linia 1251 to, daje :Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
diablo_200.sma(1198) : error 017: undefined symbol "skilltree"
diablo_200.sma(1233) : warning 217: loose indentation
diablo_200.sma(1237) : warning 217: loose indentation
diablo_200.sma(1237) : error 029: invalid expression, assumed zero
diablo_200.sma(1238) : warning 217: loose indentation
diablo_200.sma(1251) : error 017: undefined symbol "id"
diablo_200.sma(1251) : warning 215: expression has no effect
diablo_200.sma(1251) : warning 215: expression has no effect
diablo_200.sma(1251) : error 001: expected token: ";", but found ")"
diablo_200.sma(1251) : error 029: invalid expression, assumed zero
diablo_200.sma(1251) : fatal error 107: too many error messages on one line
Compilation aborted.
6 Errors.
if (player_class[i] == Ezreal){
fm_give_item(i, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
}
a 1198 :
[sma]public reset_skill(id)
{
client_print(id,print_chat,"Reset skill'ow")
player_point[id] = player_lvl[id]*2-2
player_intelligence[id] = 0
player_strength[id] = 0
player_agility[id] = 0
player_dextery[id] = 0
player_money[id] = 0
player_gravity[id] = 0
BoostRing(id)
BoostStats(id,player_b_extrastats[id])
skilltree(id)
set_speedchange(id)
set_gravitychange(id)
set_moneychange(id)
player_damreduction[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(player_agility[id])))/100)
}
Za poprawną odpowiedź nagrodze +