Prośba o zkompilowanie
m0nkey
19.11.2011
Siemka, mam problem z kompilacją pluginu, chciałbym was prosić o zkompilowanie go
Z góry dziękuję i odwdzięczę się plusikiem
#include <amxmodx> #include <hamsandwich> #include <fun> #include <cstrike> #include <fakemeta> #include <engine> new const gNazwaPluginu[] = "holyvip"; new const gWersjaPluginu[] = "1.0"; new const gAutorPluginu[] = "m0nkey"; #define ADMIN_VIP ADMIN_LEVEL_H #define SCOREATTRIB_NONE 0 #define SCOREATTRIB_DEAD (1<<0) #define SCOREATTRIB_BOMB (1<<1) #define SCOREATTRIB_VIP (1<<2) new bool:moze_skoczyc[33]; public plugin_init() { register_plugin("VIP", "1.0", "Screeaam..") register_plugin("VIP", "0.0.1", "Exolent"); register_message(get_user_msgid("ScoreAttrib"), "msgScoreAttrib"); RegisterHam(Ham_Spawn, "player", "Spawned", 1); register_event("DeathMsg", "DeathMsg", "a") register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib"); register_forward(FM_CmdStart, "CmdStart"); } public plugin_precache() public msgScoreAttrib( const MsgId, const MsgType, const MsgDest ) public MessageScoreAttrib(iMsgID, iDest, iReceiver) { static id; id = get_msg_arg_int( 1 ); if( ( get_user_flags( id ) & VIP ) && !get_msg_arg_int( 2 )) { set_msg_arg_int( 2, ARG_BYTE, ( 1 << 2 ) ); } new iPlayer = get_msg_arg_int(1); if( is_user_connected(iPlayer) && (get_user_flags(iPlayer) & ADMIN_VIP)) { set_msg_arg_int( 2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD); } } public Spawned(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED; if(get_user_flags(id) & ADMIN_VIP) { set_user_health(id, 150); set_user_armor(id, 100); moze_skoczyc[id] = true; } return PLUGIN_CONTINUE; } public DeathMsg() { new kid = read_data(1); new hs = read_data(3); if(get_user_flags(kid) & ADMIN_VIP) { message_begin(MSG_ALL,85) write_byte(kid) write_short(get_user_frags(kid)) write_short(get_user_deaths(kid)) write_short(0) write_short(get_user_team(kid)) message_end() } } public CmdStart(id, uc_handle) { if(!is_user_alive(id)) return FMRES_IGNORED; new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && moze_skoczyc[id] && (get_user_flags(id) & ADMIN_VIP)) { moze_skoczyc[id] = false; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id, pev_velocity,velocity); } else if(flags & FL_ONGROUND) moze_skoczyc[id] = true; return FMRES_IGNORED; } }
Z góry dziękuję i odwdzięczę się plusikiem
Kapucha112
20.11.2011
#include <amxmodx>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#include <fakemeta>
#include <engine>
#define ADMIN_VIP ADMIN_LEVEL_H
#define SCOREATTRIB_NONE 0
#define SCOREATTRIB_DEAD (1<<0)
#define SCOREATTRIB_BOMB (1<<1)
#define SCOREATTRIB_VIP (1<<2)
new bool:moze_skoczyc[33];
public plugin_init() {
register_plugin("VIP", "1.0", "Screeaam..")
RegisterHam(Ham_Spawn, "player", "Spawned", 1);
register_event("DeathMsg", "DeathMsg", "a")
register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib");
register_forward(FM_CmdStart, "CmdStart");
}
public MessageScoreAttrib(iMsgID, iDest, iReceiver)
{
static id;
id = get_msg_arg_int( 1 );
if( ( get_user_flags( id ) & ADMIN_VIP ) && !get_msg_arg_int( 2 ))
{
set_msg_arg_int( 2, ARG_BYTE, ( 1 << 2 ) );
}
new iPlayer = get_msg_arg_int(1);
if( is_user_connected(iPlayer) && (get_user_flags(iPlayer) & ADMIN_VIP))
{
set_msg_arg_int( 2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD);
}
}
public Spawned(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED;
if(get_user_flags(id) & ADMIN_VIP)
{
set_user_health(id, 150);
set_user_armor(id, 100);
moze_skoczyc[id] = true;
}
return PLUGIN_CONTINUE;
}
public DeathMsg()
{
new kid = read_data(1);
if(get_user_flags(kid) & ADMIN_VIP)
{
message_begin(MSG_ALL,85)
write_byte(kid)
write_short(get_user_frags(kid))
write_short(get_user_deaths(kid))
write_short(0)
write_short(get_user_team(kid))
message_end()
}
}
public CmdStart(id, uc_handle)
{
if(!is_user_alive(id))
return FMRES_IGNORED;
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && moze_skoczyc[id] && (get_user_flags(id) & ADMIN_VIP))
{
moze_skoczyc[id] = false;
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id, pev_velocity,velocity);
}
else if(flags & FL_ONGROUND)
moze_skoczyc[id] = true;
return FMRES_IGNORED;
}
Ostry zlepek pluginów ;x
Masz, nie testowałem po prostu zlikwidowałem błędy i usunąłem kod którego nie używałeś.