sma :
#include <amxmodx> new const sounds_ct[][] = {"sound/misc/SparkBF2/BF201.mp3","sound/misc/SparkBF2/BF202.mp3","sound/misc/SparkBF2/BF203.mp3","sound/misc/SparkBF2/BF204.mp3","sound/misc/SparkBF2/BF205.mp3","sound/misc/SparkBF2/BF211.mp3"} new const sounds_terro[][] = {"sound/misc/SparkBF2/BF206.mp3","sound/misc/SparkBF2/BF207.mp3","sound/misc/SparkBF2/BF208.mp3","sound/misc/SparkBF2/BF209.mp3","sound/misc/SparkBF2/BF210.mp3","sound/misc/SparkBF2/BF212.mp3"} public plugin_init() { register_plugin("RoundSoundy","1","Sal") register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin") register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin") } public plugin_precache() { new i ; for(i = 0; i < sizeof sounds_ct; i++) precache_generic(sounds_ct[i]) new u for(u = 0; u < sizeof sounds_terro; u++) precache_generic(sounds_terro[u]) } public ct() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] ) } public terro() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] ) }
Wyciełem WavePad'em i .mp3 zrobiłem przez FormatFactory , muza się sciąga ale nie działa..
Pliki ładnie wrzucone na FastDL jak i w cstrike na serwerze.. Dodam że mam już roundsound z tym sma tylko bez folderu SparkBF2 i ładnie śmiga a nutki nazwane są dk
Użytkownik DriveR.` edytował ten post 24.04.2012 12:22