Mam do was Pytanie bo nie jestem obcykany z amx ale potrzebuje exp table taki jak jest do cod mod / diablo
tylko że do war3ft
Mam coś takiego w Pliku XP.h
/* * XP Header File */ // Objective Modifiers #define DEFUSING_BOMB 10 // XP awarded when the user starts to defuse the bomb #define DEFUSED_BOMB 20 // XP awarded when the user defuses the bomb #define PLANTING_BOMB 10 // XP awarded when the user starts planting the bomb #define PLANT_BOMB 20 // XP awarded when the user plants the bomb #define SPAWN_BOMB 10 // XP awarded when the user spawns with the bomb #define BOMB_PICKUP 10 // XP awarded when the user picks up the bomb #define TOUCH_HOSTAGE 10 // XP awarded when the user touches a hostage #define RESCUE_HOSTAGE 20 // XP awarded when the user rescues the hostage #define KILL_HOSTAGE 10 // XP lost when killing a hostage #define SPAWN_VIP 10 // XP awarded for spawning as the VIP #define ESCAPE_VIP 20 // XP awarded for escaping as the VIP #define OBJ_RADIUS 500 // Nearby radius to award XP for helping complete objectives // Kill modifiers #define KILL_HEADSHOT 10 // XP awarded for getting a headshot #define KILL_HOSTAGE_SAVER 10 // XP awarded for killing the hostage saver #define KILL_DEFUSER 10 // XP awarded for killing the defuser #define KILL_PLANTER 10 // XP awarded for killing the planter #define KILL_BOMB_CARRIER 10 // XP awarded for killing the bomb carrier #define KILL_VIP 20 // XP awarded for killing the VIP #define KILL_RADIUS 250 // Nearby radius to award XP #define WIN_ROUND 20 // XP awarded for winning the round // Holds information about the player enum { PLR_BOMB_DEFUSER = 1, PLR_BOMB_PLANTER, PLR_HOSTAGE_RESCUER, PLR_VIP, PLR_BOMB_CARRIER, }; new g_iPlayerRole[33]; new bool:bHasBegunPlantingOrDefusing[33]; // Holds the XP Multipliers per weapon new Float:fWpnXPMultiplier[CSW_WAR3_MAX+1] = {1.0}; // Amount of XP needed to gain a level new iXPLevelShortTerm[11] = {0,150,300,600,1000,1500,2100,2800,3400,4500,5500}; new iXPLevelSaved[11] = {0,100,200,400,800,1600,3200,6400,12800,25600,51200}; // Amount of XP awarded when killing a user of this level new iXPGivenShortTerm[11] = {10,15,25,35,40,50,60,70,80,90,95}; new iXPGivenSaved[11] = {6,8,10,12,14,16,18,20,24,28,32};
I nie wiem chyba potrzebuje tutaj uzupełnić trochę
// Amount of XP needed to gain a level new iXPLevelShortTerm[11] = {0,150,300,600,1000,1500,2100,2800,3400,4500,5500}; new iXPLevelSaved[11] = {0,100,200,400,800,1600,3200,6400,12800,25600,51200}; // Amount of XP awarded when killing a user of this level new iXPGivenShortTerm[11] = {10,15,25,35,40,50,60,70,80,90,95}; new iXPGivenSaved[11] = {6,8,10,12,14,16,18,20,24,28,32};
Potrzebuje zrobić do 20-30 lvl czy może mi ktoś pomóc z góry dzięki
Dodano 19 listopad 2010 - 18:00:
Czy może ktoś pomóc bardzo proszę