Zwracam sie do Szanownych Uzytkownikow z prosba o pomoc.
Otoz posiadam serwer dedykowany na ktorym uruchomiony jest serwer oparty o zombie plague. Niestety, serwer czesto i gesto sie crashuje uniemozliwiajac jego pelne zaludnienie, w koncu kto by chcial grac na wieszajacym sie serwerze?
Debug po stronie amxx nie wykazuje zadnych anomalii, nie mam error logow.
Przed crashami w konsoli serwera wyswietlanych jest duzo bledow.
PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 Too many entities in visible packet list. PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. Too many entities in visible packet list. PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 PM Got a velocity too low on 2 Too many entities in visible packet list.
Przed samym crashem
Warning: Ignoring unreliable datagram for isiek, would overflow Warning: Ignoring unreliable datagram for isiek, would overflow Warning: Ignoring unreliable datagram for isiek, would overflow Warning: Ignoring unreliable datagram for isiek, would overflow Warning: Ignoring unreliable datagram for isiek, would overflow Warning: Ignoring unreliable datagram for isiek, would overflow SZ_GetSpace: overflow on isiek ./hlds_run: line 321: 32295 Naruszenie ochrony pamięci $HL_CMD
Co moze byc powodem?
Z gory dziekuje za pomoc.
Pozdrawiam.