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Prośba o przerobienie skila Rock_slide

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koko12's Photo koko12 25.01.2012

Witam chcialbym zeby ktos mi przerobil ten o to skill :


public Rock_Slide(id, skill, prop)
{
new Float:f_aimvec[3], Ent
new rockammount = 1+(SkillLevel(id, skill) / ROCK_SLIDE_LEVEL)

get_user_origin(id, origin[id]);
get_user_origin(id, aim[id], 3);

if(-1>aim[id][0]-origin[id][0]>1) //only change it if they are at least that far away
aim[id][0] += ( ( aim[id][0] - origin[id][0] > 0 ) ? -1 : 1 );
if(-1>aim[id][1]-origin[id][1]>1) //only change it if they are at least that far away
aim[id][1] += ( ( aim[id][1] - origin[id][1] > 0 ) ? -1 : 1 );
if(-1>aim[id][2]-origin[id][2]>1) //only change it if they are at least that far away
aim[id][2] += ( ( aim[id][2] - origin[id][2] > 0 ) ? -1 : 1 );
else
aim[id][2] += 40;

for(new i=0; i<rockammount; i++){
Ent = fm_create_entity("info_target")

if (!Ent) continue

set_pev(Ent, pev_classname, "pokemod_ent")
set_pev(Ent, pev_owner, id)

IVecFVec(aim[id], f_aimvec)
f_aimvec[0] += random_float(-100.0,100.0)
f_aimvec[1] += random_float(-100.0,100.0)

fm_entity_set_origin(Ent, f_aimvec)

ChangeToBoulder(Ent, skill)
set_pev(Ent, pev_velocity, Float:{0.0,0.0,1000.0})

set_task(0.1, "CheckBoulder", Ent)
}
return SKILL_USED
}

Chcialbym zeby glazy od tego skila były pomarańczowy-czerwone
i zeby Podpalały.


koko Dziekuje i pozdrawiam
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