) entity_set_float(id, EV_FL_gravity, 200.0/800.0); } public fwSpawn_Miny(id) { if(is_user_alive(id)) ilosc_min_gracza[id] = 4; } public DotykMiny(ent, id) { if(!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); if (get_user_team(attacker) != get_user_team(id)) { new Float:fOrigin[3]; entity_get_vector( ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast_miny); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 70.0, 0.8, ent, (1<<24)); } remove_entity(ent); } } public NowaRunda_Miny() { new entMiny = find_ent_by_class(-1, "mine"); while(entMiny > 0) { remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public fwPrethink_AutoBH(id) { if(!ma_klase[id]) return PLUGIN_CONTINUE if (pev(id, pev_button) & IN_JUMP) { new flags = pev(id, pev_flags) if (flags & FL_WATERJUMP) return FMRES_IGNORED; if ( pev(id, pev_waterlevel) >= 2 ) return FMRES_IGNORED; if ( !(flags & FL_ONGROUND) ) return FMRES_IGNORED; new Float:velocity[3]; pev(id, pev_velocity, velocity); velocity[2] += 250.0; set_pev(id, pev_velocity, velocity); set_pev(id, pev_gaitsequence, 6); } return FMRES_IGNORED; } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_GALIL && damagebits & DMG_BULLET) cod_inflict_damage(idattacker, this, 15.0, 0.5, idinflictor, damagebits); if(get_user_weapon(idattacker) == CSW_AWP && damage > 20.0) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; }