Round Sound
Sala8
04.12.2008
#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,3) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play misc/ms/hwdp") case 1: client_cmd(0,"mp3 play misc/ms/pieklo") case 2: client_cmd(0,"mp3 play misc/ms/seks-i-rap") case 3: client_cmd(0,"mp3 play misc/ms/to-my-polacy") } return PLUGIN_HANDLED } public ct_win() { new rand = random_num(0,3) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play misc/ms/dark") case 1: client_cmd(0,"mp3 play misc/ms/dis") case 2: client_cmd(0,"mp3 play misc/ms/helaas") case 3: client_cmd(0,"mp3 play misc/ms/mirt") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/ms/hwdp.mp3") precache_sound("misc/ms/pieklo.mp3") precache_sound("misc/ms/seks-i-rap.mp3") precache_sound("misc/ms/to-my-polacy.mp3") precache_sound("misc/ms/dark.mp3") precache_sound("misc/ms/dis.mp3") precache_sound("misc/ms/helaas.mp3") precache_sound("misc/ms/mirt.mp3") return PLUGIN_CONTINUE }
Powiedzcie mi proszę jak najszybciej co mam zrobic zeby muza na koniec rundy grala??? mam cos w tym zle ?? ona sie pobiera ale nie gra ...
Abes Mapper
05.12.2008
Spróbuj przerobić ten roundsound:
#include <amxmodx> new const sounds_ct[][] = {"sound/misc/mct1.mp3","sound/misc/mct2.mp3","sound/misc/mct3.mp3","sound/misc/mct4.mp3","sound/misc/mct5.mp3"} new const sounds_terro[][] = {"sound/misc/mtt1.mp3","sound/misc/mtt2.mp3","sound/misc/mtt3.mp3","sound/misc/mtt4.mp3","sound/misc/mtt5.mp3"} public plugin_init() { register_plugin("RoundSoundy","1","Sal") register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin") register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin") } public plugin_precache() { new i for(i = 0; i < sizeof sounds_ct; i++) precache_generic(sounds_ct[i]) new u for(u = 0; u < sizeof sounds_terro; u++) precache_generic(sounds_terro[u]) } public ct() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] ) } public terro() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] ) }
Sala8
06.12.2008
Ok dziala dzięki ,ale kurde ... nie slychac wtedy multi kill terrorist win da sie to naprawic ??
mgr inż. Pavulon
06.12.2008
Skoro to ma zastąpić terrorist win to nie będzie go słychać
za wyłączenie dźwięku odpowiadają linijki:
za wyłączenie dźwięku odpowiadają linijki:
client_cmd(0,"stopsound") client_cmd(0, "mp3 stop")ale z multikill'em to nie ma raczej za wiele wspólnego
Sala8
06.12.2008
Wszystko dziala thx jeszcze pytanko takie ostatnie .... niechce tylko z powodu jego robic tematu wiec ::: jak mam hpk to wyskakkuje ze mam immunitet ze sprawdzanie wylaczone .... ale to mnie tylko nie sprawdza czy wszystkich ??