public write_hud(id) { if (player_lvl[id] == 0) player_lvl[id] = 1 new tpstring[1024] new Float:xp_now new Float:xp_need new Float:perc if (last_update_xp[id] == player_xp[id]) { perc = last_update_perc[id] } else { //Calculate percentage of xp required to level if (player_lvl[id] == 1) { xp_now = float(player_xp[id]) xp_need = float(LevelXP[player_lvl[id]]) perc = xp_now*100.0/xp_need } else { xp_now = float(player_xp[id])-float( LevelXP[player_lvl[id]-1]) xp_need = float(LevelXP[player_lvl[id]])-float(LevelXP[player_lvl[id]-1]) perc = xp_now*100.0/xp_need } } last_update_xp[id] = player_xp[id] last_update_perc[id] = perc if(player_class[id]!=Paladyn) { set_hudmessage(255, 255, 255, 0.03, 0.20, 0, 6.0, 1.0) show_hudmessage(id, "Zycie: %i^nKlasa: %s^nPoziom: %i (%0.0f%s)^nPrzedmiot: %s^nWytrzymalosc: %i",get_user_health(id), Race[player_class[id]], player_lvl[id], perc,"%%", player_item_name[id],item_durability[id]) } else { set_hudmessage(255, 255, 255, 0.03, 0.20, 0, 6.0, 1.0) show_hudmessage(id, "Zycie: %i^nKlasa: %s^nPoziom: %i^n(%0.0f%s)^nSkoki: %i/%i^nPrzedmiot: %s^nWytrzymalosc: %i",get_user_health(id), Race[player_class[id]], player_lvl[id], perc,"%%",JumpsLeft[id],JumpsMax[id], player_item_name[id], item_durability[id]) } message_begin(MSG_ONE,gmsgStatusText,{0,0,0}, id) write_byte(0) write_string(tpstring) message_end() }
Korzystałem z tego poradnika
http://amxx.pl/topic...i-jak-w-codzie/
I mam problem bo nie pokazuje mi calej ilosci hp w tym chudzie ...
Tylko max do 1099 ;/.
proszę o pomoc
Można zamknąć temat albo usunąć . Poradziłem sobie .