Nadal jest ten błąd mógłby ktos mi to napisac?
public RoundStart(){
for (new i=0; i < 33; i++){
if(is_user_connected(i))
if(player_class[i] == Baal) {
zmiana_skinu[i] = random(5)
if(zmiana_skinu[i] == 1) {
changeskin(i,0)
ColorChat(i, TEAM_COLOR, "Wygladasz jak przeciwnik!")
}
else
changeskin(i,1)
}
else
zmiana_skinu[i] = 0
used_item[i] = false
naswietlony[i] = 0;
losowe_itemy[i] = 0
uzyl_przedmiot[i] = 0
DemageTake1[i]=1
count_jumps(i)
give_knife(i)
JumpsLeft[i]=JumpsMax[i]
kill_all_entity("przedmiot")
if(player_class[i] == Nekromanta) g_haskit[i]=1
else g_haskit[i]=0
if(player_class[i] == Hunter)
{
fm_give_item(i,"weapon_deagle")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
}
if(player_class[i] == Skoczek)
{
fm_give_item(i,"weapon_deagle")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"weapon_ak47")
fm_give_item(i,"ammo_762nato")
fm_give_item(i,"ammo_762nato")
fm_give_item(i,"ammo_762nato")
fm_give_item(i,"ammo_762nato")
}
if(player_class[i] == Zniewolony)
{
fm_give_item(i,"weapon_m4a1")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
}
if(player_class[i] == SniegowyTulacz)
{
fm_give_item(i,"weapon_famas")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
fm_give_item(i,"ammo_556nato")
}
if(player_class[i] == Pijawka)
{
fm_give_item(i,"weapon_awp")
fm_give_item(i,"ammo_338magnum")
fm_give_item(i,"ammo_338magnum")
fm_give_item(i,"ammo_338magnum")
fm_give_item(i,"ammo_338magnum")
}
if(player_class[i] == Zgniatacz)
{
fm_give_item(i,"weapon_p90")
fm_give_item(i,"ammo_57mm")
fm_give_item(i,"ammo_57mm")
fm_give_item(i,"ammo_57mm")
}
if(player_class[i] == Imp)
{
fm_give_item(i,"weapon_hegrenade")
fm_give_item(i,"weapon_flashbang")
fm_give_item(i,"weapon_flasgbang")
fm_give_item(i,"weapon_smokegrenade")
}
if(player_class[i] == Baal)
{
fm_give_item(i,"weapon_m3")
fm_give_item(i,"ammo_buckshot")
fm_give_item(i,"ammo_buckshot")
fm_give_item(i,"ammo_buckshot")
fm_give_item(i,"ammo_buckshot")
fm_give_item(i,"ammo_buckshot")
}
if(player_class[i] == Diablo)
{
fm_give_item(i,"weapon_elite")
fm_give_item(i,"ammo_9mm")
fm_give_item(i,"ammo_9mm")
fm_give_item(i,"ammo_9mm")
fm_give_item(i,"ammo_9mm")
fm_give_item(i,"ammo_9mm")
fm_give_item(i,"ammo_9mm")
}
if(player_class[i] == Hefasto)
{
fm_give_item(i,"weapon_hegrenade")
fm_give_item(i,"weapon_deagle")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
fm_give_item(i,"ammo_50ae")
}
golden_bulet[i]=0
c_ulecz[i] = false
if(player_class[i] == Duriel) ilosc_rakiet_gracza[i]=3
else if(player_class[i] == Griswold) ilosc_rakiet_gracza[i]=2
else if(player_class[i] == Demonolog) ilosc_rakiet_gracza[i]=3
if(player_class[i] == Zgniatacz)
{
ilosc_blyskawic[i]=3;
poprzednia_blyskawica[i]=0
}
else if(player_class[i] == SniegowyTulacz)
{
ilosc_blyskawic[i]=3;
poprzednia_blyskawica[i]=0
}
else if(player_class[i] == Kowal)
{
ilosc_blyskawic[i]=3;
poprzednia_blyskawica[i]=0
}
//else ilosc_rakiet_gracza[i]=0
/*if(player_class[i] == Zgniatacz) ilosc_dynamitow_gracza[i]=1
else if(player_class[i] == SniegowyTulacz) ilosc_dynamitow_gracza[i]=1
else if(player_class[i] == Kowal) ilosc_dynamitow_gracza[i]=1*/
//else ilosc_rakiet_gracza[i]=0
invisible_cast[i]=0
niewidka[i] = 0
mana_gracza[i]=(race_heal[player_class[i]]+player_intelligence[i]+player_lvl[i])
ultra_armor[i]=0
lustrzany_pocisk[i]=0
num_shild[i]=2+floatround(player_intelligence[i]/25.0,floatround_floor)
set_renderchange(i)
if(is_user_connected(i)&&player_item_id[i]==66)
{
changeskin(i,0)
}
}
kill_all_entity("throwing_knife")
Bot_Setup()
ghost_check = false
check_class()
use_addtofullpack = false
}