Znajdz:
public item_gravitybomb(id)
{
if (pev(id,pev_flags) & FL_ONGROUND)
{
hudmsg(id,2.0,"Musisz byc w powietrzu!")
return PLUGIN_CONTINUE
}
if (halflife_time()-gravitytimer[id] <= 5)
{
hudmsg(id,2.0,"Ten przedmiot, moze byc uzyty co kazde 5 sekund")
return PLUGIN_CONTINUE
}
gravitytimer[id] = floatround(halflife_time())
new origin[3]
get_user_origin(id,origin)
if (origin[2] == 0)
earthstomp[id] = 1
else
earthstomp[id] = origin[2]
set_user_gravity(id,5.0)
falling[id] = true
return PLUGIN_CONTINUE
}
I zamień:
public item_gravitybomb(id)
{
if (pev(id,pev_flags) & FL_ONGROUND)
{
hudmsg(id,2.0,"Musisz byc w powietrzu!")
return PLUGIN_CONTINUE
}
if (halflife_time()-gravitytimer[id] <= 50)
{
hudmsg(id,2.0,"Ten przedmiot, moze byc uzyty co kazde 5 sekund")
return PLUGIN_CONTINUE
}
gravitytimer[id] = floatround(halflife_time())
new origin[3]
get_user_origin(id,origin)
if (origin[2] == 0)
earthstomp[id] = 1
else
earthstomp[id] = origin[2]
set_user_gravity(id,5.0)
falling[id] = true
else
set_player_gravity(id,100000)
return PLUGIN_CONTINUE
}