Edytowany plugin nie dziala.
Avatar
19.06.2011
Witam
Mam problem z jednym pluginem.
Po tym jak go samemu edytowalem to nie chce sie w ogóle wyswietlac.
a orginal to
Chcialem zeby nie wyswietal mapy, proszę o pomoc bo nie wiem gdzie zle edytowalem.
Thx
Mam problem z jednym pluginem.
Po tym jak go samemu edytowalem to nie chce sie w ogóle wyswietlac.
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <colorchat>
#define PLUGIN "Best player"
#define VERSION "0.4"
#define AUTHOR "Sebul"
new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin");
register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in");
cvar_frags_multi = register_cvar("amx_frags_multi", "1.5");
cvar_round = register_cvar("amx_number_round", "5");
g_MaxPlayers = get_maxplayers();
}
public round_begin() RoundNumber = 0;
public pokaz_staty() {
RoundNumber++;
new ile_rund = get_pcvar_num(cvar_round);
if(RoundNumber > ile_rund) {
RoundNumber = ile_rund;
new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony;
new Float:mnoznik = get_pcvar_float(cvar_frags_multi);
new index, name[32], kills, death;
for(new i=1; i<=g_MaxPlayers; i++) {
if(!is_user_connected(i) || is_user_bot(i)) continue;
zabojstwa = get_user_frags(i)*mnoznik;
zgony = cs_get_user_deaths(i);
bilans = zabojstwa-zgony;
if(zabojstwa > 0 && fragi < bilans) {
fragi = bilans;
index = i;
}
}
if(is_user_connected(index)) {
get_user_name(index, name, 31);
kills = get_user_frags(index);
death = cs_get_user_deaths(index);
ColorChat(0, TEAM_COLOR, "[%s]^x04 %s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", name, kills, death);
}
else ColorChat(0, TEAM_COLOR, "[%s]^x01 Brak prowadzacego w grze");
}
}
a orginal to
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <colorchat>
#define PLUGIN "Best player"
#define VERSION "0.4"
#define AUTHOR "Sebul"
new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers, MapName[32];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin");
register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in");
cvar_frags_multi = register_cvar("amx_frags_multi", "1.5");
cvar_round = register_cvar("amx_number_round", "5");
g_MaxPlayers = get_maxplayers();
get_mapname(MapName, 31);
}
public round_begin() RoundNumber = 0;
public pokaz_staty() {
RoundNumber++;
new ile_rund = get_pcvar_num(cvar_round);
if(RoundNumber > ile_rund) {
RoundNumber = ile_rund;
new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony;
new Float:mnoznik = get_pcvar_float(cvar_frags_multi);
new index, name[32], kills, death;
for(new i=1; i<=g_MaxPlayers; i++) {
if(!is_user_connected(i) || is_user_bot(i)) continue;
zabojstwa = get_user_frags(i)*mnoznik;
zgony = cs_get_user_deaths(i);
bilans = zabojstwa-zgony;
if(zabojstwa > 0 && fragi < bilans) {
fragi = bilans;
index = i;
}
}
if(is_user_connected(index)) {
get_user_name(index, name, 31);
kills = get_user_frags(index);
death = cs_get_user_deaths(index);
ColorChat(0, TEAM_COLOR, "[%s]^x04 %s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", MapName, name, kills, death);
}
else ColorChat(0, TEAM_COLOR, "[%s]^x01 Brak prowadzacego w grze", MapName);
}
}
Chcialem zeby nie wyswietal mapy, proszę o pomoc bo nie wiem gdzie zle edytowalem.
Thx
adanos
20.06.2011
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <colorchat>
#define PLUGIN "Best player"
#define VERSION "0.4"
#define AUTHOR "Sebul"
new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers, MapName[32];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin");
register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in");
cvar_frags_multi = register_cvar("amx_frags_multi", "1.5");
cvar_round = register_cvar("amx_number_round", "5");
g_MaxPlayers = get_maxplayers();
get_mapname(MapName, 31);
}
public round_begin() RoundNumber = 0;
public pokaz_staty() {
RoundNumber++;
new ile_rund = get_pcvar_num(cvar_round);
if(RoundNumber > ile_rund) {
RoundNumber = ile_rund;
new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony;
new Float:mnoznik = get_pcvar_float(cvar_frags_multi);
new index, name[32], kills, death;
for(new i=1; i<=g_MaxPlayers; i++) {
if(!is_user_connected(i) || is_user_bot(i)) continue;
zabojstwa = get_user_frags(i)*mnoznik;
zgony = cs_get_user_deaths(i);
bilans = zabojstwa-zgony;
if(zabojstwa > 0 && fragi < bilans) {
fragi = bilans;
index = i;
}
}
if(is_user_connected(index)) {
get_user_name(index, name, 31);
kills = get_user_frags(index);
death = cs_get_user_deaths(index);
ColorChat(0, TEAM_COLOR, "%s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", MapName, name, kills, death);
}
else ColorChat(0, TEAM_COLOR, "Brak prowadzacego w grze", MapName);
}
}
Avatar
20.06.2011
Dziekuje za pomoc ale teraz cos zle jest calkiem..
Lecz teraz wyswietla mi sie tak:
de_dust2 prowadzi w grze z 65 fragami i 6 zgonam
Dalej mape wyswietla i teraz nie pokazuje gracza.
Lecz teraz wyswietla mi sie tak:
de_dust2 prowadzi w grze z 65 fragami i 6 zgonam
Dalej mape wyswietla i teraz nie pokazuje gracza.
;((
20.06.2011
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <cstrike> #include <colorchat> #define PLUGIN "Best player" #define VERSION "0.4" #define AUTHOR "Sebul" new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers, MapName[32]; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin"); register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in"); cvar_frags_multi = register_cvar("amx_frags_multi", "1.5"); cvar_round = register_cvar("amx_number_round", "5"); g_MaxPlayers = get_maxplayers(); get_mapname(MapName, 31); } public round_begin() RoundNumber = 0; public pokaz_staty() { RoundNumber++; new ile_rund = get_pcvar_num(cvar_round); if(RoundNumber > ile_rund) { RoundNumber = ile_rund; new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony; new Float:mnoznik = get_pcvar_float(cvar_frags_multi); new index, name[32], kills, death; for(new i=1; i<=g_MaxPlayers; i++) { if(!is_user_connected(i) || is_user_bot(i)) continue; zabojstwa = get_user_frags(i)*mnoznik; zgony = cs_get_user_deaths(i); bilans = zabojstwa-zgony; if(zabojstwa > 0 && fragi < bilans) { fragi = bilans; index = i; } } if(is_user_connected(index)) { get_user_name(index, name, 31); kills = get_user_frags(index); death = cs_get_user_deaths(index); ColorChat(0, TEAM_COLOR, "%s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", name, kills, death); } else ColorChat(0, TEAM_COLOR, "Brak prowadzacego w grze"); } }