public DeathMsg() { new kid = read_data(1) //zabojca new vid = read_data(2) // ofiara new hs = read_data(3) // ofiara if(cs_get_user_team(kid)==CS_TEAM_CT && cs_get_user_team(vid)==CS_TEAM_T){ DajExp(kid,get_pcvar_num(pcvar_exp_kill_tt)); set_user_health(kid,get_user_health(kid)+(wampiryzm[kid]*2)); new name[64]; get_user_name(vid,name,charsmax(name)); ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za zabicie ^x03%s",get_pcvar_num(pcvar_exp_kill_tt),name) if(hs == 1){ DajExp(kid,get_pcvar_num(pcvar_exp_hs)); ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za hs'a",get_pcvar_num(pcvar_exp_hs)) } } else if(cs_get_user_team(kid)==CS_TEAM_T && cs_get_user_team(vid)==CS_TEAM_CT){ DajExp(kid,get_pcvar_num(pcvar_exp_kill_ct)); set_user_health(kid,get_user_health(kid)+(wampiryzm[kid]*2)); new name[64]; get_user_name(vid,name,charsmax(name)); ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za zabicie ^x03%s",get_pcvar_num(pcvar_exp_kill_ct),name) if(hs == 1){ DajExp(kid,get_pcvar_num(pcvar_exp_hs)); ColorChat(kid,RED,"[EXP] ^x01Zdobyles ^x03%d^x01 expa za hs'a",get_pcvar_num(pcvar_exp_hs)) } } ShowHUD(kid); }
A także :
public Koniec_Rundy() { for(new i = 1;i<33;i++) { if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_CT){ DajExp(i,get_pcvar_num(pcvar_exp_round)); //ColorChat(i,GREEN,"^x03 Dostales %d expa za przezycie",get_pcvar_num(pcvar_exp_round)); set_hudmessage(random_num(0,255), random_num(0,255),random_num(0,255), -1.0, -1.0, 0, 6.0, 5.0, 0.0, 0.0, -1) show_hudmessage(i,"Dostales %d expa za przezycie",get_pcvar_num(pcvar_exp_round)); ShowHUD(i); } } }
Z gory dzięki
Użytkownik Najkon edytował ten post 29.11.2011 18:52