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/* Fisier descarcat de pe http://CsMioveni.fforum.biz */ #include <amxmodx> #include <cstrike> #include <engine> #include <csx> #include <xs> #define MAX_PLAYERS 32 new DEFUSING_SOUND[] = "weapons/c4_click.wav" new g_NumberID = 0 new g_iRandomNumbers[11] new g_Defusing[MAX_PLAYERS+1] new Float:g_fDelay[MAX_PLAYERS+1] new cvar_restrict, cvar_numbers, cvar_wallplant static const PLUGIN_NAME[] = "Silly C4" static const PLUGIN_AUTHOR[] = "Cheap_Suit" static const PLUGIN_VERSION[] = "1.1" public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_cvar(PLUGIN_NAME, PLUGIN_VERSION, FCVAR_SPONLY|FCVAR_SERVER) register_event("BarTime", "Event_BarTime", "b", "1=0") cvar_numbers = register_cvar("amx_sc_rannumber", "1") cvar_restrict = register_cvar("amx_sc_removeres", "1") cvar_wallplant = register_cvar("amx_sc_wallplant", "1") } public plugin_precache() precache_sound(DEFUSING_SOUND) public Event_BarTime(id) if(g_Defusing[id]) { g_NumberID = 0 g_Defusing[id] = 0 } public bomb_defused(id) { g_NumberID = 0 g_Defusing[id] = 0 } public bomb_defusing(id) { if(get_pcvar_num(cvar_restrict)) entity_set_float(id, EV_FL_maxspeed, 240.0) g_Defusing[id] = 1 } public bomb_planting(id) if(get_pcvar_num(cvar_restrict)) entity_set_float(id, EV_FL_maxspeed, 240.0) public bomb_planted(id) { if(!get_pcvar_num(cvar_wallplant)) return g_NumberID = 0 for(new i = 0; i < 11; ++i) g_iRandomNumbers[i] = rn() new Float:fOrigin[3] entity_get_vector(id, EV_VEC_origin, fOrigin) new Float:fVelocity[3] VelocityByAim(id, 54, fVelocity) if(fVelocity[2] < -28.0) return new Float:fTraceEnd[3] xs_vec_add(fVelocity, fOrigin, fTraceEnd) new Float:fTraceResult[3] trace_line(id, fOrigin, fTraceEnd, fTraceResult) new Float:fNormal[3] if(trace_normal(id, fOrigin, fTraceEnd, fNormal) < 1) return new c4 = -1 while((c4 = find_ent_by_model(c4, "grenade", "models/w_c4.mdl"))) { if(entity_get_int(c4, EV_INT_movetype) == MOVETYPE_FLY || (get_entity_flags(c4) & FL_ONGROUND)) continue entity_set_int(c4, EV_INT_movetype, MOVETYPE_FLY) new Float:fNewOrigin[3] fNewOrigin[0] = fTraceResult[0] + (fNormal[0] * -0.01) fNewOrigin[1] = fTraceResult[1] + (fNormal[1] * -0.01) fNewOrigin[2] = fTraceResult[2] + fNormal[2] + 8.000 entity_set_origin(c4, fNewOrigin) new Float:fAngles[3] vector_to_angle(fNormal, fAngles) fAngles[0] -= 180.0, fAngles[1] -= 90.0, fAngles[2] -= 90.0 entity_set_vector(c4, EV_VEC_angles, fAngles) } } public client_PreThink(id) { if(!get_pcvar_num(cvar_numbers) || !is_user_alive(id) || !g_Defusing[id]) return PLUGIN_CONTINUE if(g_fDelay[id] + get_delay(id) < get_gametime()) { g_NumberID += 1 client_cmd(id, "spk %s", DEFUSING_SOUND) g_fDelay[id] = get_gametime() } set_hudmessage(255, 255, 255, -1.0, 0.4, 0, 0.0, 10.0, 0.0, 0.0, 2) switch(g_NumberID) { case 1: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn()) case 2: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn()) case 3: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), rn(), rn(), rn(), rn(), rn(), rn(), rn(), rn()) case 4: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), rn(), rn(), rn(), rn(), rn(), rn(), rn()) case 5: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), rn(), rn(), rn(), rn(), rn(), rn()) case 6: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), rn(), rn(), rn(), rn(), rn()) case 7: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), rn(), rn(), rn(), rn()) case 8: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), n(7), rn(), rn(), rn()) case 9: show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), n(7), n(8), rn(), rn()) case 10:show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), n(7), n(8), n(9), rn()) case 11:show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), n(7), n(8), n(9),n(10)) default:show_hudmessage(id, "%d%d%d%d%d%d%d%d%d%d%d", n(0), n(1), n(2), n(3), n(4), n(5), n(6), n(7), n(8), n(9),n(10)) } return PLUGIN_CONTINUE } stock rn() return random_num(0, 9) stock n(value) return g_iRandomNumbers[value] stock Float:get_delay(id) return cs_get_user_defuse(id) ? 0.4999 : 0.9999 /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{ rtf1 ansi ansicpg1252 deff0 deflang1033{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard f0 fs16 n par } */