Mam problem z jednym pluginem.
Po tym jak go samemu edytowalem to nie chce sie w ogóle wyswietlac.
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <colorchat>
#define PLUGIN "Best player"
#define VERSION "0.4"
#define AUTHOR "Sebul"
new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin");
register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in");
cvar_frags_multi = register_cvar("amx_frags_multi", "1.5");
cvar_round = register_cvar("amx_number_round", "5");
g_MaxPlayers = get_maxplayers();
}
public round_begin() RoundNumber = 0;
public pokaz_staty() {
RoundNumber++;
new ile_rund = get_pcvar_num(cvar_round);
if(RoundNumber > ile_rund) {
RoundNumber = ile_rund;
new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony;
new Float:mnoznik = get_pcvar_float(cvar_frags_multi);
new index, name[32], kills, death;
for(new i=1; i<=g_MaxPlayers; i++) {
if(!is_user_connected(i) || is_user_bot(i)) continue;
zabojstwa = get_user_frags(i)*mnoznik;
zgony = cs_get_user_deaths(i);
bilans = zabojstwa-zgony;
if(zabojstwa > 0 && fragi < bilans) {
fragi = bilans;
index = i;
}
}
if(is_user_connected(index)) {
get_user_name(index, name, 31);
kills = get_user_frags(index);
death = cs_get_user_deaths(index);
ColorChat(0, TEAM_COLOR, "[%s]^x04 %s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", name, kills, death);
}
else ColorChat(0, TEAM_COLOR, "[%s]^x01 Brak prowadzacego w grze");
}
}
a orginal to
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <colorchat>
#define PLUGIN "Best player"
#define VERSION "0.4"
#define AUTHOR "Sebul"
new RoundNumber = 0, cvar_round, cvar_frags_multi, g_MaxPlayers, MapName[32];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_event("SendAudio", "pokaz_staty", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin");
register_event("TextMsg", "round_begin", "a", "2&#Game_C", "2=#Game_will_restart_in");
cvar_frags_multi = register_cvar("amx_frags_multi", "1.5");
cvar_round = register_cvar("amx_number_round", "5");
g_MaxPlayers = get_maxplayers();
get_mapname(MapName, 31);
}
public round_begin() RoundNumber = 0;
public pokaz_staty() {
RoundNumber++;
new ile_rund = get_pcvar_num(cvar_round);
if(RoundNumber > ile_rund) {
RoundNumber = ile_rund;
new Float:fragi = -20.0, Float:bilans, Float:zabojstwa, zgony;
new Float:mnoznik = get_pcvar_float(cvar_frags_multi);
new index, name[32], kills, death;
for(new i=1; i<=g_MaxPlayers; i++) {
if(!is_user_connected(i) || is_user_bot(i)) continue;
zabojstwa = get_user_frags(i)*mnoznik;
zgony = cs_get_user_deaths(i);
bilans = zabojstwa-zgony;
if(zabojstwa > 0 && fragi < bilans) {
fragi = bilans;
index = i;
}
}
if(is_user_connected(index)) {
get_user_name(index, name, 31);
kills = get_user_frags(index);
death = cs_get_user_deaths(index);
ColorChat(0, TEAM_COLOR, "[%s]^x04 %s^x01 prowadzi w grze z^x03 %i^x01 fragami i^x03 %i^x01 zgonami", MapName, name, kills, death);
}
else ColorChat(0, TEAM_COLOR, "[%s]^x01 Brak prowadzacego w grze", MapName);
}
}
Chcialem zeby nie wyswietal mapy, proszę o pomoc bo nie wiem gdzie zle edytowalem.
Thx