Prosta przeróbka
Enzo
06.01.2011
Proszę o przerobienie
Usuwajac ten kolorowy ekran
Oraz dwie opcje
+50 HP
+100 kamizelki
Usuwajac ten kolorowy ekran
Oraz dwie opcje
+50 HP
+100 kamizelki
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <cstrike> #include <fakemeta_util> #define PLUGIN "New Plug-In" #define VERSION "1.0" #define AUTHOR "MisieQ" new bool:freezetime; new MaxPlayers; new vip[] = "t"; new gmsgScreenFade; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0"); register_logevent("LogEvent_Round_Start", 2, "0=World triggered", "1=Round_Start"); MaxPlayers = get_maxplayers(); } /* Funkcja od Sprawdzania Uprawnien(Flag) */ public has_flags(id,string[]) { new ret=1 new byte new len = strlen(string) new p_flag = get_user_flags(id) for(new i=0;i<=len;i++) { if(string[i]>='a' && string[i]<='z') byte = (1<<(string[i]-'a')) else if(string[i]>='A' && string[i]<='Z') byte = (1<<(string[i]-'A')) else if(string[i]==',' && ret==1) return 1 else if(string[i]==',') ret=1 if(byte!=0 && !(p_flag & byte)) ret=0 byte=0 } return ret } /* Blysk Ekranu przy dawaniu itemow i kasy */ public screen_flash(id,red,green,blue,alpha) { message_begin(MSG_ONE_UNRELIABLE, gmsgScreenFade, _, id); write_short(1<<12); write_short(1<<12); write_short(1<<12); write_byte(red); write_byte(green); write_byte(blue); write_byte(alpha); message_end(); } public Event_HLTV() { freezetime = true; } public LogEvent_Round_Start() { freezetime = false; for(new i = 1; i <= MaxPlayers; i++) { set_task(0.1, "daj_vip", i); } } public daj_vip(id) { if ( !is_user_alive(id) || freezetime ) return; new bool:dajitem = false; if(has_flags(id,vip)) { fm_give_item(id, "weapon_hegrenade"); fm_give_item(id, "weapon_flashbang"); fm_give_item(id, "weapon_flashbang"); fm_give_item(id, "weapon_smokegrenade"); new kasa = cs_get_user_money(id) cs_set_user_money(id, kasa + 450) } if ( dajitem ) { screen_flash(id, 0, 255, 0, 100); } }
b0niek
06.01.2011
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <fakemeta_util>
#include <fun.inc>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "MisieQ"
new bool:freezetime;
new MaxPlayers;
new vip[] = "t";
new gmsgScreenFade;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0");
register_logevent("LogEvent_Round_Start", 2, "0=World triggered", "1=Round_Start");
MaxPlayers = get_maxplayers();
}
/* Funkcja od Sprawdzania Uprawnien(Flag) */
public has_flags(id,string[])
{
new ret=1
new byte
new len = strlen(string)
new p_flag = get_user_flags(id)
for(new i=0;i<=len;i++)
{
if(string[i]>='a' && string[i]<='z') byte = (1<<(string[i]-'a'))
else if(string[i]>='A' && string[i]<='Z') byte = (1<<(string[i]-'A'))
else if(string[i]==',' && ret==1) return 1
else if(string[i]==',') ret=1
if(byte!=0 && !(p_flag & byte)) ret=0
byte=0
}
return ret
}
public Event_HLTV()
{
freezetime = true;
}
public LogEvent_Round_Start()
{
freezetime = false;
for(new i = 1; i <= MaxPlayers; i++)
{
set_task(0.1, "daj_vip", i);
}
}
public daj_vip(id)
{
if ( !is_user_alive(id) || freezetime ) return;
new bool:dajitem = false;
if(has_flags(id,vip))
{
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_smokegrenade");
new kasa = cs_get_user_money(id)
cs_set_user_money(id, kasa + 450)
new zycie = get_user_health(id)
new armor = get_user_armor(id)
set_user_health(id, zycie + 50)
set_user_armor(id, armor + 100)
}
}
Powinno działać. Chodziło o to żeby usunąć to, że ekran się robił zielony i dodać do tego dodawania hp i armora? Jeśli tak to powinno być dobrze