shop cod
totoff
14.01.2012
hello,
Ican not compilethe pluginbecause it doesnotdropitemconnai
We need toincludeacod?
Who canfix itplease thank you
help me please
Ican not compilethe pluginbecause it doesnotdropitemconnai
We need toincludeacod?
Who canfix itplease thank you
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Shop MW Mod"
#define VERSION "1.0"
#define AUTHOR "cagnois"
information_item_player[33][64]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /shop","menu")
}
public menu(id)
{
if(is_user_alive(id))
{
new Menu = menu_create("[SHOP MENU] :", "montrer_menu")
menu_additem(Menu, "\ Gravitee [3.000 $]", "1", 0)
menu_additem(Menu, "\ Grenade HE [3.000 $]", "2", 0)
menu_additem(Menu, "\ Grenade Flash [2.00 $]", "3", 0)
menu_additem(Menu, "\ Grenade Fumigene [4.000 $]", "4", 0)
menu_additem(Menu, "\ Item aleatoire 1 round [16000 $]", "5", 0)
menu_additem(Menu, "\ 50 EXP [16000 $]", "6", 0)
menu_additem(Menu, "\ 100 ARMURE [8000 $]", "7", 0)
menu_setprop(Menu,MPROP_EXITNAME,"Sortir")
menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, Menu, 0)
}
}
public montrer_menu(id, Menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(Menu)
return PLUGIN_HANDLED
}
// variables
new iData[6];
new iAccess;
new iCallback;
new iName[64];
menu_item_getinfo(Menu, item, iAccess, iData, 5, iName, 63, iCallback)
switch (str_to_num(iData))
{
case 1:
{
if(cs_get_user_money(id) < 3000)
{
client_print( id, print_chat,"Vous n'avez pas assez d'argent pour acheter de la gravitee",id, "SHOP_ITEM_LOST");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 3000);
set_user_gravity( id, 0.25)
client_print( id, print_chat,"Vous avez de la gravitee.",id, "SHOP_ITEMT_1");
}
}
case 2:
{
if(cs_get_user_money(id) < 6000)
{
client_print( id, print_chat,"Vous n'avez pas assez d'argent pour acheter cet item.",id, "SHOP_ITEM_LOST");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 3000);
give_item(id, "weapon_hegrenade")
client_print( id, print_chat,"Vous avez achete une HE.",id, "SHOP_ITEMT_1");
}
}
case 3:
{
if(cs_get_user_money(id) < 2000)
{
client_print(id, print_chat,"Vous n'avez pas assez d'argent pour acheter cet item.",id, "SHOP_ITEM_LOST");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 2000);
give_item(id, "weapon_flashbang")
client_print( id, print_chat,"Vous avez achete une flash.",id, "SHOP_ITEMT_2");
}
}
case 4:
{
if(cs_get_user_money(id) < 4000)
{
client_print( id, print_chat,"Vous n'avez pas assez d'argent pour acheter cet item.",id, "SHOP_ITEM_LOST");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 4000);
give_item(id, "weapon_smokegrenade")
client_print( id, print_chat,"Vous avez achete une smoke.",id, "SHOP_ITEMT_3");
}
}
case 5:
{
if(cs_get_user_money(id) < 16000)
{
client_print(id, print_chat, "Vous n'avez pas assez d'argent pour acheter cet item");
}
else
{
switch(information_item_player[id][0])
{
case 0: dropitem=0;
case 1: dropitem=1;
case 2: dropitem=2;
case 3: dropitem=3;
case 4: dropitem=4;
case 5: dropitem=5;
case 6: dropitem=6;
case 7: dropitem=7;
case 8: dropitem=8;
case 9: dropitem=9;
case 10: dropitem=10;
case 11: dropitem=11;
case 12: dropitem=12;
case 13: dropitem=13;
case 14: dropitem=14;
case 15: dropitem=15;
case 16: dropitem=16;
case 17: dropitem=17;
case 18: dropitem=18;
case 19: dropitem=19;
case 20: dropitem=20;
case 21: dropitem=21;
case 22: dropitem=22;
case 23: dropitem=23;
case 24: dropitem=24;
case 25: dropitem=25;
case 26: dropitem=26;
case 27: dropitem=27;
case 28: dropitem=28;
}
new Menu3 = menu_create("[ITEM SHOP]", "item_menu")
menu_additem(Menu3, "\ Voile du Ninja", "1", 0)
menu_additem(Menu3, "\ Grenade Mysterieuse", "2", 0)
menu_additem(Menu3, "\ Couteau Commando", "3", 0)
menu_additem(Menu3, "\ AWP Sniper", "4", 0)
menu_additem(Menu3, "\ Morphine", "5", 0)
menu_setprop(Menu3,MPROP_EXITNAME,"Sortir")
menu_setprop(Menu3, MPROP_EXIT, MEXIT_ALL)
menu_display(id, Menu3, 0);
}
}
case 6:
{
if(cs_get_user_money(id) < 16000)
{
client_print( id, print_chat,"Vous n'avez pas assez d'argent pour acheter cet item.",id, "SHOP_ITEM_LOST");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
experience_player[id]+=50;
client_print( id, print_chat,"Vous avez achete 50 EXP.",id, "SHOP_ITEMT_7");
}
}
case 7:
{
if(cs_get_user_money(id) < 8000)
{
client_print( id, print_chat,"Vous n'avez pas assez d'argent pour acheter cet item.");
return PLUGIN_HANDLED;
}
else
{
cs_set_user_money(id,cs_get_user_money(id) - 8000);
set_user_armor(id, get_user_armor(id) + 100);
client_print(id, print_chat,"Vous avez achete +100 d'armure.");
}
}
}
return PLUGIN_HANDLED
}
public item_menu(id, Menu3, item)
{
if (item == MENU_EXIT)
{
menu_destroy(Menu3)
return PLUGIN_HANDLED
}
// variables
new iData[6];
new iAccess;
new iCallback;
new iName[64];
menu_item_getinfo(Menu3, item, iAccess, iData, 5, iName, 63, iCallback)
switch (str_to_num(iData))
{
case 1:
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
information_item_player[id][0]=6;
ifdrop[id]=1;
information_item_player[id][1] = random_num(100, 150);
set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 40);
client_print(id, print_chat, "Vous avez achete l'item Voile du Ninja");
}
case 2:
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
information_item_player[id][0]=10;
give_item(id, "weapon_hegrenade");
ifdrop[id]=1;
client_print(id, print_chat, "Vous avez achete l'item Grenade Mysterieuse");
}
case 3:
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
information_item_player[id][0]=8;
ifdrop[id]=1;
client_print(id, print_chat, "Vous avez achete l'item Couteau Commando");
}
case 4:
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
information_item_player[id][0]=13;
give_item(id, "weapon_awp");
ifdrop[id]=1;
client_print(id, print_chat, "Vous avez achete l'item AWP SNIPER");
}
case 5:
{
cs_set_user_money(id,cs_get_user_money(id) - 16000);
information_item_player[id][0]=7;
ifdrop[id]=1;
client_print(id, print_chat, "Vous avez achete l'item Morphine");
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1036\\ f0\\ fs16 \n\\ par }
*/
help me please